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The Xbox 360 Pocket Guide

The Xbox 360 Pocket Guide
Author: Bart G. Farkas
Publisher: Pearson Education
Total Pages: 273
Release: 2009-02-02
Genre: Games & Activities
ISBN: 0321606043

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Here is your essential companion to Microsoft's Xbox 360 video game console. The Xbox 360 Pocket Guide steers you through how to Set up the Xbox 360 and hook up components. Discover and learn about the most popular games. Play with friends on Xbox Live, chat with other players, and purchase Microsoft Points. Make your way around the Xbox Live Marketplace. Pick the best Xbox controllers and other accessories. Turn your Xbox 360 into a home media center. Use older Xbox games on the 360.


Xbox 360 Handbook

Xbox 360 Handbook
Author: Fernando Bueno
Publisher: Prima Games
Total Pages: 0
Release: 2007
Genre: Video games
ISBN: 9780761555421

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Get the most out of your Xbox 360™! In your hands is everything you need to know to turn your premier gaming system into the nexus of your home entertainment system and maximize its gaming potential. >Coverage of every option in every dashboard blade to maximize performance. Detailed instructions to use every multimedia facet, including Windows® Media Center, Windows XP, music, TV shows, etc. Learn how to build your own library of music to listen towhile you game! Coverage on expanding usage beyond the Xbox 360, including Xbox.com, and more details on HD-DVD, Xbox Live® Vision Camera, and the Microsoft® Zune™. Information on XNA™ compatibility and use with the Xbox 360. Learn how to turn your Xbox 360 into your very own video game development kit! In depth look at the evolution of the Xbox 360 from concept design to bringing it home. Foreword from Paolo “WildChicken” Malabuyo, Lead Design Program Manager for the Xbox Platform Experience.


Xbox 360: A Complete Guide

Xbox 360: A Complete Guide
Author: Douglas Thompson
Publisher:
Total Pages: 68
Release: 2005-11
Genre:
ISBN: 9781411661394

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A complete guide to the Xbox 360, hardware, accessories, setup and use. This guide is written to assist you in setting up the Xbox 360 console, it's accessories and playing the newest video games.How to set up the video (standard and high definition), audio (surround sound or stereo) and networking (wired Ethernet or WiFi, 802.11 A B or G wireless) capabilities of the game machine.An understaning of Microsoft Xbox Live service and the operation of the Dashboard. The new reputation, scores and zones of the Live service.Detailed instructions to attach your MP3 player, Ipod, digital camera to play music and view pictures. Connecting Windows XP Media Center computers to watch videos through the Xbox 360.


Xbox360 Achievement Guide

Xbox360 Achievement Guide
Author: Prima Games Staff
Publisher: Prima Games
Total Pages: 436
Release: 2008-12-09
Genre: Games & Activities
ISBN: 9780761561583

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Strategies for Unlocking Achievements from 100 top games including: Halo 3 (All 1250) Call of Duty 4: Modern Warfare Bioshock Army of Two DiRT Bully: Scholarship Edition Fable 2 Too Human Marvel Ultimate Alliance Blue Dragon Alone in the Dark And Many More Fast Points Earn five thousand gamer points in 24 hours of gameplay, 1000 points in 5 minutes, and 25 easy achievements. Points Galore TMNT (4 hours 1,000 points) Avatar (10 minutes 1,000 points) CSI (5 hours 1,000 points) Jumper (6 hours 1,000 points)


XBOX 360 Forensics

XBOX 360 Forensics
Author: Steven Bolt
Publisher: Elsevier
Total Pages: 305
Release: 2011-02-07
Genre: Computers
ISBN: 1597496243

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XBOX 360 Forensics is a complete investigation guide for the XBOX game console. Because the XBOX 360 is no longer just a video game console — it streams movies, connects with social networking sites and chatrooms, transfer files, and more — it just may contain evidence to assist in your next criminal investigation. The digital forensics community has already begun to receive game consoles for examination, but there is currently no map for you to follow as there may be with other digital media. XBOX 360 Forensics provides that map and presents the information in an easy-to-read, easy-to-reference format. This book is organized into 11 chapters that cover topics such as Xbox 360 hardware; XBOX LIVE; configuration of the console; initial forensic acquisition and examination; specific file types for Xbox 360; Xbox 360 hard drive; post-system update drive artifacts; and XBOX Live redemption code and Facebook. This book will appeal to computer forensic and incident response professionals, including those in federal government, commercial/private sector contractors, and consultants. Game consoles are routinely seized and contain evidence of criminal activity Author Steve Bolt wrote the first whitepaper on XBOX investigations


The Sims: The Complete Guide

The Sims: The Complete Guide
Author: Eric Boland
Publisher: Lulu.com
Total Pages: 200
Release:
Genre:
ISBN: 0557847397

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The Complete Guide to Game Audio

The Complete Guide to Game Audio
Author: Aaron Marks
Publisher: CRC Press
Total Pages: 443
Release: 2012-10-12
Genre: Computers
ISBN: 1136059261

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Turn your musical passion into a profitable career with this essential guide to the business and technical skills you need to succeed in the multi-billion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process - from developing the essential skills and purchasing the right equipment to keeping your clients happy. Learn everything you need to: Find the jobs. Identify your niche, implement a business and marketing plan that includes a great demo reel, and plug into the established network to find clients. Make the deals. Make the bidding and contract process work for you by knowing the standard industry terminology, understanding how to set fees, and employing non-confrontational negotiating tactics to reach sound agreements that establish acceptable boundaries for change orders, reworks, payment options, and other essentials. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. The companion DVD features audio and cinematic examples, demos of useful sound editing and sequencing programs, and sample business contracts.


The Complete Guide to Torque X

The Complete Guide to Torque X
Author: John Kanalakis
Publisher: CRC Press
Total Pages: 393
Release: 2008-08-26
Genre: Computers
ISBN: 1439871132

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For the first time in history, Microsoft has opened up its exclusive gaming platform to anyone who is interested in creating console games. Now, anyone can create a game for the Xbox 360 console without a publishing contract or expensive and hard-to-get developer versions of the console. The Torque X Framework makes game development even easier, wi


The Xbox 360 Pocket Guide

The Xbox 360 Pocket Guide
Author: Bart G. Farkas
Publisher: Pearson Education
Total Pages: 273
Release: 2009-02-02
Genre: Games & Activities
ISBN: 0321606043

Download The Xbox 360 Pocket Guide Book in PDF, ePub and Kindle

Here is your essential companion to Microsoft's Xbox 360 video game console. The Xbox 360 Pocket Guide steers you through how to Set up the Xbox 360 and hook up components. Discover and learn about the most popular games. Play with friends on Xbox Live, chat with other players, and purchase Microsoft Points. Make your way around the Xbox Live Marketplace. Pick the best Xbox controllers and other accessories. Turn your Xbox 360 into a home media center. Use older Xbox games on the 360.


The Ultimate Player's Guide to Minecraft - Xbox Edition

The Ultimate Player's Guide to Minecraft - Xbox Edition
Author: Stephen O'Brien
Publisher: Que Publishing
Total Pages: 289
Release: 2014-11-21
Genre: Games & Activities
ISBN: 0133853802

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The Ultimate Player’s Guide to Minecraft XBOX Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it’s an alternate universe of creation, exhilaration, survival, adventure, passion! Don’t enter that universe alone. Take an experienced guide who’ll help you constantly as you learn the secrets of Minecraft on the Xbox 360 and Xbox One! Stephen O’Brien has been obsessing over Minecraft since its earliest betas. He’s seen it all! Now, he’ll take you deep inside craft and mine, cave and menagerie, farm and village. He’ll reveal combat traps and tricks you need to know... teach you enchantments of unimaginable power... help you survive where few dare to go... help you OWN the infinite worlds of Minecraft! Based on the international best-seller of the same name, this book is ideal for Minecrafters of all ages. Quick-start guide for first-night survival to get started NOW Customize your experience: monstrous, peaceful, and more Harvest resources, craft tools and shelters—let there be light Grab your pickaxe: mine iron, gold, diamonds, and redstone Escape (or defeat!) 14 types of hostile mobs Get friendly mobs on your side and build automated farms Brew potions to cure ills, gain superpowers, and throw at enemies Transform your shelter into a palace (or a secret underwater base) Create customized worlds with unique seeds Learn the secrets of redstone devices, and build incredible rail systems Play safely through The Nether and The End Play with up to eight of your friends on Xbox Live, or run in splitscreen mode Stephen O’Brien is an Australian-born writer and entrepreneur now residing in Sydney after too many years in Silicon Valley. He has written more than 30 books, including several best-sellers. O’Brien founded Typefi, the world’s leading automated publishing system, and in his spare time invented a new type of espresso machine called mypressi. He’s a perpetual innovator who remains astounded at the unparalleled creativity Minecraft can engender.