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Advanced Windows Debugging

Advanced Windows Debugging
Author: Mario Hewardt
Publisher: Pearson Education
Total Pages: 875
Release: 2007-10-29
Genre: Computers
ISBN: 013279764X

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The First In-Depth, Real-World, Insider’s Guide to Powerful Windows Debugging For Windows developers, few tasks are more challenging than debugging–-or more crucial. Reliable and realistic information about Windows debugging has always been scarce. Now, with over 15 years of experience two of Microsoft’s system-level developers present a thorough and practical guide to Windows debugging ever written. Mario Hewardt and Daniel Pravat cover debugging throughout the entire application lifecycle and show how to make the most of the tools currently available–-including Microsoft’s powerful native debuggers and third-party solutions. To help you find real solutions fast, this book is organized around real-world debugging scenarios. Hewardt and Pravat use detailed code examples to illuminate the complex debugging challenges professional developers actually face. From core Windows operating system concepts to security, Windows® VistaTM and 64-bit debugging, they address emerging topics head-on–and nothing is ever oversimplified or glossed over!


X64 Windows Debugging

X64 Windows Debugging
Author: Dmitry Vostokov
Publisher:
Total Pages: 194
Release: 2009
Genre: Computers
ISBN: 9781906717568

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This resource can help technical support and escalation engineers and Windows software testers without the knowledge of assembly language master necessary prerequisites to understand and start debugging and crash dump analysis on X64 Windows platforms.


X64 Windows Debugging

X64 Windows Debugging
Author: Dmitry Vostokov
Publisher:
Total Pages: 194
Release: 2010-03
Genre: Computers
ISBN: 9781906717926

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Written by the founder of DumpAnalysis.org, this resource can help technical support and escalation engineers and Windows software testers without the knowledge of assembly language master necessary prerequisites to understand and start debugging and crash dump analysis on X64 Windows platforms.


Practical Foundations of Windows Debugging, Disassembling, Reversing

Practical Foundations of Windows Debugging, Disassembling, Reversing
Author: Dmitry Vostokov
Publisher:
Total Pages: 352
Release: 2016-07-13
Genre: Computers
ISBN: 9781908043948

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This training course is a combined and reformatted version of the two previous books Windows Debugging: Practical Foundations and x64 Windows Debugging: Practical Foundations. The new format makes it easy to switch between and compare x86 and x64 versions. The book also has a larger format similar to other training courses from Software Diagnostics Services, punctuation and code highlighting improvements, the output and screenshots from the latest WinDbg 10, and consistently uses WinDbg (X86) for 32-bit examples and WinDbg (X64) for 64-bit examples. The book contains two separate sets of chapters and corresponding illustrations. They are named Chapter x86.NN and Chapter x64.NN respectively. There is some repetition of content due to the shared nature of x64 and x86 platforms. Both sets of chapters can be read independently. We included x86 chapters because many Windows applications are still 32-bit and executed in 32-bit compatibility mode on x64 Windows systems. This introductory training course can complement the more advanced course Accelerated Disassembly, Reconstruction and Reversing (ISBN: 978-1908043672).


Inside Windows Debugging

Inside Windows Debugging
Author: Tarik Soulami
Publisher: Pearson Education
Total Pages: 947
Release: 2012-05-15
Genre: Computers
ISBN: 0735673489

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Use Windows debuggers throughout the development cycle—and build better software Rethink your use of Windows debugging and tracing tools—and learn how to make them a key part of test-driven software development. Led by a member of the Windows Fundamentals Team at Microsoft, you’ll apply expert debugging and tracing techniques—and sharpen your C++ and C# code analysis skills—through practical examples and common scenarios. Learn why experienced developers use debuggers in every step of the development process, and not just when bugs appear. Discover how to: Go behind the scenes to examine how powerful Windows debuggers work Catch bugs early in the development cycle with static and runtime analysis tools Gain practical strategies to tackle the most common code defects Apply expert tricks to handle user-mode and kernel-mode debugging tasks Implement postmortem techniques such as JIT and dump debugging Debug the concurrency and security aspects of your software Use debuggers to analyze interactions between your code and the operating system Analyze software behavior with Xperf and the Event Tracing for Windows (ETW) framework


Practical Foundations of Windows Debugging, Disassembling, Reversing

Practical Foundations of Windows Debugging, Disassembling, Reversing
Author: Dmitry Vostokov
Publisher:
Total Pages: 338
Release: 2022-04-16
Genre:
ISBN: 9781912636358

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This training course is a combined, reformatted, improved, and modernized version of the two previous books (x64) Windows Debugging: Practical Foundations, that drew inspiration from the original lectures we developed almost 18 years ago to train support and escalation engineers in debugging and crash dump analysis of memory dumps from Windows applications, services, and systems. At that time, when thinking about what material to deliver, we realized that a solid understanding of fundamentals like pointers is needed to analyze stack traces beyond a few WinDbg commands. Therefore, this book is not about bugs or debugging techniques but about the background knowledge everyone needs to start experimenting with WinDbg and learn from practical experience and read other advanced debugging books. This body of knowledge is what the author of this book possessed before starting memory dump analysis using WinDbg 18 years ago, which resulted in the number one debugging bestseller: multi-volume Memory Dump Analysis Anthology. Now, in retrospection, we see these practical foundations as relevant and necessary to acquire for beginners as they were 18 years ago because operating systems internals, assembly language, and compiler architecture haven't changed much in those years. The book contains two separate sets of chapters and corresponding illustrations. They are named Chapter x86.NN and Chapter x64.NN respectively. The new format makes switching between and comparing x86 and x64 versions easy. Both sets of chapters can be read independently. We included x86 chapters because many 3rd-party Windows applications are still 32-bit and executed in 32-bit compatibility mode on x64 Windows systems. Almost 5 years have passed since the first edition of the combined training course that used the earlier version of Windows 10. Since then, we have also published "Practical Foundations of Linux Debugging, Disassembling, Reversing" and "Practical Foundations of ARM64 Linux Debugging, Disassembling, Reversing" books. At that time, we thought about revising our Windows course. Since then, Windows 11 appeared, and we also added Docker support for most of our Windows memory dump analysis courses. While working on the "Accelerated Windows Debugging 4D "course, we decided to make the second edition of Practical Foundations of Windows Debugging based on WinDbg from Windows 11 SDK and Visual Studio 2022 build tools and an optional Docker support for the exercise environment. We also changed the " =" operator to "" in pseudo-code for x64 AT&T disassembly syntax flavor and " The book is useful for: - Software technical support and escalation engineers; - Software engineers coming from managed code or JVM background; - Software testers; - Engineers coming from non-Wintel environments; - Windows C/C++ software engineers without assembly language background; - Security researchers without x86/x64 assembly language background; - Beginners learning Windows software reverse engineering techniques; This introductory training course can complement the more advanced course Accelerated Disassembly, Reconstruction and Reversing, Revised Edition. It may also help with advanced exercises in Accelerated Windows Memory Dump Analysis books. This book can also be used as an Intel assembly language and Windows debugging supplement for relevant undergraduate-level courses.


Debugging Windows Programs

Debugging Windows Programs
Author: Everett N. McKay
Publisher: Addison-Wesley Professional
Total Pages: 596
Release: 2000
Genre: Computers
ISBN: 9780201702385

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For professional software developers, debugging is a way of life. This book is the definitive guide to Windows debugging, providing developers with the strategies and techniques they need to fulfill one of their most important responsibilities efficiently and effectively. Debugging Windows Programs shows readers how to prevent bugs by taking full advantage of the Visual C++ development tools and writing code in a way that makes certain types of bugs impossible. They also will learn how to reveal bugs with debugging statements that force bugs to expose themselves when the program is executed, and how to make the most of debugging tools and features available in Windows, Visual C++, MFC, and ATL. The authors provide specific solutions to the most common debugging problems, including memory corruption, resource leaks, stack problems, release build problems, finding crash locations, and multithreading problems. These essential topics are covered: The debugging process Writing C++ code for debugging Strategically using assertions, trace statements, and exceptions Windows postmortem debugging using Dr. Watson and MAP files Using the Visual C++ debugger Debugging memory Debugging multithreaded programs Debugging COM Each chapter provides developers with exactly what they need to master the subject and improve development productivity and software quality. Comprehensive, current, and practical, Debugging Windows Programs helps developers understand the debugging process and make the most of the Visual C++ debugging tools. 020170238XB04062001


Debugging Applications

Debugging Applications
Author: John Robbins
Publisher:
Total Pages: 524
Release: 2000
Genre: Computers
ISBN:

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An expert "debugger" describes proven techniques for preventing, detecting, and correcting code errors, and also provides instruction, tools, and source code readers can use throughout development to produce higher quality, user-friendly software.


Advanced .NET Debugging

Advanced .NET Debugging
Author: Mario Hewardt
Publisher: Addison-Wesley Professional
Total Pages: 0
Release: 2010
Genre: Debugging in computer science
ISBN: 9780321578891

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A guide to tracking down .NET application bugs. It is the only book to focus entirely on using powerful native debugging tools, including WinDBG, NTSD, and CDB, to debug .NET applications. Hewardt first introduces the key concepts needed to successfully use .NET's native debuggers. Next, he turns to sophisticated debugging techniques, using real-world examples that demonstrate many common C♯ programming errors.


Old New Thing

Old New Thing
Author: Raymond Chen
Publisher: Addison-Wesley Professional
Total Pages: 1264
Release: 2006-12-27
Genre: Computers
ISBN: 0132701642

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"Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen