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Wizards, Aliens, and Starships

Wizards, Aliens, and Starships
Author: Charles L. Adler
Publisher: Princeton University Press
Total Pages: 392
Release: 2019-11-19
Genre: Mathematics
ISBN: 0691196370

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Resource added for the ​Laboratory Science Technician program 105065.


Wizards, Aliens, and Starships

Wizards, Aliens, and Starships
Author: Charles L. Adler
Publisher: Princeton University Press
Total Pages: 392
Release: 2014-02-02
Genre: Mathematics
ISBN: 0691147159

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Explaining the science behind science fiction and fantasy—from the probable to the impossible From teleportation and space elevators to alien contact and interstellar travel, science fiction and fantasy writers have come up with some brilliant and innovative ideas. Yet how plausible are these ideas--for instance, could Mr. Weasley's flying car in the Harry Potter books really exist? Which concepts might actually happen, and which ones wouldn’t work at all? Wizards, Aliens, and Starships delves into the most extraordinary details in science fiction and fantasy--such as time warps, shape changing, rocket launches, and illumination by floating candle--and shows readers the physics and math behind the phenomena. With simple mathematical models, and in most cases using no more than high school algebra, Charles Adler ranges across a plethora of remarkable imaginings, from the works of Ursula K. Le Guin to Star Trek and Avatar, to explore what might become reality. Adler explains why fantasy in the Harry Potter and Dresden Files novels cannot adhere strictly to scientific laws, and when magic might make scientific sense in the muggle world. He examines space travel and wonders why it isn’t cheaper and more common today. Adler also discusses exoplanets and how the search for alien life has shifted from radio communications to space-based telescopes. He concludes by investigating the future survival of humanity and other intelligent races. Throughout, he cites an abundance of science fiction and fantasy authors, and includes concise descriptions of stories as well as an appendix on Newton's laws of motion. Wizards, Aliens, and Starships will speak to anyone wanting to know about the correct--and incorrect--science of science fiction and fantasy.


Ultimate Alien Anthology

Ultimate Alien Anthology
Author: Eric Cagle
Publisher:
Total Pages: 232
Release: 2003
Genre: Games & Activities
ISBN: 9780786928880

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This premier guide to alien races in the Star Wars universe, which complements the Star Wars Roleplaying Game, is a revised and updated collection of more than 125 alien species suitable for play as characters in the game.


Phoenix

Phoenix
Author: SF Said
Publisher: Candlewick Press
Total Pages: 497
Release: 2016-10-11
Genre: Juvenile Fiction
ISBN: 0763688509

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"Lucky thinks he's an ordinary Human boy. But one night, he dreams that the stars are singing - and wakes to find an uncontrollable power rising inside him. Now he's on the run, racing through space, searching for answers. In a galaxy at war, where Humans and Aliens are deadly enemies, the only people who can help him are an Alien starship crew - and an Alien warrior girl, with neon needles in her hair. Together, they must find a way to save the galaxy. For Lucky is not the only one in danger. His destiny and the fate of the universe are connected in the most explosive way"--Publisher information.


My Enemy, My Ally

My Enemy, My Ally
Author: Diane Duane
Publisher: Simon and Schuster
Total Pages: 326
Release: 1989-11
Genre:
ISBN: 0671704214

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Ael t' Rlailiiu is a noble and dangerous Romulan Commander. But when the Romulans kidnap Vulcans to genetically harness their mind power, Ael decides on treason. Captain Kirk, her old enemy, joins her in a secret pact to destroy the research laboratory and free the captive Vulcans. When the Romulans discover their plan, the Neutral Zone seethes with schemes and counter-schemes, sabotage and war.


Alien Anthology

Alien Anthology
Author: Steve Miller
Publisher:
Total Pages: 0
Release: 2001
Genre: Star Wars: The Roleplaying Game (Game)
ISBN: 9780786926633

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This is the first collection of fascinating aliens and creatures from the Star Wars galaxy. It contains statistics and other information that will be fundamental to any Star Wars campaign, as well as be useful to any other campaign that uses the d20 system, such as the Dungeons & Dragons game. 24 illustrations.


Those Dark Places

Those Dark Places
Author: Jonathan Hicks
Publisher: Lulu.com
Total Pages: 190
Release: 2007-07-27
Genre: Fiction
ISBN: 1847536697

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Jonathan Hicks, published twice in the British Science Fiction Association's writer's magazine 'FOCUS' and the mission designer/dialogue writer of the mobile telephone game of acclaimed television show 'Battlestar Galactica', presents twelve short stories about the little people in the big universe. "I grew up with the grandiose science fiction tales, in books and on film, with great galaxy-spanning adventures or life-changing technologies," said Jonathan Hicks. "In this book I concentrate on the 'little guy', the people who work behind the scenes and those who get a less than stellar deal out of the supposed adventure travelling the galaxy and exploring new technologies offers." Click on the 'preview this book' under the cover picture above to find out more about these stories. Contains strong language and some violence


Hurts So Good

Hurts So Good
Author: Leigh Cowart
Publisher: Public Affairs
Total Pages: 0
Release: 2023-07-18
Genre: Psychology
ISBN: 9781541798038

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An exploration of why people all over the world love to engage in pain on purpose--from dominatrices, religious ascetics, and ultramarathoners to ballerinas, icy ocean bathers, and sideshow performers Masochism is sexy, human, reviled, worshipped, and can be delightfully bizarre. Deliberate and consensual pain has been with us for millennia, encompassing everyone from Black Plague flagellants to ballerinas dancing on broken bones to competitive eaters choking down hot peppers while they cry. Masochism is a part of us. It lives inside workaholics, tattoo enthusiasts, and all manner of garden variety pain-seekers. At its core, masochism is about feeling bad, then better--a phenomenon that is long overdue for a heartfelt and hilarious investigation. And Leigh Cowart would know: they are not just a researcher and science writer--they're an inveterate, high-sensation seeking masochist. And they have a few questions: Why do people engage in masochism? What are the benefits and the costs? And what does masochism have to say about the human experience? By participating in many of these activities themselves, and through conversations with psychologists, fellow scientists, and people who seek pain for pleasure, Cowart unveils how our minds and bodies find meaning and relief in pain--a quirk in our programming that drives discipline and innovation even as it threatens to swallow us whole.


D20 Future

D20 Future
Author: Christopher Perkins
Publisher:
Total Pages: 0
Release: 2004
Genre: Fantasy games
ISBN: 9780786934232

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This new supplement provides new rules and modules for running a futuristic d20 Modern campaign. The wealth of information covers new character traits, advanced classes, starting occupations, gear, starships, monsters, and more.


Sword & Planet

Sword & Planet
Author: Christopher Ruocchio
Publisher: Baen
Total Pages: 400
Release: 2021-12-07
Genre: Fiction
ISBN: 9781982125783

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NEW STORIES IN THE GRAND SPACE FANTASY TRADITION! SCIENCE FICTION? FANTASY? IS IT TOO MUCH TO ASK FOR BOTH? The distant future—like the distant past—is a place of myths, of legends, and of great heroes. Cyborg knights battle extraterrestrial demons to rescue a peaceful village. A young girl unlocks an ancient power to protect her world from offworld colonists. Here are stories not where magic is science, but with magic and science. Not knights and castles, but knights and starships. Wizards and ray guns. Swords and planets. In D.J. Butler’s “Power and Prestige,” a pair of two-bit mercenaries are hired to solve a murder in a labyrinth beneath a crumbling city at the end of time. A young knight must face down an alien menace and awaken the power within in R.R. Virdi’s “A Knight Luminary,” and in “Saving the Emperor” Simon R. Green takes us deep into the Imperial City of Virimonde . . . and offers a glimpse at how the Deathstalker clan rose to power and fame. Plus tales from Tim Akers, Jessica Cluess, Hinkley Correia, L.J. Hachmeister, Susan R. Matthews, T.C. McCarthy, Jody Lynn Nye, Tom Toner . . . plus a new world from Warhammer 40,000 author Peter Fehervari, and a new chapter in the Sun Eater saga from Christopher Ruocchio. Contributors: Tim Akers D.J. Butler Jessica Cluess Hinkley Correia Peter Fehervari Simon R. Green L.J. Hachmeister Susan R. Matthews T.C. McCarthy Jody Lynn Nye Christopher Ruocchio Tom Toner R.R. Virdi About Star Destroyers, coedited by Christopher Ruocchio: “. . . spectacular space battles and alien contacts . . . themes of military ethics, the uses of artificial intelligence, and the limits of the capacity of the human mind. . . . it is the human interactions and decisions that ultimately drive the stories. . . . will appeal to fans of military and hard science fiction and any readers fascinated by the possibilities of space travel.”—Booklist “. . . stories of giant spaceships at war, at peace, and in the often-gray areas between. . . . a worthy addition to a long tradition of ship-based fiction, and its authors portray captains, arcane astrogators, and civilian child passengers with equal depth. It’s recommended for fans of military SF and space adventure.”—Publishers Weekly “. . . you’d probably expect some tight, action-filled space opera stories of giant space battles . . . and there’s some of that. But there are also espionage stories, rescue missions, political conflicts, alternate histories, even a few humorous tales. . . . each author took the premise in a different direction . . . if I had to identify one common feature to all the stories, it would be that they’re all fun. . . . Like it says, big ships blowing things up. What’s not to like?”—Analog