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Who was who on Screen

Who was who on Screen
Author: Evelyn Mack Truitt
Publisher: New York : Bowker
Total Pages: 522
Release: 1977
Genre: Motion picture actors and actresses
ISBN:

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Met bibliogr. - Ook aanwezig: 3rd ed. - 1983. - ISBN 0-8352-1578-4. - 1e uitg.: 1974.


Who was who on Screen

Who was who on Screen
Author: Evelyn Mack Truitt
Publisher:
Total Pages: 468
Release: 1984
Genre: Biography & Autobiography
ISBN:

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Life on the Screen

Life on the Screen
Author: Sherry Turkle
Publisher: Simon and Schuster
Total Pages: 358
Release: 2011-04-26
Genre: Science
ISBN: 1439127115

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Life on the Screen is a book not about computers, but about people and how computers are causing us to reevaluate our identities in the age of the Internet. We are using life on the screen to engage in new ways of thinking about evolution, relationships, politics, sex, and the self. Life on the Screen traces a set of boundary negotiations, telling the story of the changing impact of the computer on our psychological lives and our evolving ideas about minds, bodies, and machines. What is emerging, Turkle says, is a new sense of identity—as decentered and multiple. She describes trends in computer design, in artificial intelligence, and in people’s experiences of virtual environments that confirm a dramatic shift in our notions of self, other, machine, and world. The computer emerges as an object that brings postmodernism down to earth.


Behind Their Screens

Behind Their Screens
Author: Emily Weinstein
Publisher: MIT Press
Total Pages: 239
Release: 2022-08-16
Genre: Psychology
ISBN: 0262047357

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How teens navigate a networked world and how adults can support them. What are teens actually doing on their smartphones? Contrary to many adults’ assumptions, they are not simply “addicted” to their screens, oblivious to the afterlife of what they post, or missing out on personal connection. They are just trying to navigate a networked world. In Behind Their Screens, Emily Weinstein and Carrie James, Harvard researchers who are experts on teens and technology, explore the complexities that teens face in their digital lives, and suggest that many adult efforts to help—“Get off your phone!” “Just don’t sext!”—fall short. Weinstein and James warn against a single-minded focus by adults on “screen time.” Teens worry about dependence on their devices, but disconnecting means being out of the loop socially, with absence perceived as rudeness or even a failure to be there for a struggling friend. Drawing on a multiyear project that surveyed more than 3,500 teens, the authors explain that young people need empathy, not exasperated eye-rolling. Adults should understand the complicated nature of teens’ online life rather than issue commands, and they should normalize—let teens know that their challenges are shared by others—without minimizing or dismissing. Along the way, Weinstein and James describe different kinds of sexting and explain such phenomena as watermarking nudes, comparison quicksand, digital pacifiers, and collecting receipts. Behind Their Screens offers essential reading for any adult who cares about supporting teens in an online world.


Who Is the Real Man Behind the Screen?

Who Is the Real Man Behind the Screen?
Author: D L Garren
Publisher: True Perceptions, Incorporated
Total Pages: 800
Release: 2014-09-21
Genre:
ISBN: 9780990761105

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It is estimated that there are over 5,000 online dating sites worldwide and over 122 million people trying to find love on online. Some do find love, but many others find they have been "molested for money" by a criminal. Instead of a happy ending they end up with a broken heart and financial ruin. The huge number of people dating online and the general lack of education about the scammers and their scams make online dating sites a goldmine for those seeking an easy mark and their money. With an unending supply of new targets they can victimize, steal hearts and inflict financial ruin at will. It is extremely difficult at best, and impossible at worst, to stop these predators through legal means. However, those with the knowledge and insights provided in this book can stop them and criminal intentions. Education is the key to identifying the scam and scammer before they get to your heart and bank account. This book will help you avoid heartbreak, an empty bank account and possibly even jail. Readers will: Read intimate chats, email and text to experience the "red flags," "language," "format" and "stories" scammers employ. Understand how scammers gain their trust and use it against you to swindle your money. Discover the inner workings of the scamming world...told by scammers themselves. Learn to identify tools of the trade scammers use to trick and deceive. Avoid unknown dangers intertwined with online dating.


Drowning in Screen Time

Drowning in Screen Time
Author: David Murrow
Publisher: Salem Books
Total Pages: 271
Release: 2020-12-29
Genre: Religion
ISBN: 1684510872

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ARE YOU DROWNING IN SCREEN TIME? Between Zoom meetings, online classes, social media, gaming, and binge-watching TV series, humans now spend most of their free time submerged in screen life—and that’s taking a toll on real life. The good news: there is a way back. Bestselling author David Murrow’s new book is a rescue plan for parents, adults, teachers, and ministers who want to help others (or themselves) achieve screen-life/real-life balance. Built around five simple parables, Drowning in Screen Time shows you: • What screens are doing to your family and relationships • Why screen content is so addictive • How to find freedom and confidence in real life Drowning in Screen Time is full of positive, practical ideas that can help you keep your digital head above water.


How to Read a Film

How to Read a Film
Author: James Monaco
Publisher: New York : Oxford University Press
Total Pages: 568
Release: 1981
Genre: Performing Arts
ISBN:

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Now thoroughly revised and updated, the book discusses recent breakthroughs in media technology, including such exciting advances as video discs and cassettes, two-way television, satellites, cable and much more.


The Show Won't Go On

The Show Won't Go On
Author: Jeff Abraham
Publisher: Chicago Review Press
Total Pages: 240
Release: 2019-09-03
Genre: Performing Arts
ISBN: 1641602201

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There has never been a show business book quite like The Show Won't Go On, the first comprehensive study of a bizarre phenomenon: performers who died onstage. From the comedy magician who dropped dead on live television to the amateur thespian who expired during a play called The Art of Murder, the book is a celebration of lives both famous and obscure, as well as a dramatic and accurate recounting of events leading to the moments they died "doing what they loved." The Show Won't Go On covers almost every genre of entertainment and is full of unearthed anecdotes, exclusive interviews, colorful characters, and ironic twists. With dozens of heart-stopping stories, it's the perfect book to dip into on any page.


Behind the Screen

Behind the Screen
Author: Sarah T. Roberts
Publisher: Yale University Press
Total Pages: 289
Release: 2019-06-25
Genre: Social Science
ISBN: 0300245319

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An eye-opening look at the invisible workers who protect us from seeing humanity’s worst on today’s commercial internet Social media on the internet can be a nightmarish place. A primary shield against hateful language, violent videos, and online cruelty uploaded by users is not an algorithm. It is people. Mostly invisible by design, more than 100,000 commercial content moderators evaluate posts on mainstream social media platforms: enforcing internal policies, training artificial intelligence systems, and actively screening and removing offensive material—sometimes thousands of items per day. Sarah T. Roberts, an award-winning social media scholar, offers the first extensive ethnographic study of the commercial content moderation industry. Based on interviews with workers from Silicon Valley to the Philippines, at boutique firms and at major social media companies, she contextualizes this hidden industry and examines the emotional toll it takes on its workers. This revealing investigation of the people “behind the screen” offers insights into not only the reality of our commercial internet but the future of globalized labor in the digital age.


Trapped in a Video Game: The Complete Series

Trapped in a Video Game: The Complete Series
Author: Dustin Brady
Publisher: Andrews McMeel Publishing
Total Pages: 720
Release: 2020-04-01
Genre: Juvenile Fiction
ISBN: 1524862932

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Five books in one! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 7- to 12-year-old video game fan begging for just one more chapter. Getting sucked into a video game is not as much fun as you'd think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games - can be. Book One: Trapped in a Video Game Jesse hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. If he doesn't figure out what's going on fast, he'll be trapped for good! Book Two: The Invisible Invasion Jesse's rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding? Book Three: Robots Revolt The robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. This is Jesse's most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives. Book Four: Return to Doom Island In this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet. Book Five: The Final Boss Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late. Sound impossible? It's super impossible. The clock is ticking.