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When Art Meets Design

When Art Meets Design
Author: Hunt Slonem
Publisher: Editions Assouline
Total Pages: 300
Release: 2014-09-25
Genre: Art
ISBN: 9781614282877

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Offers a view into artist Hunt Slonem's fantastically decorated and meticulously restored homes, such as his two Southern mansions in Louisiana, named Albania and Lakeside. Pairing vintage furniture with contemporary art, including pieces by Alex Katz and Andy Warhol, Slonem creates spectacular spaces


Life Meets Art, Inside the Homes of the World's Most Creative People

Life Meets Art, Inside the Homes of the World's Most Creative People
Author: Sam Lubell
Publisher: Phaidon
Total Pages: 0
Release: 2022
Genre: Architecture
ISBN: 9781838665722

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An inspiring collection of the extraordinary private spaces of 250 of the world's most creative people, past and present


When Space Meets Art

When Space Meets Art
Author: Viction:ary
Publisher: Victionary
Total Pages: 244
Release: 2007
Genre: Display of merchandise
ISBN:

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Often overlooked, the importance of space design to the overall experience of an event or exhibition cannot be overstated. An environment must be created that takes into account all of the integral parts, which make up a good display. When Space Meets Art / When Art Meets Space showcases some of the best recent designs for museums, galleries, retail shops and other public venues. The first section will examine the role of structures and graphics to the success of a given event. The second part will focus on the customization and use of graphic displays and the use of decorations, backgrounds and promotional items to create a cohesive design. This book is a must for curators, gallerists, and event planners alike.


Line Color Form

Line Color Form
Author: Jesse Day
Publisher: Skyhorse Publishing Inc.
Total Pages: 145
Release: 2013-04
Genre: Art
ISBN: 1621532445

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The only guide of its kind, Line Color Form offers a thorough introduction to design theory and terminology in a visually appealing and accessible format. With hundreds of illustrations and minimal text, this primer was created with visual learners in mind, making it ideal for art students as well as those for whom English is a second language. Each chapter focuses on a single aspect of visual composition, such as line, color, or material. After an illustrated discussion of fundamental vocabulary, the chapters move on to applications of the concepts through images, including photographs, color wheels, significant works of art, and other visual aids. Each image is accompanied by a descriptive paragraph offering an example of how the vocabulary can be applied in visual analysis. The book culminates with a section on formal analysis, aimed at teaching readers how to express their observations in formal writing and critical discourse. Whether you are a design educator, student, or professional, native or non-native English speaker, this reference is a must.


X: The Experience When Business Meets Design

X: The Experience When Business Meets Design
Author: Brian Solis
Publisher: John Wiley & Sons
Total Pages: 263
Release: 2015-10-13
Genre: Business & Economics
ISBN: 1118526805

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Welcome to a new era of business in which your brand is defined by those who experience it. Do you know how your customers experience your brand today? Do you know how they really feel? Do you know what they say when you re not around? In an always-on world where everyone is connected to information and also one another, customer experience is your brand. And, without defining experiences, brands become victim to whatever people feel and share. In his new book X: The Experience When Business Meets Design bestselling author Brian Solis shares why great products are no longer good enough to win with customers and why creative marketing and delightful customer service too are not enough to succeed. In X, he shares why the future of business is experiential and how to create and cultivate meaningful experiences. This isn’t your ordinary business book. The idea of a book was re-imagined for a digital meets analog world to be a relevant and sensational experience. Its aesthetic was meant to evoke emotion while also giving new perspective and insights to help you win the hearts and minds of your customers. And, the design of this book, along with what fills its pages, was done using the principles shared within. Brian shares more than the importance of experience. You’ll learn how to design a desired, meaningful and uniform experience in every moment of truth in a fun way including: How our own experience gets in the way of designing for people not like us Why empathy and new perspective unlock creativity and innovation The importance of User Experience (UX) in real life and in executive thinking The humanity of Human-Centered Design in all you do The art of Hollywood storytelling from marketing to product design to packaging Apple’s holistic approach to experience architecture The value of different journey and experience mapping approaches The future of business lies in experience architecture and you are the architect. Business, meet design. X


Materials and Design

Materials and Design
Author: Michael F. Ashby
Publisher: Butterworth-Heinemann
Total Pages: 342
Release: 2010
Genre: Business & Economics
ISBN: 1856174972

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Materials are the stuff of design. From the very beginning of human history, materials have been taken from the natural world and shaped, modified, and adapted for everything from primitive tools to modern electronics. This renowned book by noted materials engineering author Mike Ashby and Industrial designer, Kara Johnson, explores the role of materials and materials processing in product design, with a particular emphasis on creating both desired aesthetics and functionality. The new edition will feature even more of the highly useful "materials profiles," that give critical design, processing, performance and applications criteria for each material in question. The reader will find information ranging from the generic and commercial names of each material, its physical and mechanical properties, its chemical properties, its common uses, how it is typically made and processed, and even its average price. And with improved photographs and drawings, the reader will be taken even more closely to the way real design is done by real designers, selecting the optimum materials for a successful product. * The best guide ever published on the on the role of materials, past and present, in product development, by noted materials authority Mike Ashby and professional designer Kara Johnson--now with even better photos and drawings on the Design Process * Significant new section on the use of re-cycled materials in products, and the importance of sustainable design for manufactured goods and services * Enhanced materials profiles, with addition of new materials types like nanomaterials, advanced plastics and bio-based materials


The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 935
Release: 2019-07-31
Genre: Computers
ISBN: 1351803638

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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.


Chinese Art: The Impossible Collection

Chinese Art: The Impossible Collection
Author: Adrian Cheng
Publisher: Assouline Publishing
Total Pages: 6
Release: 2021-05-01
Genre: Travel
ISBN: 1614288844

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While readers will come away from Chinese Art with a nuanced understanding of Chinese culture, the volume is also a work of art in its own right—a must-have collectible for any devotee of Chinese art and culture. Assouline’s Ultimate Collection is an homage to the art of luxury bookmaking—the oversized volume is hand-bound using traditional techniques, with several of the plates hand-tipped on art-quality paper and housed in a luxury silk clamshell.


The Art of Critical Making

The Art of Critical Making
Author: Rosanne Somerson
Publisher: John Wiley & Sons
Total Pages: 272
Release: 2013-09-11
Genre: Business & Economics
ISBN: 111876403X

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Describes the world's leading approach to art and design taught at Rhode Island School of Design At Rhode Island School of Design students are immersed in a culture where making questions, ideas, and objects, using and inventing materials, and activating experience all serve to define a form of critical thinking—albeit with one's hands—i.e. "critical making." The Art of Critical Making, by RISD faculty and staff, describes fundamental aspects of RISD's approach to "critical making" and how this can lead to innovation. The process of making taught at RISD is deeply introspective, passionate, and often provocative. This book illuminates how RISD nurtures the creative process, from brief or prompt to outcome, along with guidance on the critical questions and research that enable making great works of art and design. Explores the conceptual process, idea research, critical questions, and iteration that RISD faculty employ to educate students to generate thoughtful work Authors are from the faculty and staff of the Rhode Island School of Design, which consistently ranks as the number one fine arts and design college in the United States The Art of Critical Making shows you how context, materials, thought processes, and self-evaluation are applied in this educational environment to prepare creative individuals to produce dynamic, memorable, and meaningful works.


The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 604
Release: 2014-11-06
Genre: Computers
ISBN: 1466598646

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.