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War of the Burning Sky 5e #1

War of the Burning Sky 5e #1
Author: Ryan Nock
Publisher: Createspace Independent Publishing Platform
Total Pages: 52
Release: 2018-05-24
Genre:
ISBN: 9781720321859

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Witness the mighty and terrible face of war in a world of magic! A critically acclaimed high fantasy adventure path for 5th Edition from veteran authors such as Ari Marmell (Heroes of Horror, Tome of Magic), Wolfgang Baur (Editor DUNGEON(r) Magazine 1992-1995), Wil Upchurch (Midnight(r), Champions of Ruin) and Darrin Drader (Book of Exalted Deeds, Serpent Kingdoms). The dramatic beginning of the War of the Burning Sky Campaign Saga, The Scouring of Gate Pass kicks off a war of epic proportions as a mighty magical empire marches for conquest. Their first stop is the vital mountain road through the city of Gate Pass, where the PCs, not yet aware of the role they will play in the coming conflict, lie in the path of a military juggernaut. As Gate Pass falls under attack, the heroes are tasked with delivering critical intelligence out of the city and to a distant safe haven. First, though, they must deal with agents of the invading empire, spies from other nations, avaricious bounty hunters, and deadly inquisitors. The information they carry may decide the fate of this conflict, the War of the Burning Sky. Welcome to the first adventure in the War of the Burning Sky Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath. The Scouring of Gate Pass is the first adventure in the critically acclaimed 12-part War of the Burning Sky adventure path! As the Ragesian Army maches upon the neutral city of Gate Pass, you must retrieve vital war intelligence from a spy and deliver it to the distant wizards' school of Lyceum. But first you must find a way out of the besieged city before it falls and the inquisitors, Ragesia's infamous mage-hunting clerics, find you. Can you survive The Scouring of Gate Pass? A fantasy adventure for 3rd-level characters.


War of the Burning Sky 5E #2: the Indomitable Fire Forest of Innenotdar

War of the Burning Sky 5E #2: the Indomitable Fire Forest of Innenotdar
Author: Jacob Driscoll
Publisher:
Total Pages: 60
Release: 2018-07-09
Genre:
ISBN: 9781722810788

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Choose Wisely! The journey between Gate Pass and distant Lyceum is dangerous; along the way lies a forest, that has burned for decades, where a dream monster holds sway. Before escaping the raging flames, the heroes become caught in a three-way conflict with a fiend, the fierce spirit of the forest itself, and a clan of longsuffering fey who possess a powerful weapon for the coming war. Can the heroes traverse the treacherous fire forest of Innenotdar? Welcome to the second adventure in the War of the Burning Sky Campaign Saga. Throughout the course of the campaign saga, a party of heroes will become involved in an escalating war between mighty magical nations, and after many adventures, military battles, and mysterious intrigue, it will be up to them to decide who will emerge victorious and rule in the aftermath. A 5E fantasy adventure for 4th-level characters.


Heroes of Horror

Heroes of Horror
Author: James Wyatt
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786936991

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The essential handbook integrating fear and horror into D&D play, this guide provides everything Dungeon Masters need to run a horror-oriented campaign or integrate elements of creepiness and tension into their existing campaigns.


Rise of the Drow

Rise of the Drow
Author: Jonathan G. Nelson
Publisher:
Total Pages: 488
Release: 2014-06
Genre:
ISBN: 9780989973601

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The Underworld is boiling from the flames of war - Matron Maelora of House Gullion has taken control over the drow city of Holoth via a coup d'état - allying herself with the alien Vidre and siphoning power from an artifact granted by these enigmatic, crystalline schemers, she indeed triumphed and funneled the souls of her captives through the artifact to gain immense power. Unbeknownst to her, half of the souls have been funneled to the greedy clutches of the alien Vidre and sacrifices have become harder and harder to come by. Not one to be dictated what to do, the matron managed to sever the binding ties and arcane entwinements of the pact between her and the Vidre via the help of Naraneus the Spider Goddess for the promise of a conquest of the worlds above - the goddess has spoken and so it shall be done. The Vidre, meanwhile, prepare for war - their thirst for souls must be slaked. Rise of the Drow is a Pathfinder Roleplaying Game compatible adventure for 4-6 PCs of Levels 6-18. This book is hardbound, over 550 pages and is presented in full color on premium paper.


Tome of Magic

Tome of Magic
Author: Matthew Sernett
Publisher:
Total Pages: 0
Release: 2006
Genre: Dungeons and Dragons (Game)
ISBN: 9780786939091

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This volume introduces three new magic subsystems for the D&D game. They introduce new base classes and spellcasting mechanics, and include new feats, prestige classes, magic items, and spells.


Game Wizards

Game Wizards
Author: Jon Peterson
Publisher: MIT Press
Total Pages: 401
Release: 2021-10-12
Genre: Games & Activities
ISBN: 0262542951

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The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.


Odyssey of the Dragonlords RPG

Odyssey of the Dragonlords RPG
Author: Modiphius
Publisher: Modiphius
Total Pages: 466
Release: 2020-03-03
Genre: Games & Activities
ISBN: 9781912743407

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Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.


The Rescue (Guardians of Ga'Hoole #3)

The Rescue (Guardians of Ga'Hoole #3)
Author: Kathryn Lasky
Publisher: Scholastic Inc.
Total Pages: 212
Release: 2010-06-01
Genre: Juvenile Fiction
ISBN: 0545283345

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The third book in the GUARDIANS OF GA'HOOLE series, a classic hero mythology, chronicles Soren's quest for his missing mentor, Ezylryb, and battle against his evil brother, Kludd.Now that Soren has been reunited with his sister, Eglantine, he must face his next challenge: making sense of the mysterious disappearance of his mentor, Ezylryb. When Soren discovers that Ezylryb is in danger, he and his friends Gylfie, Twilight, and Digger devise a plan to save the beloved teacher.In this process, Soren must fight a ferocious foe who wears a terrifying metal beak, sharpened for battle. It's not until the confrontation is over that Soren discovers the true identity of his opponent. The metal beaked warrior is Soren's evil brother, Kludd.


The Rise of Tiamat

The Rise of Tiamat
Author: Wizards RPG Team
Publisher: Wizards of the Coast
Total Pages: 0
Release: 2014-11-04
Genre: Games & Activities
ISBN: 0786965657

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Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.


The Masterclass Codex

The Masterclass Codex
Author: C Richard Davies
Publisher:
Total Pages: 192
Release: 2019-07-30
Genre:
ISBN: 9781912007554

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This compilation of the books A TOUCH OF CLASS and A TOUCH MORE CLASS contains 16 full character classes for your 5E games! These new classes are fully detailed with exciting class-themed abilities! Each of these classes also contains a range of subclasses to further customize them. Play as the brilliant savant, the black-powder gunfighter, or travel with exotic animal companions as the monster tamer! Harness the power of your environment as the geomancer, or create wondrous inventions as the tinkerer! This book contains: A TOUCH OF CLASS (REVISED): The original book has been revised and updated, and includes the alchemist, cardcaster, diabolist, feywalker, morph, noble, and occultist. A TOUCH MORE CLASS: This new book contains the bloodweaver, fatebender, gemini, geomancer, gunfighter, lodestar, monster tamer, savant, and tinkerer.