Visualization
Author | : Richard Mark Friedhoff |
Publisher | : |
Total Pages | : 218 |
Release | : 1989 |
Genre | : Computers |
ISBN | : 9780810917095 |
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Author | : Richard Mark Friedhoff |
Publisher | : |
Total Pages | : 218 |
Release | : 1989 |
Genre | : Computers |
ISBN | : 9780810917095 |
Author | : Richard S. Gallagher |
Publisher | : CRC Press |
Total Pages | : 326 |
Release | : 2023-06-09 |
Genre | : Computers |
ISBN | : 1000945324 |
Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.
Author | : Richard S. Gallagher |
Publisher | : |
Total Pages | : 0 |
Release | : 1995 |
Genre | : Computer graphics |
ISBN | : 9781003418337 |
Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.
Author | : Richard S. Gallagher |
Publisher | : CRC Press |
Total Pages | : 328 |
Release | : 2023-06-09 |
Genre | : Computers |
ISBN | : 1000939812 |
Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.
Author | : T. Theoharis |
Publisher | : CRC Press |
Total Pages | : 786 |
Release | : 2008-05-30 |
Genre | : Computers |
ISBN | : 1568812744 |
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution modeling, scene graphs, shadow generation, ambient occlusion, and scalar and vector data visualization. Students and practitioners will benefit from the comprehensive coverage of the principles that are the basic tools of their trade, from fundamental computer graphics and classic visualization techniques to advanced topics.
Author | : Clifford A Pickover |
Publisher | : World Scientific |
Total Pages | : 244 |
Release | : 1995-12-15 |
Genre | : Science |
ISBN | : 9814504025 |
Biological data of all kinds is proliferating at an incredible rate. If humans attempt to read such data in the form of numbers and letters, they will take in the information at a snail's pace. If the information is rendered graphically, however, human analysts can assimilate it and gain insight at a much faster rate. The emphasis of this book is on the graphic representation of information-containing sequences such as DNA and amino acid sequences in order to help the human analyst find interesting and biologically relevant patterns. The editor's goal is to make this voyage through molecular biology, genetics and computer graphics as accessible to a broad audience as possible, with the inclusion of glossaries at the end of most chapters and program outlines where applicable. The book will be of most interest to biologists and computer scientists and the various large reference lists should be of interest to beginners and advanced students of biology, graphic art and computer science. Contributors have sought to find pattern and meaning in the cacophony of genetic and protein sequence data using unusual computer graphics and musical techniques.
Author | : A.M. MacEachren |
Publisher | : Elsevier |
Total Pages | : 374 |
Release | : 2013-10-22 |
Genre | : Technology & Engineering |
ISBN | : 1483287920 |
Visualization in Modern Cartography explores links between the centuries-old discipline of cartography and today's revolutionary developments in scientific visualization. The book has three main goals: (1) to pass on design and symbolization expertise to the scientific visualization community - information that comes from centuries of pre-computer visualization by cartographers, and their more recent experiences with computerizing the discipline; (2) to help cartographers cope with the dramatic shift from print cartography to a dynamic virtual cartography for which their role is changing from that of map designer to one of spatial information display (and/or interface) designer; (3) to illustrate the expanded role for cartography in geographic, environmental, planning, and earth science applications that comes with the development of interactive geographic visualization tools. To achieve these goals, the book is divided into three parts. The first sets the historical, cognitive, and technological context for geographic/cartographic visualization tool development. The second covers key technological, symbolization, and user interface issues. The third provides a detailed look at selected prototype geographic/cartographic visualization tools and their applications.
Author | : Steve Cunningham |
Publisher | : Springer Science & Business Media |
Total Pages | : 288 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 3642772633 |
This book contains a selection of papers presented at the Computer Graphics and Education '91 Conference, held from 4th to 6th Apri11991, in Begur, Spain. The conference was organised under the auspices of the International Federation for Information Processing (IPIP) Working Group 5.10 on Computer Graphics. The goal of the organisers was to take a forward look at the impact on education of anticipated developments in graphics and related technologies, such as multimedia, in the next five years. We felt that at a time when many educational establishments are facing financial stringency and when major changes are taking place in patterns of education and training, this could be valuable for both educators and companies developing the technology: for educators, because they are often too bogged down in day-to-day problems to undertake adequate forward planning, and for companies, to see some of the problems faced by educators and to see what their future requirements might be.
Author | : Clifford Reiter |
Publisher | : Lulu.com |
Total Pages | : 257 |
Release | : 2007 |
Genre | : Computers |
ISBN | : 1430319801 |
An introduction to mathematical visualization including many fractals and using the J programming language. Designed for classroom use or individual learning. J is freely available and no prior experience with J is required. Experiments are hands on explorations that readers can duplicate. Topics include fractals, time series, iterated function systems, chaos and symmetry, cellular automata, complex dynamics, image processing, ray tracing and Open GL.
Author | : James A. LaSpina |
Publisher | : Routledge |
Total Pages | : 280 |
Release | : 2014-04-04 |
Genre | : Education |
ISBN | : 1135683719 |
A study and analysis of how the computer is transforming the textbook and our modes of literacy from print-based to visual forms.