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Virtual Futures

Virtual Futures
Author: Joan Broadhurst Dixon
Publisher: Routledge
Total Pages: 180
Release: 2005-07-20
Genre: Computers
ISBN: 1134784600

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Explores the idea that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world.


Virtual Futures

Virtual Futures
Author: Joan Broadhurst Dixon
Publisher: Routledge
Total Pages: 142
Release: 2005-07-20
Genre: Philosophy
ISBN: 1134784597

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Virtual Futures explores the ideas that the future lies in its ability to articulate the consequences of an increasingly synthetic and virtual world. New technologies like cyberspace, the internet, and Chaos theory are often discussed in the context of technology and its potential to liberate or in terms of technophobia. This collection examines both these ideas while also charting a new and controversial route through contemporary discourses on technology; a path that discusses the material evolution and the erotic relation between humans and machines. Virtual Futures brings together diverse fields such as cyberfeminism, materialist philosophy, postmodern fiction, computing culture and performance art, with essays by Sadie Plant, Stelarc and Manuel de Landa (to name a few). The collection heralds the death of humanism and the ride of posthuman pragmatism. The contested zone of debate throughout these essays is the notion of the posthuman, or the possibility of the cyborg as the free human. Viewed by some writers as a threat to human life and humanism itself, others in the collection describe the posthuman as a critical perspective that anticipates the next step in evolution: the integration or synthesis of humans and machines, organic life and technology. This view of technology and information is heavily influenced by Anglo American literature, especially cyberpunk, Pynchon and Ballard, as well as the materialist philosophies of Freud, Deleuze, and Haraway, Virtual Futures provides analyses by both established theorists and the most innovative new voices working in conjunction between the arts and contemporary technology.


The Virtual Future

The Virtual Future
Author: William Sims Bainbridge
Publisher: Springer Science & Business Media
Total Pages: 204
Release: 2011-09-06
Genre: Computers
ISBN: 0857299042

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The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online game worlds remain mysterious. The Virtual Future employs theories and methods from social science to explore nine very different virtual futures: The Matrix Online, Tabula Rasa, Anarchy Online, Entropia Universe, Star Trek Online, EVE Online, Star Wars Galaxies, World of Warcraft: Burning Crusade, and The Chronicles of Riddick. Each presents a different picture of how technology and society could evolve in coming centuries, but one theme runs through all of them, the attempt to escape the Earth and seek new destinies among the stars. Four decades after the last trip to the moon, a new conception of spaceflight is emerging. Rather than rockets shooting humans across vast physical distances to sterile rocks that lack the resources to sustain life, perhaps robot space probes and orbiting telescopes will glean information about the universe, that humans can then experience inside computer-generated environments much closer to home. All nine of these fantastically rich multiplayer masterpieces have shown myriads of people that really radical alternatives to contemporary society could exist, and has served as a laboratory for examining the consequences. Each is a prototype of new social forms, a utopian subculture, and a simulation of technologies that have yet to be invented. They draw upon several different traditions of science fiction and academic philosophy, and they were created in several nations. By comparing these nine role-playing fantasies, we can better consider what kind of world we want to inhabit in the real future.


Four Futures

Four Futures
Author: Peter Frase
Publisher: Verso Books
Total Pages: 134
Release: 2016-11-01
Genre: Political Science
ISBN: 1781688141

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An exploration of the utopias and dystopias that could develop from present society Peter Frase argues that increasing automation and a growing scarcity of resources, thanks to climate change, will bring it all tumbling down. In Four Futures, Frase imagines how this post-capitalist world might look, deploying the tools of both social science and speculative fiction to explore what communism, rentism and extermininsm might actually entail. Could the current rise of the real-life robocops usher in a world that resembles Ender's Game? And sure, communism will bring an end to material scarcities and inequalities of wealth—but there's no guarantee that social hierarchies, governed by an economy of "likes," wouldn't rise to take their place. A whirlwind tour through science fiction, social theory and the new technologies are already shaping our lives, Four Futures is a balance sheet of the socialisms we may reach if a resurgent Left is successful, and the barbarisms we may be consigned to if those movements fail.


Virtual Futures for Design, Construction and Procurement

Virtual Futures for Design, Construction and Procurement
Author: Peter S. Brandon
Publisher: John Wiley & Sons
Total Pages: 344
Release: 2009-01-22
Genre: Technology & Engineering
ISBN: 1444302353

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This book brings together some of the best practitioners andthinkers from around the world to discuss the likely future ofinformation and communication technologies for the constructionindustry. It addresses a range of innovative developments, state of the artapplications, research work and theoretical arguments with regardto the use of virtual technologies in design, construction andprocurement. From a future oriented perspective, the book presentswhat can be expected from the next generation of thesetechnologies.


Post-Truth

Post-Truth
Author: Steve Fuller
Publisher: Anthem Press
Total Pages: 220
Release: 2018-05-25
Genre: Philosophy
ISBN: 1783086955

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‘Post-truth’ was Oxford Dictionaries 2016 word of the year. While the term was coined by its disparagers in the light of the Brexit and US presidential campaigns, the roots of post-truth lie deep in the history of Western social and political theory. Post-Truth reaches back to Plato, ranging across theology and philosophy, to focus on the Machiavellian tradition in classical sociology, as exemplified by Vilfredo Pareto, who offered the original modern account of post-truth in terms of the ‘circulation of elites’. The defining feature of ‘post-truth’ is a strong distinction between appearance and reality which is never quite resolved and so the strongest appearance ends up passing for reality. The only question is whether more is gained by rapid changes in appearance or by stabilizing one such appearance. Post-Truth plays out what this means for both politics and science.


Radical Technologies

Radical Technologies
Author: Adam Greenfield
Publisher: Verso Books
Total Pages: 396
Release: 2017-06-01
Genre: Social Science
ISBN: 1784780464

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A field manual to the technologies that are transforming our lives Everywhere we turn, a startling new device promises to transfigure our lives. But at what cost? In this urgent and revelatory excavation of our Information Age, leading technology thinker Adam Greenfield forces us to reconsider our relationship with the networked objects, services and spaces that define us. It is time to re-evaluate the Silicon Valley consensus determining the future. We already depend on the smartphone to navigate every aspect of our existence. We’re told that innovations—from augmented-reality interfaces and virtual assistants to autonomous delivery drones and self-driving cars—will make life easier, more convenient and more productive. 3D printing promises unprecedented control over the form and distribution of matter, while the blockchain stands to revolutionize everything from the recording and exchange of value to the way we organize the mundane realities of the day to day. And, all the while, fiendishly complex algorithms are operating quietly in the background, reshaping the economy, transforming the fundamental terms of our politics and even redefining what it means to be human. Having successfully colonized everyday life, these radical technologies are now conditioning the choices available to us in the years to come. How do they work? What challenges do they present to us, as individuals and societies? Who benefits from their adoption? In answering these questions, Greenfield’s timely guide clarifies the scale and nature of the crisis we now confront —and offers ways to reclaim our stake in the future.


Virtual Futures

Virtual Futures
Author: DAN. WARD O'HARA (TOM. ORAM, STEPHEN.)
Publisher:
Total Pages: 126
Release: 2019-03-05
Genre:
ISBN: 9780995788206

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When tomorrow has become a question mark, can science fiction be a means of exploring the answer? Eighteen bursts of speculative fiction that explore the landscape of the near future: short stories that depict a world populated by killer voice-controlled speakers, AIs with mental health disorders, narcotic nanobots, and more.


Dawn of the New Everything

Dawn of the New Everything
Author: Jaron Lanier
Publisher: Henry Holt & Company
Total Pages: 369
Release: 2017-11-21
Genre: Biography & Autobiography
ISBN: 1627794093

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The guru of virtual reality looks back at the unique experiences that formed his vision for the future of technology With a singular voice and perspective, Lanier who The New York Times calls "daringly original . . . a major wizard in the futurist circus. He is the father of virtual reality in the gaudy, reputation-burnishing way that Michael Jackson was the king of pop" considers the future of virtual technology in a book that blends memoir with ideas. He tells the wild story of his own relationship with technology by starting from the beginning. The son of Jewish immigrants and concentration camp survivors, raised in the UFO territory of New Mexico, he lost his mother at a young age and built a geodesic dome with his father in the desert. He worked as a goatherd and midwife, attended college before graduating high school, transferred to and failed out of a tony northeast liberal arts college, played music for money on the streets of New York, and eventually landed in Silicon Valley at the dawn of the first tech boom where he suddenly became rich. This crazy course to becoming a world renowned technology guru informs Lanier's optimism about virtual reality--the technology he has been immersed in from its very start. While he has been very critical of social media and other manifestations of technology, he believes that virtual reality can actually make our lives richer and fuller.Dawn of the New Everything is ultimately a look at what it means to be human in the dawn of unprecedented technological possibility.


Being Really Virtual

Being Really Virtual
Author: Frank Steinicke
Publisher: Springer
Total Pages: 166
Release: 2016-10-22
Genre: Computers
ISBN: 3319430785

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This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution. Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities. Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.