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View Synthesis Using Stereo Vision

View Synthesis Using Stereo Vision
Author: Daniel Scharstein
Publisher: Springer
Total Pages: 173
Release: 2003-06-29
Genre: Computers
ISBN: 3540487255

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Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.


View Synthesis Using Stereo Vision

View Synthesis Using Stereo Vision
Author: Daniel Scharstein
Publisher: Springer
Total Pages: 172
Release: 1999-06-09
Genre: Computers
ISBN: 9783540661597

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Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.


View Synthesis

View Synthesis
Author: Fouad Sabry
Publisher: One Billion Knowledgeable
Total Pages: 90
Release: 2024-05-05
Genre: Computers
ISBN:

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What is View Synthesis In the field of computer graphics, view synthesis, also known as novel view synthesis, is a task that involves the generation of images of a particular topic or scene from a particular point of view. This method is utilized in situations where the only information that is available is photographs taken from various points of view. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: View synthesis Chapter 2: Image registration Chapter 3: Image-based modeling and rendering Chapter 4: Active vision Chapter 5: 3D reconstruction Chapter 6: Omnidirectional (360-degree) camera Chapter 7: 2D to 3D conversion Chapter 8: DeepDream Chapter 9: Visual Sensor Network Chapter 10: Video super-resolution (II) Answering the public top questions about view synthesis. (III) Real world examples for the usage of view synthesis in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of View Synthesis.


Computer Vision and Graphics

Computer Vision and Graphics
Author: Leonard Bolc
Publisher: Springer
Total Pages: 409
Release: 2010-09-15
Genre: Computers
ISBN: 3642159079

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Annotation This book is part II of a two-volume work that contains the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2010, held in Warsaw, Poland, in September 2010. The 95 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in three topical sections: advances in pattern recognition, machine vision and image understanding; human motion analysis and synthesis; and computer vision and graphics.


Image Analysis

Image Analysis
Author: Josef Bigün
Publisher: Springer Science & Business Media
Total Pages: 1196
Release: 2003-06-25
Genre: Computers
ISBN: 3540406018

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The excellently received call for papers of the 13th Scandinavian Conference on Image Analysis, June 29-July 2 (SCIA 2003) resulted in the selected articles of this proceedings. Additionally the volume also contains invited contributions from - Ivar Austvoll, Stavanger University College (NO), - Lars B? a? ath, Halmstad University (SE), - Ewert Bengtsson, Uppsala University (SE), - Rasmus Larsen, Technical University of Denmark (DK), - Jussi Parkkinen, University of Joensuu (FI), - Pietro Perona, California Institute of Technology (US) which brings the total number of articles to 152. The theme of the papers are dominated by the categories - Feature extraction - Depth and surface - Medical image processing - Shape analysis - Segmentation and spatial grouping - Coding and representation - Motion analysis - Texture analysis - Color analysis - Indexing and categorization which also represent the topical groupings of this book. The particularly strong response to the feature extraction, depth and surface, and medical image processing themes makes us believe that these areas are c- rently expansive, partly because of the rich set of problems which remain to be addressed.


3D Modeling and Animation

3D Modeling and Animation
Author: Nikos Sarris
Publisher: IGI Global
Total Pages: 410
Release: 2005-01-01
Genre: Computers
ISBN: 9781591402992

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3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.


Image Analysis

Image Analysis
Author: Michael Felsberg
Publisher: Springer
Total Pages: 500
Release: 2019-05-22
Genre: Computers
ISBN: 3030202054

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This volume constitutes the refereed proceedings of the 21st Scandinavian Conference on Image Analysis, SCIA 2019, held in Norrköping, Sweden, in June 2019. The 40 revised papers presented were carefully reviewed and selected from 63 submissions. The contributions are structured in topical sections on Deep convolutional neural networks; Feature extraction and image analysis; Matching, tracking and geometry; and Medical and biomedical image analysis.​


Depth Map and 3D Imaging Applications: Algorithms and Technologies

Depth Map and 3D Imaging Applications: Algorithms and Technologies
Author: Malik, Aamir Saeed
Publisher: IGI Global
Total Pages: 647
Release: 2011-11-30
Genre: Computers
ISBN: 161350327X

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Over the last decade, significant progress has been made in 3D imaging research. As a result, 3D imaging methods and techniques are being employed for various applications, including 3D television, intelligent robotics, medical imaging, and stereovision. Depth Map and 3D Imaging Applications: Algorithms and Technologies present various 3D algorithms developed in the recent years and to investigate the application of 3D methods in various domains. Containing five sections, this book offers perspectives on 3D imaging algorithms, 3D shape recovery, stereoscopic vision and autostereoscopic vision, 3D vision for robotic applications, and 3D imaging applications. This book is an important resource for professionals, scientists, researchers, academics, and software engineers in image/video processing and computer vision.


Pattern Recognition and Image Analysis

Pattern Recognition and Image Analysis
Author: Francisco José Perales
Publisher: Springer Science & Business Media
Total Pages: 1194
Release: 2003-05-22
Genre: Computers
ISBN: 9783540402176

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The refereed proceedings of the First Iberial Conference on Pattern Recognition and Image Analysis, IbPria 2003, held in Puerto de Andratx, Mallorca, Spain in June 2003. The 130 revised papers presented were carefully reviewed and selected from 185 full papers submitted. All current aspects of ongoing research in computer vision, image processing, pattern recognition, and speech recognition are addressed.


Computer Vision

Computer Vision
Author: Richard Szeliski
Publisher: Springer Nature
Total Pages: 925
Release: 2022-01-03
Genre: Computers
ISBN: 3030343723

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Computer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles. Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.