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Video Game Demon

Video Game Demon
Author: Miles J. Anderson
Publisher:
Total Pages: 154
Release: 2021-07-23
Genre:
ISBN: 9781952758096

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Video Game Demon is a fast paced story for kids 8 to 12 years old. A fun, action packed, mystery that get kids hooked on reading. Emma discovers a retro video game at the game shop. She plays the game with her friends and they start to disappear. Emma suspects a demon in the video game is to blame for her friends' disappearance. There's something spooky about the game. Will Emma save her friends before the demon captures her next? Video Game Demon is the first book in the Scare Me middle grade series.


Screenwise

Screenwise
Author: Devorah Heitner
Publisher: Routledge
Total Pages: 256
Release: 2016-10-04
Genre: Education
ISBN: 1351817833

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Screenwise offers a realistic and optimistic perspective on how to thoughtfully guide kids in the digital age. Many parents feel that their kids are addicted, detached, or distracted because of their digital devices. Media expert Devorah Heitner, however, believes that technology offers huge potential to our children-if parents help them. Using the foundation of their own values and experiences, parents and educators can learn about the digital world to help set kids up for a lifetime of success in a world fueled by technology. Screenwise is a guide to understanding more about what it is like for children to grow up with technology, and to recognizing the special challenges-and advantages-that contemporary kids and teens experience thanks to this level of connection. In it, Heitner presents practical parenting "hacks": quick ideas that you can implement today that will help you understand and relate to your digital native. The book will empower parents to recognize that the wisdom that they have gained throughout their lives is a relevant and urgently needed supplement to their kid's digital savvy, and help them develop skills for managing the new challenges of parenting. Based on real-life stories from other parents and Heitner's wealth of knowledge on the subject, Screenwise teaches parents what they need to know in order to raise responsible digital citizens.


Demon Hunters Role Playing Game

Demon Hunters Role Playing Game
Author: Jamie Chambers
Publisher: Margaret Weis Productions
Total Pages: 0
Release: 2008-05
Genre:
ISBN: 9781931567473

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Frumpy Middle-Aged Mom

Frumpy Middle-Aged Mom
Author: Marla Jo Fisher
Publisher: Prospect Park Books
Total Pages: 159
Release: 2020-11-24
Genre: Humor
ISBN: 1938849671

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Never mind the Real Housewives of Orange County—Marla Jo Fisher is the woman everyone can relate to, complete with bad parenting, rotten dogs, ill health, and fashion faux pas. For nearly two decades, in the Orange County Register and many syndicated papers, readers have delighted in Marla Jo’s subversive humor, cranky intellect, and huge heart on her journey through broke, single, after-40 motherhood, when she adopted Cheetah Boy and Curly Girl, to her oddball adventures around the globe, to the sublime ridiculousness of life next door. Even while facing a devastating diagnosis, Fisher teaches us that humor is the balm that eases and the very thing that binds us together.


Demon Hunters RPG

Demon Hunters RPG
Author: Cam Banks
Publisher:
Total Pages:
Release: 2015-12-24
Genre:
ISBN: 9781944217242

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Space Demons

Space Demons
Author: Gillian Rubinstein
Publisher:
Total Pages: 0
Release: 2023-12
Genre:
ISBN: 9781761281259

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Book one in the Space Demons trilogy. Andrew has never seen a computer game like Space Demons before-a mysterious experiment, captivating in every way, blurring the boundaries between the real and the virtual. But as the demons creep into the real world, he can no longer afford to treat it as a game.


20 Essential Games to Study

20 Essential Games to Study
Author: Joshua Bycer
Publisher: CRC Press
Total Pages: 156
Release: 2018-10-26
Genre: Computers
ISBN: 0429802072

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The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs. Key Features An informative breakdown focusing on the design and gameplay of successful games Written to be useful for students or designers starting out in game development Books focused specifically on design are rare Perfect for students and professionals alike, or can be read for the nostalgia and history


Making A Great Video Game

Making A Great Video Game
Author: Adam Jeremy Capps
Publisher: Lucifer Jeremy White
Total Pages: 80
Release: 2022-07-14
Genre: Computers
ISBN:

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Great guide for making a great video game. It primes the game maker before they start, it provides things they need to know while making a game, and contains 20 pages of free and original ideas. It is a book of ideas- of what was before and what could be. It brings all sorts of things to mind that the game maker should know. It covers every little thing that makes a good video game and things that ruin them too. It is a book that helps a game maker make the best game possible.


Dark Souls. Beyond the Grave - Volume 1

Dark Souls. Beyond the Grave - Volume 1
Author: Damien Mecheri
Publisher: Third Editions
Total Pages: 304
Release: 2019-02-19
Genre: Games & Activities
ISBN: 2377840000

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Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks. ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.


I Must Explain This

I Must Explain This
Author: Beloved Karen
Publisher: Dorrance Publishing
Total Pages: 146
Release: 2021-11-17
Genre: Philosophy
ISBN: 1637642571

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I Must Explain This By: Beloved Karen In I Must Explain This, the author shares personal observations from within and from outside herself concerning life. She talks of self-mastery, examining and changing your perspective, learning to be useful to yourself and others, all in an effort to help readers look deep within and outside themselves and decide to begin a journey of solving problems and not adding to them. This book is about life anywhere, and it is a call to action on all levels, but that journey starts from within.