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Unity Vol. 7: Revenge of The Armor Hunters TPB

Unity Vol. 7: Revenge of The Armor Hunters TPB
Author: James Asmus
Publisher: Valiant Entertainment
Total Pages: 114
Release: 2016-03-16
Genre: Comics & Graphic Novels
ISBN: 168215114X

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The Armor Hunters never leave a man behind! Multiple Harvey Award nominee James Asmus (QUANTUM AND WOODY) and rising star Diego Bernard (X-O MANOWAR) rocket UNITY into their most action-packed battle yet! GIN-GR, the reformed killer robot who destroyed Mexico City and rampaged through downtown Los Angeles during the Armor Hunters? attack, has turned on her Unity teammates! As she perpetrates the world?s most unstoppable jailbreak? a head-first, guns-blazing, kamikaze flight straight into the military base that holds her one-time squad ? can X-O Manowar, Livewire, Ninjak, and the Eternal Warrior stop the giant engine of destruction? while trapped inside it? Then: Matt Kindt presents the grand finale to his acclaimed two-year run on Valiant?s premier superteam?but not before James Asmus (QUANTUM AND WOODY), Elliott Kalan (The Daily Show), Michael Kupperman (Tales Designed to Thrizzle), and more put Unity through the wringer! Collecting?UNITY #23-25.


Unity Volume 7

Unity Volume 7
Author: James Asmus
Publisher:
Total Pages: 0
Release: 2016-04-05
Genre: Comics & Graphic Novels
ISBN: 9781682151136

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"Collects Unity #23-25"--Page 4 of cover.


Sams Teach Yourself Unity Game Development in 24 Hours

Sams Teach Yourself Unity Game Development in 24 Hours
Author: Mike Geig
Publisher: Pearson Education
Total Pages: 400
Release: 2014
Genre: Computers
ISBN: 0672336960

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A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approach to game development - with all of the main essentials covered. In just 24 hours, learn how to get started developing games with Unity with a hands-on and modular approach. Each chapter covers an essential component of the game development process, illustrated with sample projects, and including full source code, all 3rd party art assets (textures, fonts, models), and all 3rd party sound assets.


Ancient-Future Unity

Ancient-Future Unity
Author: Astara Jane Ashley
Publisher: Flower of Life Press
Total Pages: 328
Release: 2021-09-07
Genre: Religion
ISBN: 9781737183921

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◆◆◆◆◆◆◆◆◆◆The missing voices are here! A new cultural narrative is rising- one of hope, unity, love, compassion, equality, and Black Feminine Wisdom ◆◆◆◆◆◆◆◆◆◆ Dialogue around anti-racism is necessary to heal the factions in our world and help humanity transcend separation and oppression, yet the stories of Black women are still missing from the bigger conversation. This groundbreaking and transformative anthology features the rich and varied narratives of 26 Black Feminine Leaders, creating a powerful lineage and legacy for generations to come. Ancient-Future Unity celebrates the wisdom and diversity of Black women's lived experiences and unique, authentic expressions. It weaves golden strands of light-filled truth together to create one vibration of love that explores our human connection that extends beyond our gender identity, sexual orientation, and the color of our skin. The union of ALL voices is key to our individual and collective evolution, awakening, and healing. So whether you choose to read Ancient-Future Unity from start to finish, or allow your intuition to guide as you flip through and choose one story at a time, open your heart to receive its threads of ancient-future wisdom so you can Reclaim Your Roots, Liberate Your Lineage, and Live A Legacy of Love.


Unity in Action

Unity in Action
Author: Joseph Hocking
Publisher: Simon and Schuster
Total Pages: 586
Release: 2018-03-27
Genre: Computers
ISBN: 1638356211

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Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices


The Sufi Message Volume 7

The Sufi Message Volume 7
Author: Hazrat Inayat Khan
Publisher: Motilal Banarsidass
Total Pages: 286
Release: 2009-01-01
Genre: Religion
ISBN: 8120806662

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"How the words 'love', 'harmony' and 'beauty' delight the heart of everyone who hears them" is the opening sentence of this volume. The author, Hazrat Sufi Inayat Khan, has labelled his message as the Sufi message of Love, Harmony and Beauty, because in the present world these qualities seem to be underrated if not neglected altogether. Moreover, spirituality cannot exist without these. The first prerequisite, however, even to experience the delight he mentions above, is an open heart. This book aims at awakening and developing this heart quality, and preparing the reader to be able to face the world's hardships, yet fostering a sympathizing warmth for our fellowmen. It covers a marvellous variety of subjects which turn out to be strongly interrelated. In a smooth and unassuming manner, the author creates an integrated view of life within and without. He has created a beautiful system of thought and feeling without running into the risks of straightforwardness, simplicity and rigour. Yet his views tend to strike you for their very simplicity, inspired and inspiring as they are.


Unity Game Development Essentials

Unity Game Development Essentials
Author: Will Goldstone
Publisher: Packt Publishing Ltd
Total Pages: 427
Release: 2009-10-01
Genre: Computers
ISBN: 1847198198

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Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!


Data-Oriented Design

Data-Oriented Design
Author: Richard Fabian
Publisher: Richard Fabian
Total Pages: 308
Release: 2018-09-29
Genre:
ISBN: 9781916478701

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The projects tackled by the software development industry have grown in scale and complexity. Costs are increasing along with the number of developers. Power bills for distributed projects have reached the point where optimisations pay literal dividends. Over the last 10 years, a software development movement has gained traction, a movement founded in games development. The limited resources and complexity of the software and hardware needed to ship modern game titles demanded a different approach. Data-oriented design is inspired by high-performance computing techniques, database design, and functional programming values. It provides a practical methodology that reduces complexity while improving performance of both your development team and your product. Understand the goal, understand the data, understand the hardware, develop the solution. This book presents foundations and principles helping to build a deeper understanding of data-oriented design. It provides instruction on the thought processes involved when considering data as the primary detail of any project.


The Life of Reason, critical edition, Volume 7

The Life of Reason, critical edition, Volume 7
Author: George Santayana
Publisher: MIT Press
Total Pages: 403
Release: 2011-08-05
Genre: Philosophy
ISBN: 0262298163

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Santayana argues that instinct and imagination are crucial to the emergence of reason from chaos. Santayana's Life of Reason, published in five books from 1905 to 1906, ranks as one of the greatest works in modern philosophical naturalism. Acknowledging the natural material bases of human life, Santayana traces the development of the human capacity for appreciating and cultivating the ideal. It is a capacity he exhibits as he articulates a continuity running through animal impulse, practical intelligence, and ideal harmony in reason, society, art, religion, and science. The work is an exquisitely rendered vision of human life lived sanely. In this first book of the work, Santayana provides an account of how the human animal develops instinct, passion, and chaotic experience into rationality and ideal life. Inspired by Aristotle's De Anima, Darwin's evolutionary theory, and William James's The Principles of Psychology, Santayana contends that the requirements of action in a hazardous and uncertain environment are the sources of the development of mind. More specifically, instinct and imagination are crucial to the emergence of reason from chaos. Separating himself from the typical thought of the time by his recognition of the imagination, Santayana in this volume offers extensive critiques of various philosophies of mind, including those of Kant and the British empiricists. This Critical Edition, volume VII of The Works of George Santayana, includes a chronology, notes, bibliography, textual commentary, lists of variants, and other tools useful to Santayana scholars. The other four books of the volume include Reason in Society, Reason in Religion, Reason in Art, and Reason in Science.


The Collected Papers of Bertrand Russell, Volume 7

The Collected Papers of Bertrand Russell, Volume 7
Author: Elizabeth Ramsden Eames
Publisher: Taylor & Francis
Total Pages: 320
Release: 2024-08-01
Genre: Philosophy
ISBN: 1040246591

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This volume provides a historical introduction in the writing of the manuscript. Theory of Knowledge: The 1913 Manuscript is the only book-length work on epistemology that Russell left unpublished in its original form, and its publication here is an important addition to knowledge of Russell's thought.