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Understanding Computers and Cognition

Understanding Computers and Cognition
Author: Terry Winograd
Publisher: Addison-Wesley Professional
Total Pages: 226
Release: 1987
Genre: Computers
ISBN: 9780201112979

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Understanding Computers and Cognition presents an important and controversial new approach to understanding what computers do and how their functioning is related to human language, thought, and action. While it is a book about computers, Understanding Computers and Cognition goes beyond the specific issues of what computers can or can't do. It is a broad-ranging discussion exploring the background of understanding in which the discourse about computers and technology takes place. Understanding Computers and Cognition is written for a wide audience, not just those professionals involved in computer design or artificial intelligence. It represents an important contribution to the ongoing discussion about what it means to be a machine, and what it means to be human. Book jacket.


Understanding Computers, Smartphones and the Internet

Understanding Computers, Smartphones and the Internet
Author: Ernie Dainow
Publisher: Ernie Dainow
Total Pages: 126
Release:
Genre: Education
ISBN: 0995214409

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Most introductory books about computers are long, detailed technical books such as those used in a computer science course or else tutorials that provide instructions on how to operate a computer with little description of what happens inside the machine. This book fits in the large gap between these two extremes. It is for people who would like to understand how computers work, without having to learn a lot of technical details. Only the most important things about computers are covered. There is no math except some simple arithmetic. The only prerequisite is knowing how to use a web browser. As an alternative or adjunct to reading the book, you can watch a series of short videos by going to youtube.com and searching for “Understanding Computers, Smartphones and the Internet”. Only current day technology is covered. People who are interested in learning about how computers evolved from the earliest machines can read the companion book “A Concise History of Computers, Smartphones and the Internet”. While originally intended for people who are not in the computer field, this book is also useful for those taking a coding course or an introductory computer science course. Even people already in the computer field will find things of interest in this book.


Understanding Computers

Understanding Computers
Author: Deborah Morley
Publisher: Course Technology
Total Pages:
Release: 2016-02-18
Genre: Computers
ISBN: 9781337251853

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Give your students a classic introduction to computer concepts with a modern twist with Morley/Parker's UNDERSTANDING COMPUTERS: TODAY AND TOMORROW, COMPREHENSIVE, 16E. Known for a unique emphasis on societal issues and industry insights from respected leaders, this book makes computer concepts relevant to today's career-focused students. This edition offers an increased emphasis on mobile computing and related issues, such as mobile commerce and mobile security. Students become familiar with the impact of new and emerging technologies, including smart watches, drones, 3D scanners and printers, robot assistants, perceptual computing, 5G, White Fi and much more.


Computer Basics

Computer Basics
Author:
Publisher: Time Life Medical
Total Pages: 128
Release: 1989
Genre: Computers
ISBN: 9780809475513

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Examines various aspects of computer technology and the role computers play in modern life.


Understanding Computers

Understanding Computers
Author: Charles S. Parker
Publisher:
Total Pages: 0
Release: 2003
Genre: Computer science
ISBN: 9780619187125

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A dynamic, comprehensive approach to basic through intermediate computer concepts. Known for its readability and the depth of topics covered, this book also includes an interactive Web site, which contains Web Tutors, Further Explorations, and links to NEW TechTV video projects!


But how Do it Know?

But how Do it Know?
Author: J. Clark Scott
Publisher: John C Scott
Total Pages: 223
Release: 2009
Genre: Computers
ISBN: 0615303765

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This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.


Computers and the Environment: Understanding and Managing their Impacts

Computers and the Environment: Understanding and Managing their Impacts
Author: R. Kuehr
Publisher: Springer Science & Business Media
Total Pages: 306
Release: 2012-12-06
Genre: Science
ISBN: 9401000336

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Personal computers have made life convenient in many ways, but what about their impacts on the environment due to production, use and disposal? Manufacturing computers requires prodigious quantities of fossil fuels, toxic chemicals and water. Rapid improvements in performance mean we often buy a new machine every 1-3 years, which adds up to mountains of waste computers. How should societies respond to manage these environmental impacts? This volume addresses the environmental impacts and management of computers through a set of analyses on issues ranging from environmental assessment, technologies for recycling, consumer behaviour, strategies of computer manufacturing firms, and government policies. One conclusion is that extending the lifespan of computers (e.g. through reselling) is an environmentally and economically effective strategy that deserves more attention from governments, firms and the general public.


Computers, Visualization, and History

Computers, Visualization, and History
Author: David J. Staley
Publisher: M.E. Sharpe
Total Pages: 219
Release: 2013-10-10
Genre: History
ISBN: 0765633884

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This visionary and thoroughly accessible book examines how digital environments and virtual reality have altered the ways historians think and communicate ideas and how the new language of visualization transforms our understanding of the past. Drawing on familiar graphic models--maps, flow charts, museum displays, films--the author shows how images can often convey ideas and information more efficiently and accurately than words.


The Secret Life of Programs

The Secret Life of Programs
Author: Jonathan E. Steinhart
Publisher: No Starch Press
Total Pages: 505
Release: 2019-08-06
Genre: Computers
ISBN: 1593279701

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A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.


How Computers Really Work

How Computers Really Work
Author: Matthew Justice
Publisher: No Starch Press
Total Pages: 394
Release: 2020-12-29
Genre: Computers
ISBN: 171850067X

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An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.