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Advances in Ubiquitous User Modelling

Advances in Ubiquitous User Modelling
Author: Tsvi Kuflik
Publisher: Springer Science & Business Media
Total Pages: 166
Release: 2009-10-26
Genre: Computers
ISBN: 3642050387

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Ubiquitous user modeling differs from generic user modeling by three additional concepts: ongoing modeling, ongoing sharing, and ongoing exploitation. Systems that share their user models will improve the coverage, the level of detail, and the reliability of the integrated user models and thus allow better functions of adaptation. Ubiquitous user modeling implies new challenges of interchangeability, scalability, scrutability, and privacy. This volume presents results of a series of workshops on the topic of Ubiquitous User Modeling since 2003 and additional workshops at various other conferences e.g. on User Modeling and Adaptive Hypermedia in the last four years. The 8 revised full papers presented were carefully reviewed and selected from the best lectures given at the workshops and were significantly extended to be included in the book.


Ubiquitous User Modeling

Ubiquitous User Modeling
Author: Dominikus Heckmann
Publisher: IOS Press
Total Pages: 296
Release: 2006
Genre: Human-computer interaction
ISBN: 9783898382977

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User Behavior in Ubiquitous Online Environments

User Behavior in Ubiquitous Online Environments
Author: Pelet, Jean-Eric
Publisher: IGI Global
Total Pages: 325
Release: 2013-09-30
Genre: Computers
ISBN: 1466645679

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As mobile technologies grow in popularity and widespread use, more and more applications—from banking software to online education—make their way to smartphones, tablets, and other such mobile devices. To be truly effective, organizations must adapt to this changing online landscape and the paradigm of anytime, anywhere access. User Behavior in Ubiquitous Online Environments explores how users interact with mobile devices and applications in an array of contexts, providing relevant theoretical frameworks and the latest empirical research on ubiquitous computing. Within this reference, researchers and professionals in fields such as computer science, information technology, education, and library science will find a detailed discussion of implementing ubiquitous technologies in a variety of organizations and situations.


Ubiquitous Display Environments

Ubiquitous Display Environments
Author: Antonio Krüger
Publisher: Springer Science & Business Media
Total Pages: 235
Release: 2012-06-12
Genre: Computers
ISBN: 3642276636

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Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils; objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays; we have improved access to wireless Internet communication; and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner. This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations. This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.


User Modeling, Adaptation, and Personalization

User Modeling, Adaptation, and Personalization
Author: Geert-Jan Houben
Publisher: Springer
Total Pages: 504
Release: 2009-09-01
Genre: Computers
ISBN: 3642022472

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This book constitutes the proceedings of the First International Conference on User Modeling, Adaptation, and Personalization, held in Trento, Italy, on June 22-26, 2009. This annual conference was merged from the biennial conference series User Modeling, UM, and the conference on Adaptive Hypermedia and Adaptive Web-Based Systems, AH. The 53 papers presented together with 3 invited talks were carefully reviewed and selected from 125 submissions. The tutorials and workshops were organized in topical sections on constraint-based tutoring systems; new paradigms for adaptive interaction; adaption and personalization for Web 2.0; lifelong user modelling; personalization in mobile and pervasive computing; ubiquitous user modeling; user-centred design and evaluation of adaptive systems.


Ubiquitous Computing and Ambient Intelligence

Ubiquitous Computing and Ambient Intelligence
Author: Carmelo R. García
Publisher: Springer
Total Pages: 575
Release: 2016-11-18
Genre: Computers
ISBN: 3319487469

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This LNCS double volume LNCS 10069-10070 constitutes the refereed proceedings of the 10th International Conference on Ubiquitous Computing and Ambient Intelligence, UCAmI 2016, which includes the International Work Conference on Ambient Assisted Living (IWAAL), and the International Conference on Am-bient Intelligence for Health (AmIHEALTH), held in Las Palmas de Gran Canaria, Spain, in November/December 2016. The 69 full papers presented together with 40 short papers and 5 doctoral consortium papers were carefully reviewed and selected from 145 submissions. UCAmI 2016 is focused on research topics related to ambient assisted living, internet of things, smart cities, ambient intelligence for health, human-computer interaction, ad-hoc and sensor networks, and security.


User Modeling 2003

User Modeling 2003
Author: Peter Brusilovski
Publisher: Springer Science & Business Media
Total Pages: 451
Release: 2003-06-05
Genre: Computers
ISBN: 3540403817

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The refereed proceedings of the 9th International Conference on User Modeling, UM 2003, held in Johnstown, PA, USA in June 2003. The 20 revised full papers and 28 revised poster papers presented together with 12 abstracts were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on adaptive hypermedia, adaptive Web, natural language and dialogue, plan recognition, evaluation, emerging issues of user modeling, group modeling and cooperation, applications, student modeling, learning environments - natural language and paedagogy, and mobile and ubiquitous computing.


Smart Things

Smart Things
Author: Mike Kuniavsky
Publisher: Elsevier
Total Pages: 332
Release: 2010-09-14
Genre: Computers
ISBN: 0080954081

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The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field. Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences. In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks. Tackles design of products in the post-Web world where computers no longer have to be monolithic, expensive general-purpose devices Features broad frameworks and processes, practical advice to help approach specifics, and techniques for the unique design challenges Presents case studies that describe, in detail, how others have solved problems, managed trade-offs, and met successes


User Modeling 2007

User Modeling 2007
Author: Cristina Conati
Publisher: Springer
Total Pages: 503
Release: 2007-08-28
Genre: Computers
ISBN: 3540730788

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This book constitutes the refereed proceedings of the 11th International Conference on User Modeling, UM 2007, held in Corfu, Greece in July 2007. Coverage includes evaluating user/student modeling techniques, data mining and machine learning for user modeling, user adaptation and usability, modeling affect and meta-cognition, as well as intelligent information retrieval, information filtering and content personalization.


User Modeling 2005

User Modeling 2005
Author: Liliana Ardissono
Publisher: Springer
Total Pages: 0
Release: 2005-08-25
Genre: Computers
ISBN: 9783540318781

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The 33 revised full papers and 30 poster summaries presented together with papers of 12 selected doctoral consortium articles and the abstracts of 3 invited lectures were carefully reviewed and selected from 160 submissions. The book offers topical sections on adaptive hypermedia, affective computing, data mining for personalization and cross-recommendation, ITS and adaptive advice, modeling and recognizing human activity, multimodality and ubiquitous computing, recommender systems, student modeling, user modeling and interactive systems, and Web site navigation support.