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Tribute to a Mathemagician

Tribute to a Mathemagician
Author: Barry Cipra
Publisher: CRC Press
Total Pages: 308
Release: 2004-11-10
Genre: Mathematics
ISBN: 1439864799

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The tradition of a publication based on the Gathering for Gardner continues with this new carefully selected and edited collection in which Martin Gardner and friends inspire and entertain. The contributors to this volume---virtually a list of Who's Who in the World of Puzzles---trace their inspiration to Martin Gardner's puzzle column in Scientifi


The Mathemagician and Pied Puzzler

The Mathemagician and Pied Puzzler
Author: Elwyn R. Berlekamp
Publisher: CRC Press
Total Pages: 266
Release: 1999-03-08
Genre: Mathematics
ISBN: 1439863849

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This volume comprises an imaginative collection of pieces created in tribute to Martin Gardner. Perhaps best known for writing Scientific American's "Mathematical Games" column for years, Gardner used his personal exuberance and fascination with puzzles and magic to entice a wide range of readers into a world of mathematical discovery. This tribute


Geometric Folding Algorithms

Geometric Folding Algorithms
Author: Erik D. Demaine
Publisher: Cambridge University Press
Total Pages: 388
Release: 2007-07-16
Genre: Computers
ISBN: 1107394090

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Did you know that any straight-line drawing on paper can be folded so that the complete drawing can be cut out with one straight scissors cut? That there is a planar linkage that can trace out any algebraic curve, or even 'sign your name'? Or that a 'Latin cross' unfolding of a cube can be refolded to 23 different convex polyhedra? Over the past decade, there has been a surge of interest in such problems, with applications ranging from robotics to protein folding. With an emphasis on algorithmic or computational aspects, this treatment gives hundreds of results and over 60 unsolved 'open problems' to inspire further research. The authors cover one-dimensional (1D) objects (linkages), 2D objects (paper), and 3D objects (polyhedra). Aimed at advanced undergraduate and graduate students in mathematics or computer science, this lavishly illustrated book will fascinate a broad audience, from school students to researchers.


A Lifetime of Puzzles

A Lifetime of Puzzles
Author: Erik D. Demaine
Publisher: CRC Press
Total Pages: 361
Release: 2008-10-28
Genre: Mathematics
ISBN: 143986571X

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Martin Gardner has entertained the world with his puzzles for decades and inspired countless mathematicians and scientists. As he rounds out another decade, his colleagues are paying him tribute with this special collection that contains contributions from some of the most respected puzzlemasters, magicians and mathematicians, including: - John H. Conway - William R. Gosper - Ed Pegg, Jr. - Roger Penrose - Raymond Smullyan - Peter Winkler. And of course there is something from the original puzzlemaster himself, Martin Gardner.


Math Bytes

Math Bytes
Author: Tim P. Chartier
Publisher: Princeton University Press
Total Pages: 150
Release: 2014-04-06
Genre: Mathematics
ISBN: 0691160600

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An inviting collection of fun, hands-on applications in mathematics and computing This book provides a fun, hands-on approach to learning how mathematics and computing relate to the world around us and help us to better understand it. How can reposting on Twitter kill a movie's opening weekend? How can you use mathematics to find your celebrity look-alike? What is Homer Simpson’s method for disproving Fermat’s Last Theorem? Each topic in this refreshingly inviting book illustrates a famous mathematical algorithm or result--such as Google’s PageRank and the traveling salesman problem--and the applications grow more challenging as you progress through the chapters. But don’t worry, helpful solutions are provided each step of the way. Math Bytes shows you how to do calculus using a bag of chocolate chips, and how to prove the Euler characteristic simply by doodling. Generously illustrated in color throughout, this lively and entertaining book also explains how to create fractal landscapes with a roll of the dice, pick a competitive bracket for March Madness, decipher the math that makes it possible to resize a computer font or launch an Angry Bird--and much, much more. All of the applications are presented in an accessible and engaging way, enabling beginners and advanced readers alike to learn and explore at their own pace--a bit and a byte at a time.


A Day's Adventure In Math Wonderland

A Day's Adventure In Math Wonderland
Author: Jin Akiyama
Publisher: World Scientific
Total Pages: 242
Release: 2008-04-17
Genre: Mathematics
ISBN: 9814470953

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Math Wonderland is a museum of interactive mathematical models in Hokkaido, Japan, founded by one of the authors, Jin Akiyama, in 2003. The models in Wonderland, many of which have been exhibited all over Japan and in cities around the world, are meant to help children and young adults discover and experience the wonders of mathematics.This book is centered around the experiences of three fictional middle-school students during a visit to Wonderland. They spend a day in Wonderland, handling the interactive models and participating in the activities offered there. At the end of the day, they leave with a genuine appreciation of mathematics gained from witnessing its beauty, applicability and inevitability.The book is an important contribution to the genre because it presents mathematics and models that have never before appeared in books in the same category: reversible solids, plane tiling with developments of tetrahedrons, and double-packable solids, which are derived from the authors' own research papers published in mathematics journals. It is designed to entertain, inform and even teach some mathematics. Although it is targeted at young adults, parents and teachers may learn something from the book as well.


Mathematical Reviews

Mathematical Reviews
Author:
Publisher:
Total Pages: 1884
Release: 2005
Genre: Mathematics
ISBN:

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The Phantom Tollbooth

The Phantom Tollbooth
Author: Norton Juster
Publisher: Yearling
Total Pages: 274
Release: 1988-10-12
Genre: Juvenile Fiction
ISBN: 0394820371

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With almost 5 million copies sold 60 years after its original publication, generations of readers have now journeyed with Milo to the Lands Beyond in this beloved classic. Enriched by Jules Feiffer’s splendid illustrations, the wit, wisdom, and wordplay of Norton Juster’s offbeat fantasy are as beguiling as ever. “Comes up bright and new every time I read it . . . it will continue to charm and delight for a very long time yet. And teach us some wisdom, too.” --Phillip Pullman For Milo, everything’s a bore. When a tollbooth mysteriously appears in his room, he drives through only because he’s got nothing better to do. But on the other side, things seem different. Milo visits the Island of Conclusions (you get there by jumping), learns about time from a ticking watchdog named Tock, and even embarks on a quest to rescue Rhyme and Reason. Somewhere along the way, Milo realizes something astonishing. Life is far from dull. In fact, it’s exciting beyond his wildest dreams!


Can You Solve My Problems?

Can You Solve My Problems?
Author: Alex Bellos
Publisher: The Experiment
Total Pages: 354
Release: 2017-03-21
Genre: Games & Activities
ISBN: 161519388X

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Puzzle lovers, rejoice! Bestselling math writer Alex Bellos has a challenge for you: 125 of the world’s best brainteasers from the last two millennia. Armed with logic alone, you’ll detect counterfeit coins, navigate river crossings, and untangle family trees. Then—with just a dash of high school math—you’ll tie a rope around the Earth, match wits with a cryptic wizard, and use four 4s to create every number from 1 to 50. (It can be done!) The ultimate casebook for daring puzzlers, Can You Solve My Problems? also tells the story of the puzzle—from ancient China to Victorian England to modern-day Japan. Grab your pencil and get puzzling!


S.M.A.R.T. Circle Overview

S.M.A.R.T. Circle Overview
Author: Andy Liu
Publisher: Springer
Total Pages: 364
Release: 2017-10-20
Genre: Education
ISBN: 331956823X

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This book provides an overview of how to run a Mathematical “Circle,” i.e., an organization that discovers and nurtures young mathematical talents through meaningful extra-curricular activities. This is the first volume in a trilogy describing in particular the S.M.A.R.T. Circle project, which was founded in Edmonton, Canada in 1981. The acronym S.M.A.R.T. stands for Saturday Mathematical Activities, Recreations & Tutorials. This book, Volume I, offers a sampling of many aspects, including projects and mini-courses. Volume II, which consists of student projects, addresses the purpose of the Circle, and Volume III, consisting of mini-courses, explains what actually takes place in the Circle. All three volumes provide a wealth of resources (mathematical problems, quizzes and games, together with their solutions). The books will be of interest to self-motivated students who want to conduct independent research, teachers who work with these students, and teachers who are currently running or planning to run Mathematical Circles of their own.