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Trackpad iPro Ver. 4.0 Class 8

Trackpad iPro Ver. 4.0 Class 8
Author: Team Orange
Publisher: Orange Education Pvt Ltd
Total Pages: 256
Release: 2023-01-18
Genre: Computers
ISBN: 9395141255

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Computer Science Textbook Designed for Joyful Learning KEY FEATURES ● National Education Policy 2020 ● Find on Google: This section asks a quick question from the present world. ● Pure Fact: This presents a 100% pure fact with a numerical data. ● Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ● Coding Zone: This presents a quick insight into coding concepts. ● Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when it’s fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands-On, Fun In Lab, Teacher’s Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others’. WHAT WILL YOU LEARN You will learn about: ● Fundamentals of computers ● ICT Tools ● Computational Thinking ● Coding and Artificial Intelligence ● Tux Paint ● Touch Typing WHO THIS BOOK IS FOR Grade - 8 TABLE OF CONTENTS 1. Operating System 2. Spreadsheet—Functions and Charts 3. Algorithms and Flowcharts 4. Program Coding 5. Conditional, Looping and Jumping Statements in Java 6. App Development 7. Computer Networking 8. Cloud Computing Project Explore More ((Latest Trends, SDGs)) The CT Corner! (AI-Domains and Advantages) OGO Cyber Sample Questions Glossary


Trackpad iPro Ver. 4.0 Class 1

Trackpad iPro Ver. 4.0 Class 1
Author: Team Orange
Publisher: Orange Education Pvt Ltd
Total Pages: 128
Release: 2022-12-28
Genre: Computers
ISBN: 9395141182

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Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when it’s fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands-On, Fun In Lab, Teacher’s Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others’. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 1 TABLE OF CONTENTS 1. Computer—A Machine 2. Uses of a Computer 3. Parts of a Computer 4. Using Computers—Do’s and Don’ts 5. Computer Mouse 6. Storage Devices 7. Using the Keyboard Project Explore More The CT Corner (Shapes and Patterns) The AI Corner (Artificial Intelligence) Speech Drill OGO Cyber Sample Questions Glossary


Trackpad iPro Ver. 4.0 Class 7

Trackpad iPro Ver. 4.0 Class 7
Author: Team Orange
Publisher: Orange Education Pvt Ltd
Total Pages: 245
Release: 2022-12-28
Genre: Computers
ISBN: 9395141247

Download Trackpad iPro Ver. 4.0 Class 7 Book in PDF, ePub and Kindle

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when it’s fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands-On, Fun In Lab, Teacher’s Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others’. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 7 TABLE OF CONTENTS 1. Computer—Hardware Components 2. Number System 3. Computer Virus 4. Ethics and Safety Measures in Computing 5. Spreadsheets—An Introduction 6. More on Spreadsheets 7. Database and DBMS—An Introduction 8. More on Access 9. Lists and Tables in HTML 10. More on HTML Project Explore More ((Introduction to MySQL)) The CT Corner! (AI Around Us) OGO Cyber Sample Questions Glossary


Trackpad iPro Ver. 4.0 Class 3

Trackpad iPro Ver. 4.0 Class 3
Author: Team Orange
Publisher: Orange Education Pvt Ltd
Total Pages: 162
Release: 2022-12-28
Genre: Computers
ISBN: 9395141204

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Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when it’s fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands-On, Fun In Lab, Teacher’s Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others’. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. A Computer System 2. GUI Operating System—An Introduction 3. Word Processor—An Introduction 4. The Internet—An Introduction 5. Fun with Paint 6. File Management—Organisation of Folders Project Explore More (Windows 11—An Introduction) The CT Corner! (Problem Solving) The AI Corner! (Introduction to Robots) OGO Cyber Sample Questions Glossary


Trackpad iPro Ver. 4.0 Class 5

Trackpad iPro Ver. 4.0 Class 5
Author: Team Orange
Publisher: Orange Education Pvt Ltd
Total Pages: 170
Release: 2022-12-28
Genre: Computers
ISBN: 9395141220

Download Trackpad iPro Ver. 4.0 Class 5 Book in PDF, ePub and Kindle

Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Find on Google: This section asks a quick question from the present world. ? Pure Fact: This presents a 100% pure fact with a numerical data. ? Video Based Question: This is an interactive question to be attempted after watching a small video accessible on the QR Code. ? Coding Zone: This presents a quick insight into coding concepts. ? Career Here: This section indicates the possible career aspects on pursuing similar topics. DESCRIPTION Computers have become an integral part of our education system. Computer Science is now not limited to just teaching definitions and commands. Instead, it helps the learners to understand and appreciate the varied uses of computers and its vast applications. Trackpad iPRO (Ver. 4.0) series based on Windows 10 and MS Office 2019 is comprehensively designed as per the new ICSE syllabus. We believe computer education is a hands-on subject and too much of bookish knowledge can take away the pleasure of learning. All these points have been kept in mind while designing this book and to produce the content that is not only appealing but also challenging to the students. The topics in the book have been hand picked after extensive research by a team of experts on the subject based on the utility, interest, skill, and basic and trending applications in the global market. We have designed the lessons in such a way that they can be well integrated with other subjects. Step by step approach will make it simple and easy for our students to grasp the concepts. Relevance of the topics was of prime importance throughout the compilation of the book. Learning is done best when it’s fun-filled and activity-based. To ensure that the content intrigues the students at all times and keeps them interested throughout the course of the book, we have included interesting key features like Student Corner, Tech Funda, Clickipedia, Comp Caution, Reboot, One Touch Learn, Let’s Do It, Crack The Code, Hands-On, Fun In Lab, Teacher’s Corner, Worksheet, Test Sheet, Project, Speech Drill, Supplement Pages and Glossary. These features will ensure better learning, assessment, and evaluation and enable children to take their knowledge beyond the classroom. Sample questions of Orange Global Olympiad (Cyber) have been included to promote awareness about the national level competition. We hope that the book contributes to the progressive development of computer aided education system and prepares our students for all upcoming challenges. We want the children to learn the concepts not only for the purpose of gaining knowledge but also to be able to find their applications. This will enable them to enrich the quality of their lives as well as others’. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Computational Thinking ? Coding and Artificial Intelligence ? Tux Paint ? Touch Typing WHO THIS BOOK IS FOR Grade - 5 TABLE OF CONTENTS 1. Evolution of Computers 2. Computer Software 3. Advanced Features of Word 2019 4. Graphics in Word 2019 5. Presentation Software—Special Effects 6. An Introduction to Scratch Programming 7. Internet Services Project Explore More ((Windows 11—Advanced Features)) The CT Corner! (Data Processing) The AI Corner! (Applications of Robots) OGO Cyber Sample Questions Glossary


Master Japanese: How to Learn Japanese Through Anywhere Immersion

Master Japanese: How to Learn Japanese Through Anywhere Immersion
Author: John Fotheringham
Publisher:
Total Pages: 616
Release: 2019-10-24
Genre: Foreign Language Study
ISBN: 9780692181188

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Learn Japanese when you want, where you want, and how you want. Ditch boring textbooks and expensive classes, and learn through Anywhere Immersion instead: it's more fun, more effective, more efficient, more convenient, more personalized, and less expensive. This step-by-step guide to independent language learning shows you: 1) How to immerse yourself in Japanese wherever you live; 2) How to learn Japanese by doing instead of studying; 3) How to optimize your time, timing, memory, and more, 4) How to conquer fear, master motivation, and build habits; and 5) How to choose the right resources, tools, and methods. Today's the day to stop wasting time and start making progress. Begin your learning journey with Master Japanese as your guide.


Ubiquitous Learning

Ubiquitous Learning
Author: Bill Cope
Publisher: University of Illinois Press
Total Pages: 298
Release: 2010-10-01
Genre: Education
ISBN: 0252090888

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This collection seeks to define the emerging field of "ubiquitous learning," an educational paradigm made possible in part by the omnipresence of digital media, supporting new modes of knowledge creation, communication, and access. As new media empower practically anyone to produce and disseminate knowledge, learning can now occur at any time and any place. The essays in this volume present key concepts, contextual factors, and current practices in this new field. Contributors are Simon J. Appleford, Patrick Berry, Jack Brighton, Bertram C. Bruce, Amber Buck, Nicholas C. Burbules, Orville Vernon Burton, Timothy Cash, Bill Cope, Alan Craig, Lisa Bouillion Diaz, Elizabeth M. Delacruz, Steve Downey, Guy Garnett, Steven E. Gump, Gail E. Hawisher, Caroline Haythornthwaite, Cory Holding, Wenhao David Huang, Eric Jakobsson, Tristan E. Johnson, Mary Kalantzis, Samuel Kamin, Karrie G. Karahalios, Joycelyn Landrum-Brown, Hannah Lee, Faye L. Lesht, Maria Lovett, Cheryl McFadden, Robert E. McGrath, James D. Myers, Christa Olson, James Onderdonk, Michael A. Peters, Evangeline S. Pianfetti, Paul Prior, Fazal Rizvi, Mei-Li Shih, Janine Solberg, Joseph Squier, Kona Taylor, Sharon Tettegah, Michael Twidale, Edee Norman Wiziecki, and Hanna Zhong.


The Darkroom Cookbook

The Darkroom Cookbook
Author: Steve Anchell
Publisher: CRC Press
Total Pages: 393
Release: 2012-09-10
Genre: Photography
ISBN: 1136092781

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The art of darkroom developing and printing will never go out of style. Master darkroom specialist Steve Anchell is back to prove it in this long-awaited third edition of his enormously successful Darkroom Cookbook. Packed with over 200 "recipes," some common and others rare gems, you'll discover something new every time you open this guide, whether you're new to the darkroom or have been making your own prints for years. In addition to the formulas, you'll find tons of useful information on developers, push-processing, where to get darkroom equipment, how to set up your own darkroom, how to work and play in your darkroom safely, and much more. This handy guide will become a constant companion for every darkroom enthusiast creating prints at home or in the studio. In addition to complete updates throughout to reflect changes in the availability of chemicals and equipment, this third edition contains all new information on: *Reversal processing *Enlarged negatives *Pyro formulas *Plus expanded sections on printing, pyro, and toning prints Also included for the first time are special technique contributions as well as stunning black and white imagery by Bruce Barnbaum, Rod Dresser, Jay Dusard, Patrick Gainer, Richard Garrod, Henry Gilpin, Gordon Hutchings, Sandy King, Les McLean, Saïd Nuseibeh, France Scully Osterman, Mark Osterman, Tim Rudman, Ryuijie, John Sexton, and John Wimberly. Be sure to visit www.darkroomcookbook.com to find useful links, an interactive user forum, and more! Steve Anchell is a photographer and author of The Variable Contrast Printing Manual, and co-author of The Film Developing Cookbook. He has been teaching darkroom and photography workshops since 1979. Steve is a member of the Freestyle Advisory Board of Photographic Professionals. "With its unrivalled collection of photographic formulae and easy to understand explanations of photographic processes, The Darkroom Cookbook has long been a favorite with darkroom workers everywhere. Now, with further additions to its formulary, more topics, and contributions by renowned darkroom experts, this new edition promises to be an indispensable Aladdin's Cave resource to darkroom enthusiasts of all levels. -Tim Rudman, photographer and author "The Darkroom Cookbook is an essential compendium of photographic information for anyone interested in high-quality darkroom work. -John Sexton, photographer


Agile Estimating and Planning

Agile Estimating and Planning
Author: Mike Cohn
Publisher: Pearson Education
Total Pages: 524
Release: 2005-11-01
Genre: Computers
ISBN: 0132703106

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Agile Estimating and Planning is the definitive, practical guide to estimating and planning agile projects. In this book, Agile Alliance cofounder Mike Cohn discusses the philosophy of agile estimating and planning and shows you exactly how to get the job done, with real-world examples and case studies. Concepts are clearly illustrated and readers are guided, step by step, toward how to answer the following questions: What will we build? How big will it be? When must it be done? How much can I really complete by then? You will first learn what makes a good plan-and then what makes it agile. Using the techniques in Agile Estimating and Planning, you can stay agile from start to finish, saving time, conserving resources, and accomplishing more. Highlights include: Why conventional prescriptive planning fails and why agile planning works How to estimate feature size using story points and ideal days–and when to use each How and when to re-estimate How to prioritize features using both financial and nonfinancial approaches How to split large features into smaller, more manageable ones How to plan iterations and predict your team's initial rate of progress How to schedule projects that have unusually high uncertainty or schedule-related risk How to estimate projects that will be worked on by multiple teams Agile Estimating and Planning supports any agile, semiagile, or iterative process, including Scrum, XP, Feature-Driven Development, Crystal, Adaptive Software Development, DSDM, Unified Process, and many more. It will be an indispensable resource for every development manager, team leader, and team member.


Distributed User Interfaces

Distributed User Interfaces
Author: José A. Gallud
Publisher: Springer Science & Business Media
Total Pages: 200
Release: 2011-12-13
Genre: Computers
ISBN: 1447122712

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The recent advances in display technologies and mobile devices is having an important effect on the way users interact with all kinds of devices (computers, mobile devices, laptops, tablets, and so on). These are opening up new possibilities for interaction, including the distribution of the UI (User Interface) amongst different devices, and implies that the UI can be split and composed, moved, copied or cloned among devices running the same or different operating systems. These new ways of manipulating the UI are considered under the emerging topic of Distributed User Interfaces (DUIs). DUIs are concerned with the repartition of one of many elements from one or many user interfaces in order to support one or many users to carry out one or many tasks on one or many domains in one or many contexts of use – each context of use consisting of users, platforms, and environments. The 20 chapters in the book cover between them the state-of-the-art, the foundations, and original applications of DUIs. Case studies are also included, and the book culminates with a review of interesting and novel applications that implement DUIs in different scenarios.