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Top Video Gamers in the World

Top Video Gamers in the World
Author: Various
Publisher: Rosen Reference
Total Pages: 0
Release: 2019-07-30
Genre:
ISBN: 9781725346307

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Video gaming has become an entertainment giant worth more than 60 billion dollars in revenue. There are a lot of contributing factors to its popularity, and foremost among them are video game streamers and YouTubers. Every day, millions of fans tune in to watch their favorite gamers play their favorite games. Streams are funny, heartfelt, and intense, but above all, enthralling. This series takes an in-depth look at some of the world's most influential video gamers and the games they play. Readers will learn how they've captured the loyalty of fans across the globe, which includes using the power of social media and internet distribution to make it to the top. Features include: Focuses on the thoroughly modern approach that popular gamers take to reach their massive audiences. Timelines showcase each gamer's rise to stardom from their humble beginnings to their crowning achievements. Provides a unique, go-to source for anyone interested in gaming.


Top Video Gamers in the World (Set)

Top Video Gamers in the World (Set)
Author: Various
Publisher:
Total Pages: 48
Release: 2019-08-15
Genre:
ISBN: 9781725346338

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Video gaming has become an entertainment giant worth more than 60 billion dollars in revenue. There are a lot of contributing factors to its popularity, and foremost among them are video game streamers and YouTubers. Every day, millions of fans tune in to watch their favorite gamers play their favorite games. Streams are funny, heartfelt, and intense, but above all, enthralling. This series takes an in-depth look at some of the world's most influential video gamers and the games they play. Readers will learn how they've captured the loyalty of fans across the globe, which includes using the power of social media and internet distribution to make it to the top. Features include: Focuses on the thoroughly modern approach that popular gamers take to reach their massive audiences. Timelines showcase each gamer's rise to stardom from their humble beginnings to their crowning achievements. Provides a unique, go-to source for anyone interested in gaming.


Mark "Markiplier" Fischbach

Mark
Author: Philip Wolny
Publisher: The Rosen Publishing Group, Inc
Total Pages: 48
Release: 2019-07-15
Genre: Juvenile Nonfiction
ISBN: 1725346052

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With more than 10 billion total video views by 2018, Mark Edward "Markiplier" Fischbach is one of the biggest names in the digital age. Making a name for himself through a combination of a silky baritone voice, larger-than-life reactions, and a true penchant for comedy, Markiplier has risen to become a king of YouTube's gaming community. He has even leveraged his success as a video gamer into charitable donations, massive fan meet-ups, and an international comedy tour, proving once and for all that a career on YouTube is more than just fun and games.


High Score: The Players and People Behind the Games

High Score: The Players and People Behind the Games
Author: Kaitlyn Duling
Publisher: Carson-Dellosa Publishing
Total Pages: 32
Release: 2021-08-11
Genre: Juvenile Nonfiction
ISBN: 1731649843

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Book Features: • Ages 8-14, Grades 3-8 • 32 pages, 7 inches x 9 inches • Simple, easy-to-read pages with full-color pictures • Includes pre- and post-reading activities • Reading/teaching tips and glossary included Gaming and eSports: In High Score: The Players and People Behind the Games, 3rd—8th graders enter an exciting world with the most famous gamers, eSports celebrities, and well-known video game designers! Paving The Way: Young readers learn about top record-holders, highest earners, and other video game “greats” from across the country. Your child will discover interesting facts about their favorite gamers, eSport celebrities, designers, and more! Build Reading Skills: This engaging 32-page children’s book will help your child improve comprehension and build confidence with guided pre- and post-reading questions and fun activities. Leveled Books: Part of the Gaming and Esports series, the lower reading level text and full-color pictures make this children’s book an engaging read with fun and interesting facts about your child’s favorite gamers. Why Rourke Educational Media: Since 1980, Rourke Publishing Company has specialized in publishing engaging and diverse non-fiction and fiction books for children in a wide range of subjects that support reading success on a level that has no limits.


Rubén "El Rubius" Gundersen

Rubén
Author: Kevin Hall
Publisher: The Rosen Publishing Group, Inc
Total Pages: 48
Release: 2019-07-15
Genre: Juvenile Nonfiction
ISBN: 1725346117

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Ruben Doblas "El Rubius" Gundersen is a name unfamiliar to most Americans. With more than 31 million subscribers on YouTube, however, he is a bona fide influencer in the video game industry. By the age of 28, El Rubius has cultivated an enormous fan base by combining playthroughs of his favorite video games with his energetic personality and inimitable charisma. Video game culture is now mainstream culture, and huge YouTubers like El Rubius are making careers out of what was once considered a niche hobby.


Tyler "Ninja" Blevins

Tyler
Author: Adam Furgang
Publisher: The Rosen Publishing Group, Inc
Total Pages: 48
Release: 2019-07-15
Genre: Juvenile Nonfiction
ISBN: 1725346028

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Tyler "Ninja" Blevins has more 10 million followers on the video game streaming service Twitch and more than 16 million subscribers on YouTube as of late 2018, and the number is climbing. Most days Blevins can be found on Twitch, streaming live as he plays the popular video game Fortnite. This enlightening and insightful biography delves into Blevins's life. Readers follow along from a childhood spent gaming to his rise as an esports superstar. This bio also explores the ever-growing world of esports, livestreaming, and video games, not just as a form of gaming, but also as an entirely new form of spectator entertainment.


Germán Garmendia

Germán Garmendia
Author: Kevin Hall
Publisher: The Rosen Publishing Group, Inc
Total Pages: 48
Release: 2019-07-15
Genre: Juvenile Nonfiction
ISBN: 1725346087

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Not many people think of Chile as a hotbed of YouTube stardom. Nobody told German Garmendia that though, nor his nearly 30 million devoted fans. Despite posting videos in Spanish, Garmendia has created not one, but two massively successful channels on YouTube. His first was focused on variety and comedy, while his second has shifted more toward gaming. His playthrough videos feature his quick wit, over-the-top reactions, and some great gaming. This unique book explores his rise to fame, the difficulties of staying on top, and how Garmendia has become a household name.


How To Be a Professional Gamer

How To Be a Professional Gamer
Author: Fnatic
Publisher: Random House
Total Pages: 258
Release: 2016-10-06
Genre: Computers
ISBN: 1473538440

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It’s time to become a Legend. Watched by millions and contested by the best professional gamers in the world, League of Legends is more than a game. Since the very beginnning of eSports, Fnatic have been competing at the highest level. In 2011, they won the World Championships and in 2015 they achieved the impossible: an entire regular season undefeated. In How to be a Professional Gamer, they take you inside the elite world of the sport, and into the world of competitive gaming. Sharing their knowledge, expertise, and strategies, it’s only a matter of time before you’re a world champion, too. Including tips on game strategy, teamwork and mental strength, How to be a Professional Gamer is both a guide for how to improve as a regular gamer, and the story of Fnatic and how they’ve conquered the world of eSports. Are you ready?


Esports World

Esports World
Author: Maximus Wilson
Publisher: Adidas Wilson
Total Pages: 61
Release: 2023-03-21
Genre: Games & Activities
ISBN:

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In the past, playing video games was often seen as a waste of time, and parents would tell their children to stop playing and do something more productive instead. However, in recent years, the rise of eSports has changed the way that people view video games, and teenagers are now getting paid to play competitive video games professionally. The growth of eSports has been fueled by the increasing popularity of video games and online gaming. As more and more people have gained access to gaming platforms and technologies, the audience for competitive gaming has grown, with millions of people now watching and participating in eSports events. The rise of social media and online streaming platforms has also helped to boost the popularity of eSports. Platforms like Twitch and YouTube have provided a way for gamers to showcase their skills and connect with audiences around the world. This has helped to increase the visibility of eSports and make it more mainstream. As the popularity of eSports has grown, so has the financial opportunity for professional gamers.


Video Games and Esports

Video Games and Esports
Author: Michael Maley
Publisher: Greenhaven Publishing LLC
Total Pages: 104
Release: 2019-12-15
Genre: Young Adult Nonfiction
ISBN: 1534568212

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Just as athletes from the NFL and NBA have gained fame and fortune, professional gamers who compete in esports are attracting loyal fans. Esports encompass any competitive, organized gaming endeavor. This competitive activity is becoming a billion-dollar industry. However, some people still argue that playing video games has many negative effects. The ever-evolving world of video games is explained through engaging text that delves into the details so readers gain a full understanding. Full-color photographs, annotated quotes, sidebars, and informative charts highlight the many debates surrounding the popularity of video games.