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The Virtual Community, revised edition

The Virtual Community, revised edition
Author: Howard Rheingold
Publisher: MIT Press
Total Pages: 484
Release: 2000-10-23
Genre: Computers
ISBN: 9780262261104

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Howard Rheingold tours the "virtual community" of online networking. Howard Rheingold has been called the First Citizen of the Internet. In this book he tours the "virtual community" of online networking. He describes a community that is as real and as much a mixed bag as any physical community—one where people talk, argue, seek information, organize politically, fall in love, and dupe others. At the same time that he tells moving stories about people who have received online emotional support during devastating illnesses, he acknowledges a darker side to people's behavior in cyberspace. Indeed, contends Rheingold, people relate to each other online much the same as they do in physical communities. Originally published in 1993, The Virtual Community is more timely than ever. This edition contains a new chapter, in which the author revisits his ideas about online social communication now that so much more of the world's population is wired. It also contains an extended bibliography.


Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis

Virtual Community Practices and Social Interactive Media: Technology Lifecycle and Workflow Analysis
Author: Akoumianakis, Demosthenes
Publisher: IGI Global
Total Pages: 528
Release: 2009-04-30
Genre: Technology & Engineering
ISBN: 1605663417

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Provides an analysis of virtual communities, explaining their lifecycle in terms of maturity-based models and workflows.


Online Communities

Online Communities
Author: Chris Werry
Publisher: Prentice Hall
Total Pages: 456
Release: 2001
Genre: Computers
ISBN:

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Comprises a variety of viewpoints regarding e-commerce, higher education through distance learning, democratization of universities, development of the Internet into a free universal encyclopaedia, community organization, etc.


Virtual Communities, Social Networks and Collaboration

Virtual Communities, Social Networks and Collaboration
Author: Athina A. Lazakidou
Publisher: Springer Science & Business Media
Total Pages: 251
Release: 2012-06-20
Genre: Computers
ISBN: 1461436346

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Online communities are among the most obvious manifestations of social networks based on new media technology. Facilitating ad-hoc communication and leveraging collective intelligence by matching similar or related users have become important success factors in almost every successful business plan. Researchers are just beginning to understand virtual communities and collaborations among participants currently proliferating across the world. Virtual Communities, Social Networks and Collaboration covers cutting edge research topics of utmost real-world importance in the specific domain of social networks. This volume focuses on exploring issues relating to the design, development, and outcomes from electronic groups and online communities, including: - The implications of social networking, - Understanding of how and why knowledge is shared among participants, - What leads to participation, effective collaboration, co-creation and innovation, - How organizations can better utilize the potential benefits of communities in both internal operations, marketing, and new product development.


Design for Community

Design for Community
Author: Derek Powazek
Publisher: New Riders
Total Pages: 342
Release: 2006-10-11
Genre: Computers
ISBN: 0132798182

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This book is available as an Adobe Reader eBook on the publisher's website: newriders.com Communities are part of all successful web sites in one way or another. It looks at the different stages that must be understood: Philosophy: Why does your site need community? What are your measures of success? Architecture: How do you set up a site to createpositive experience? How do you coax people out of their shells and get them to share their experiences online? Design: From color choice to HTML, how do you design the look of a community area? Maintenance: This section will contain stories of failed web communities, and what they could have done to stay on track, as well as general maintenance tips and tricks for keeping your community “garden” growing.


Virtual Community Participation and Motivation: Cross-Disciplinary Theories

Virtual Community Participation and Motivation: Cross-Disciplinary Theories
Author: Li, Honglei
Publisher: IGI Global
Total Pages: 452
Release: 2012-03-31
Genre: Computers
ISBN: 1466603135

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"This book gives in-depth coverage of state-of-the-art research on virtual community participation,covering the concept of virtual community participation, followed by several streams of virtual community participation theories"--Provided by publishe


The Mall of America

The Mall of America
Author: Eric Nelson
Publisher: Galde Press, Inc.
Total Pages: 274
Release: 1998
Genre: Business & Economics
ISBN: 9781880090589

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The Virtual Community

The Virtual Community
Author: Howard Rheingold
Publisher: Harvill Secker
Total Pages: 340
Release: 1994
Genre: Computers
ISBN: 9780436202087

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Tools for Thought

Tools for Thought
Author: Howard Rheingold
Publisher: MIT Press
Total Pages: 366
Release: 2000-04-13
Genre: Technology & Engineering
ISBN: 9780262681155

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In a highly engaging style, Rheingold tells the story of what he calls the patriarchs, pioneers, and infonauts of the computer, focusing in particular on such pioneers as J. C. R. Licklider, Doug Engelbart, Bob Taylor, and Alan Kay. The digital revolution did not begin with the teenage millionaires of Silicon Valley, claims Howard Rheingold, but with such early intellectual giants as Charles Babbage, George Boole, and John von Neumann. In a highly engaging style, Rheingold tells the story of what he calls the patriarchs, pioneers, and infonauts of the computer, focusing in particular on such pioneers as J. C. R. Licklider, Doug Engelbart, Bob Taylor, and Alan Kay. Taking the reader step by step from nineteenth-century mathematics to contemporary computing, he introduces a fascinating collection of eccentrics, mavericks, geniuses, and visionaries. The book was originally published in 1985, and Rheingold's attempt to envision computing in the 1990s turns out to have been remarkably prescient. This edition contains an afterword, in which Rheingold interviews some of the pioneers discussed in the book. As an exercise in what he calls "retrospective futurism," Rheingold also looks back at how he looked forward.