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The Unreal and the Real

The Unreal and the Real
Author: Ursula K. Le Guin
Publisher: Simon and Schuster
Total Pages: 678
Release: 2016-10-18
Genre: Fiction
ISBN: 1481475983

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A collection of short stories by the legendary and iconic Ursula K. Le Guin—selected with an introduction by the author, and combined in one volume for the first time. The Unreal and the Real is a collection of some of Ursula K. Le Guin’s best short stories. She has won multiple prizes and accolades from the Medal for Distinguished Contribution to American Letters to the Newbery Honor, the Nebula, Hugo, World Fantasy, and PEN/Malamud Awards. She has had her work collected over the years, but this is the first short story volume combining a full range of her work. Stories include: -Brothers and Sisters -A Week in the Country -Unlocking the Air -Imaginary Countries -The Diary of the Rose -Direction of the Road -The White Donkey -Gwilan’s Harp -May’s Lion -Buffalo Gals, Won’t You Come Out Tonight -Horse Camp -The Water Is Wide -The Lost Children -Texts -Sleepwalkers -Hand, Cup, Shell -Ether, Or -Half Past Four -The Ones Who Walk Away from Omelas -Semely’s Necklace -Nine Lives -Mazes -The First Contact with the Gorgonids -The Shobies’ Story -Betrayals -The Matter of Seggri -Solitude -The Wild Girls -The Flyers of Gy -The Silence of the Asonu -The Ascent of the North Face -The Author of the Acacia Seeds -The Wife’s Story -The Rule of Names -Small Change -The Poacher -Sur -She Unnames Them -The Jar of Water


The Unreal and the Real: Selected Stories Volume One

The Unreal and the Real: Selected Stories Volume One
Author: Ursula K. Le Guin
Publisher: Small Beer Press
Total Pages: 299
Release: 2012-11-27
Genre: Fiction
ISBN: 1618730363

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Praise for Ursula K. Le Guin's short story collections: "It is the author's more serious work that displays her talents best. . . . [A] classy and valuable collection."—Publishers Weekly "A master of the craft."—Neil Gaiman The Unreal and the Real is a two-volume selection of Ursula K. Le Guin's best stories. It is a much-anticipated event and there is no doubt it will delight, amuse, and provoke. Where on Earth explores Le Guin's satirical, risky, political, and experimental earthbound stories. Ursula K. Le Guin has received the PEN–Malamud and National Book Awards, among others. She lives in Portland, Oregon.


The Unreal and the Real

The Unreal and the Real
Author: Ursula K. Le Guin
Publisher: Gollancz
Total Pages: 281
Release: 2014
Genre: Fantasy fiction, American
ISBN: 9781473202825

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For over half a century, multiple award-winner Ursula K. Le Guin's stories have shaped the way her readers see the world. Her work gives voice to the voiceless, hope to the outsider and speaks truth to power. Le Guin's writing is witty, wise, both sly and forthright; she is a master craftswoman. This two-volume selection of almost forty stories was made by Ursula Le Guin herself. The two volumes span the spectrum of fiction from realism through magical realism, satire, science fiction, surrealism, and fantasy. WHERE ON EARTH focuses on Ursula Le Guin's interest in realism and magic realism and includes 18 of her satirical, political and experimental earthbound stories. Highlights include WORLD FANTASY and HUGO AWARD-winner 'Buffalo Gals, Won't You Come Out Tonight', the rarely reprinted satirical short, 'The Lost Children', JUPITER AWARD-winner, 'The Diary of the Rose' and the title story of her PULITZER PRIZE finalist collection 'Unlocking the Air'.


The Unreal and the Real Volume 1

The Unreal and the Real Volume 1
Author: Ursula K. Le Guin
Publisher: Hachette UK
Total Pages: 330
Release: 2014-05-15
Genre: Fiction
ISBN: 1473202841

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'Le Guin's storytelling is sharp, magisterial, funny, thought-provoking and exciting, exhibiting all that science fiction can be' EMPIRE The Unreal and the Real is a two-volume collection of stories, selected by Ursula Le Guin herself, and spans the spectrum of fiction from realism through magical realism, satire, science fiction, surrealism and fantasy. Volume One, WHERE ON EARTH, focuses on Le Guin's interest in realism and magical realism and includes 18 of her satirical, political and experimental earthbound stories. Highlights include WORLD FANTASY and HUGO AWARD-winner 'Buffalo Gals, Won't You Come Out Tonight', the rarely reprinted satirical short, 'The Lost Children', JUPITER AWARD-winner, 'The Diary of the Rose' and the title story of her PULITZER PRIZE finalist collection 'Unlocking the Air'.


Mastering the Art of Unreal Engine 4 - Blueprints

Mastering the Art of Unreal Engine 4 - Blueprints
Author: Ryan Shah
Publisher: Lulu.com
Total Pages: 123
Release: 2014-06-15
Genre: Computers
ISBN: 129190610X

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Mastering the Art of Unreal Engine 4 - Blueprints takes a concise, clear, informative but fun approach to developing Unreal Engine 4, without touching a single line of code. By using this book, you'll be creating various small projects completely in blueprint. From this book, you'll be equipped with the know-how you'll need to create the game of your dreams. On top of mastering the Blueprints system in Unreal Engine 4, you'll also learn the secrets behind getting the most out of the beast of an engine.


Unreal Real

Unreal Real
Author: Manfred Heiting
Publisher:
Total Pages: 173
Release: 2018-02
Genre: Photography
ISBN: 9783958293519

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The Unreal Real, Liza Ryan's fifth publication, surveys the last two decades of her work. Thirteen chapters, loosely organized by chronology and series, present a collection of Ryan's nuanced observations. Trained as a photographer and a student of literature, Ryan uses images as language as she moves fluidly between photography and video, collage and mixed media, to capture her diverse perceptions. The Unreal Real describes the otherworldly that exists in the everyday and offers a common thread of meaning throughout Ryan's layered oeuvre. Whether documenting her experience in Antarctica or examining the repercussions of loss, Ryan's work captures a sense of evanescence that might otherwise go unnoticed.


Jefferson Davis

Jefferson Davis
Author: Robert McNutt McElroy
Publisher:
Total Pages: 832
Release: 1969
Genre: Confederate States of America
ISBN:

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Sex and the Unreal City

Sex and the Unreal City
Author: Anthony Esolen
Publisher: Ignatius Press
Total Pages: 218
Release: 2020-07-20
Genre: Religion
ISBN: 1642291293

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Unreal City: a cartoon megalopolis where towers are built of cotton candy, facts scatter like pixie dust, and the truth is whatever you feel it to be. And it's no fantasy. It's where we live. "We dwell in Unreal City. We believe in un-being." With saber-like wit, poet and professor Anthony Esolen leads readers on a tour through the ruins of their own Western world—through king-size bookstores, manicured college campuses, strobe-lit choir lofts, mechanized farms, divorce courts, drag-queen libraries, and beyond. This hilarious guide to a culture gone mad with sex and self-care minces no words and spares no egos. We the people of Unreal City are no better, and certainly no smarter, than our fathers. But fear not. Sex and the Unreal City insists there's no need to settle down in the ninth circle of unreality. Esolen lights a torch and heads up the well-trod path back to our cleaner, kinder, truer homeland: Earth. Along the way, the author sings the songs of masters long forgotten—Shakespeare, Dante, Milton, the Evangelists—and asks us to join in.


The Unreal Universe

The Unreal Universe
Author: Manoj Thulasidas
Publisher: Thulasidas
Total Pages: 284
Release: 2007
Genre: Physics
ISBN: 9810575947

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"In this immensely thought-provoking book, Thulasidas explores our notions of space and time and shows how our sense of reality rests on uncertain supports. Space is unreal the same way sound and smell are unreal, and time is no more real than mathematics. In a space created by the brain out of the light falling on our retinas (for the Hubble telescope), is it a surprise that nothing can travel faster than light? Generated by our sensory perception and fabricated by our cognitive process, the space-time continuum is the arena of physics. Looking at reality as a cognitive model of perception, Thulasidas sheds new light on spiritual philosophies, both Western and Eastern. Exploring the overlaps among the sciences and philosophies with impressive surety and clarity, The Unreal Universe looks set to revolutionize the way we think of reality and understand both modern physics and ancient spiritual writings"--Back cover


Building an RPG with Unreal

Building an RPG with Unreal
Author: Steve Santello
Publisher: Packt Publishing Ltd
Total Pages: 358
Release: 2016-01-28
Genre: Computers
ISBN: 1785281283

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Get to grips with building the foundations of an RPG using Unreal Engine 4 About This Book Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently Create reusable code chunks and elements that can easily be integrated into other games A cost effective, step-by-step guide to building and customizing an entire framework for your RPG Who This Book Is For If you are new to Unreal Engine and always wanted to script an RPG, you are this book's target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build level. What You Will Learn Program gameplay elements in C++ in Unreal Create custom game data for entities such as players and enemies Create a turn-based combat engine Design menu systems and blueprint logic Create an NPC and dialog system Integrate equipment and items Develop the foundations of a saving and loading system In Detail Now that Unreal Engine 4 has become one of the most cutting edge game engines in the world, developers are looking for the best ways of creating games of any genre in the engine. This book will lay out the foundation of creating a turn-based RPG in Unreal Engine 4. The book starts by walking you through creating a turn-based battle system that can hold commands for party members and enemies. You'll get your hands dirty by creating NPCs such as shop owners, and important mechanics, that make up every RPG such as a currency system, inventory, dialogue, and character statistics. Although this book specifically focuses on the creation of a turn-based RPG, there are a variety of topics that can be utilized when creating many other types of genres. By the end of the book, you will be able to build upon core RPG framework elements to create your own game experience. Style and approach You will follow a series of lessons detailing the elements that contribute to an RPG. By the end of the book, you will have considerably leveled up your ability to make your own game