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The Shape of Script

The Shape of Script
Author: Stephen D. Houston
Publisher:
Total Pages: 0
Release: 2012
Genre: Language Arts & Disciplines
ISBN: 9781934691427

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This book builds on earlier projects about the origins and extinctions of script traditions throughout the world in an effort to address the fundamental questions of how and why writing systems change. The contributors--who study ancient scripts from Arabic to Roman, from Bronze Age China to Middle Kingdom Egypt--utilize an approach that views writing less as a technology than as a mode of communication, one that is socially learned and culturally transmitted.


Taking Shape

Taking Shape
Author: Dustin McNeill
Publisher:
Total Pages: 440
Release: 2019-10-18
Genre: Performing Arts
ISBN: 9780578586816

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Silver Shamrock. Thorn. White Horses. It's all in here. Join authors Dustin McNeill and Travis Mullins for a deep dive into the evolution of Halloween's vast mythology. Extensively researched, TAKING SHAPE is the ultimate guide to the first forty years of Haddonfield history. Featuring exclusive interviews with filmmakers from every installment, prepare to gain new insight into Halloween's iconic boogeyman. Oh, you don't believe in the boogeyman? You should. TAKING SHAPE includes: - Comprehensive story analysis on the entire series - A rundown of all deleted and alternate scenes - A look at what scholars got right (and wrong) about H1 - Exclusive details on Nigel Kneale's original H3 script - Comparisons of early scripts to the final theatrical films - A rare interview with H5 screenwriter Michael Jacobs - An exhaustive account of H6's troubled production - An examination of H20's roots as a direct-to-video sequel - A revealing look behind the grunge of the Rob Zombie era - Insight into how test audiences and execs shaped the films - In-depth dissection of the official novelizations


Scriptinformatics

Scriptinformatics
Author: Dr. habil. Gábor Hosszú
Publisher: Nap Kiadó
Total Pages: 338
Release: 2021-02-05
Genre: Computers
ISBN: 9633321786

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Scripts (writing systems) usually belong to specific languages and have temporal, spatial and cultural characteristics. The evolution of scripts has been the subject of research for a long time. This is probably because the long-term development of human thinking is reflected in the surviving script relics, many of which are still undeciphered today. The book presents the study of the script evolution with the mathematical tools of systematics, phylogenetics and bioinformatics. In the research described, the script is the evolutionary taxonomic unit (taxon), which is analogous to the concept of biological species. Among the methods of phylogenetics, phenetics classifies the investigated taxa on the basis of their morphological similarity, and does not primarily examine genealogical relationships. Due to the scarcity of morphological diversity of scripts’ features, random coincidences of evolution-independent features are much more common in scripts than in biological species, thus phenetic modelling based solely on morphological features can lead to erroneous results. For this reason, phenetic modeling has been extended with evolutionary considerations, thereby allowing the modelling uncertainties observed in the script evolution to be addressed due to the large number of random coincidences (homoplasies) characterizing each script. The book describes an extended phenetic method developed to investigate the script evolution. This data-driven approach helps to reduce the impact of the uncertainties inherent in the phenetic model due to the large number of homoplasies that occur during the evolution of scripts. The elaborated phenetic and evolutionary analyses were applied to the Rovash scripts used on the Eurasian Steppe (Grassland), including the Turkic Rovash (Turkic Runic/runiform) and the Székely-Hungarian Rovash. The evaluation of the extended phenetic model of the scripts, the various phenograms, the script spectra and the group spectra helped to reconstruct the main ancestors and evolutionary stages of the investigated scripts.


Autodesk 3ds Max 2021 Max Script-Part-1

Autodesk 3ds Max 2021 Max Script-Part-1
Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
Total Pages: 1700
Release:
Genre: Computers
ISBN:

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MAXScript Introduction Welcome to the MAXScript Reference! MAXScript is the built-in scripting language for Autodesk ® 3ds Max ® . For fast access to some often used topics, please follow the link below: If you have used MAXScript in previous versions of the software, the following topic will give you an overview of the changes and additions to the MAXScript language in 3ds Max 2020: What is New in MAXScript in 3ds Max 2020 The following index page provides links to all topics dealing with changes to MAXScript in previous versions: What Was New in MAXScript If you are new to MAXScript, the following topics will provide information about the structure of this document and the concepts of the MAXScript scripting language. See What is MAXScript? for a short overview of the areas MAXScript can enhance your workflow and productivity. See MAXScript Overview for a more detailed introduction to the possibilities of MAXScript.


Agency in Ancient Writing

Agency in Ancient Writing
Author: Joshua Englehardt
Publisher: University Press of Colorado
Total Pages: 320
Release: 2012-12-15
Genre: Social Science
ISBN: 1607322099

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Individual agents are frequently evident in early writing and notational systems, yet these systems have rarely been subjected to the concept of agency as it is traceable in archeology. Agency in Ancient Writing addresses this oversight, allowing archeologists to identify and discuss real, observable actors and actions in the archaeological record. Embracing myriad ways in which agency can be interpreted, ancient writing systems from Mesoamerica, Mesopotamia, Egypt, Crete, China, and Greece are examined from a textual perspective as both archaeological objects and nascent historical documents. This allows for distinction among intentions, consequences, meanings, and motivations, increasing understanding and aiding interpretation of the subjectivity of social actors. Chapters focusing on acts of writing and public recitation overlap with those addressing the materiality of texts, interweaving archaeology, epigraphy, and the study of visual symbol systems. Agency in Ancient Writing leads to a more thorough and meaningful discussion of agency as an archaeological concept and will be of interest to anyone interested in ancient texts, including archaeologists, historians, linguists, epigraphers, and art historians, as well as scholars studying agency and structuration theory.


Scribes, Script, and Books

Scribes, Script, and Books
Author: Leila Avrin
Publisher: American Library Association
Total Pages: 394
Release: 2010
Genre: Language Arts & Disciplines
ISBN: 0838910386

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In this detailed overview of the history of the handmade book, Avrin looks at the development of scripts and styles of illumination, the making of manuscripts, and the technological processes involved in paper-making and book-binding. Readers will have a greater understanding of ancient books and texts with More than 300 plates and illustrations Examples of the different forms of writing from ancient times to the printing press Coverage of cultural and religious books Full bibliography Reference librarians and educators will find this resource indispensable.


Script Lettering for Artists

Script Lettering for Artists
Author: Tommy Thompson
Publisher: Courier Corporation
Total Pages: 130
Release: 1965-01-01
Genre: Art
ISBN: 0486213110

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Copiously illustrated by foremost script designer, this complete course covers all the basics for commercial artists: tools, materials, various letter styles, and more.


War of the Worlds

War of the Worlds
Author: Josh Friedman
Publisher: Newmarket Press
Total Pages: 210
Release: 2005-10-20
Genre: Performing Arts
ISBN:

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The Newmarket Shooting Script® book includes the film's screenplay, an introduction by screenwriter David Koepp, a Q&A with Koepp on adapting the classic book, a color photo section highlighting the acclaimed visual effects created by Spielberg and his team, and the cast and crew credits.