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The Reality Matrix

The Reality Matrix
Author: John Dalmas
Publisher: Baen Books
Total Pages: 188
Release: 1986
Genre:
ISBN: 0671655833

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The Matrix Reality

The Matrix Reality
Author: Lars Helge Swahn
Publisher:
Total Pages: 562
Release: 2020-08-13
Genre:
ISBN:

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The book that no one can be without!The book you hold in your hand is not just any book. It reveals what is happening behind the scenes that only a few people have heard of or know about so far.* Where is Sweden heading?* Can we influence our own life situation?* What forces govern our society?* Do we live in a constructed, fake reality?* Are our elected politicians the ones they claim to be?* Is Russia really our enemy?* Are NATO and the United States the new Roman Empire?* Are the Globalists planning an extermination of most of humanity?* Are we heading for a totalitarian dictatorship?* Are we in the hands of negative destructive forces?* How can we get out of our constructed reality?* Do all environmental disasters have natural causes?* Is Earth an experimental planet among myriads of other planets?* Do extraterrestrial intelligences interfere with the fate of the earth, the matrix?The book also highlights the only sanctioned solution to all the world's problems. This and much more is revealed in the book.


Reality+: Virtual Worlds and the Problems of Philosophy

Reality+: Virtual Worlds and the Problems of Philosophy
Author: David J. Chalmers
Publisher: W. W. Norton & Company
Total Pages: 544
Release: 2022-01-25
Genre: Philosophy
ISBN: 0393635813

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A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.


Godot From Zero to Proficiency (Foundations)

Godot From Zero to Proficiency (Foundations)
Author: Patrick Felicia
Publisher: Patrick Felicia
Total Pages: 174
Release: 2021-03-11
Genre: Computers
ISBN:

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Get started with Godot and game programming fast without the headaches Godot is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming. Without my book, most people spend too long trying to learn how to use Godot the hard way. This book is the only one that will get you to learn Godot fast without wasting so much time. This book is the first book in the series “Godot from Zero to Proficiency” where you will learn to code fast and be able to create your own video games with Godot in no time. What you will learn After completing this book, you will be able to: - Know and master the features that you need to create 3D environments for your games. - Quickly create (and navigate through) realistic 3D indoors and outdoors environments. - Create a 3D Maze with lights, walls, and textures. - Create an island with sandy beaches, mountains, and water. - Include and control a car. - Export your games for Mac or PC. Who this book is for This book is for: - Hobbyists who need a book that gets them started with Godot and game development easily. - Parents looking for a book that introduces their children to game programming painlessly. - Teachers looking for a complete and clear resource on programming through the creation of games. - Aspiring indie game developers. How this book is different This is the only book that you need to get started with Godot fast and to enjoy the journey without the frustration. This book includes six chapters that painlessly guide you through the necessary skills to master Godot’s interface, use its core features, and create and navigate through realistic 3D environments. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. What this book offers This book includes all the features that you need to get started with Godot and game development: - Learn without the headaches: This book assumes that you can’t be expected to learn everything at once; this is why you will build all your skills incrementally. - Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it’s hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it’s relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter. - Progress and feel confident in your skills: You will have the opportunity to learn and to use Godot at your own pace and to become comfortable with its interface. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don’t feel overwhelmed. - Create your own games and feel awesome: With this book, you will build your 3D environments and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section. All chapters include step-by-step instructions with examples that you can use straight-away. If you want to get started with Godot today, then buy this book now


Simulacra and Simulation

Simulacra and Simulation
Author: Jean Baudrillard
Publisher: University of Michigan Press
Total Pages: 174
Release: 1994
Genre: Art
ISBN: 9780472065219

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Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book represents an effort to rethink cultural theory from the perspective of a concept of cultural materialism, one that radically redefines postmodern formulations of the body.


The Matrix and Philosophy

The Matrix and Philosophy
Author: William Irwin
Publisher: Open Court Publishing
Total Pages: 300
Release: 2002
Genre: Performing Arts
ISBN: 9780812695014

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Presents essays exploring the philosophical themes of the motion picture "The Matrix," which portrays a false world created from nothing but perceptions.


Media Matrix

Media Matrix
Author: Barbara Creed
Publisher:
Total Pages: 216
Release: 2003
Genre: Social Science
ISBN: 9781865089263

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From Sex and the City to discussions of sexuality and the self, Breillat's film Romance to Harlequin romances, crisis TV to cyberporn, celebrity to censorship, Barbara Creed explores the effect of today's global media on contemporary ideas and experiences of sex, screen, identity and representation. From the author of The Monstrous Feminine.


The Real Matrix

The Real Matrix
Author: Michael Evans
Publisher: AuthorHouse
Total Pages: 119
Release: 2015-10-08
Genre: Family & Relationships
ISBN: 1504954777

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The Real Matrix is a high impact self-help resource for people who want to see the truth and heal their lives. Written by Michael Evans, The Real Matrix focuses on what is and is not real in your life. You may be shocked by what you read in this book. All proceeds from this book are being donated directly to a childrens charity.


Escaping the Matrix

Escaping the Matrix
Author: Gregory A. Boyd
Publisher: Baker Books
Total Pages: 224
Release: 2005-04-01
Genre: Religion
ISBN: 1441201378

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In some way or another most of us are "stuck"-in a secret sin we can't control or maybe by an inability to stand up for ourselves. In Escaping the Matrix, authors Gregory A. Boyd and Al Larson use the vehicle of The Matrix film trilogy to argue that our struggles with habitual sin, thought patterns, damaged emotions, and phobias happen because we do not know how to take charge of the way we experience reality. The authors draw on biblical and psychological insights to provide practical resources for helping believers escape the matrix of the world system that ensnares them. While this book is aimed at the newest generation of Christian readers, all ages will be inspired by the book's innovative strategies for experiencing a deeper life in Christ.


Welcome to the Desert of the Real

Welcome to the Desert of the Real
Author: Slavoj Zizek
Publisher: Verso Books
Total Pages: 209
Release: 2013-01-16
Genre: Political Science
ISBN: 1781680191

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Liberals and conservatives proclaim the end of the American holiday from history. Now the easy games are over; one should take sides. Žižek argues this is precisely the temptation to be resisted. In such moments of apparently clear choices, the real alternatives are most hidden. Welcome to the Desert of the Real steps back, complicating the choices imposed on us. It proposes that global capitalism is fundamentalist and that America was complicit in the rise of Muslim fundamentalism. It points to our dreaming about the catastrophe in numerous disaster movies before it happened, and explores the irony that the tragedy has been used to legitimize torture. Last but not least it analyzes the fiasco of the predominant leftist response to the events.