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The Puzzles of Nobuyuki Yoshigahara

The Puzzles of Nobuyuki Yoshigahara
Author: Andy Liu
Publisher: Springer
Total Pages: 170
Release: 2021-12-24
Genre: Mathematics
ISBN: 9783030628987

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This book convenes a selection of 200 mathematical puzzles with original solutions, all celebrating the inquisitive and inspiring spirit of Nobuyuki “Nob” Yoshigahara – a legend in the worldwide community of mathematical and mechanical puzzles. A graduate from the Tokyo Institute of Technology, Yoshigahara invented numerous mechanical puzzles and published over 80 puzzle books. In 2003, he was honored with the Sam Loyd Award, given by the Association for Games & Puzzles International to individuals who have been made a significant contribution to the world of mechanical puzzles. In this work, the reader will find some of the most ingenious puzzles ever created, organized in ten categories: Logic, matchstick, maze, algorithmic, combinatorial, digital, number, geometric, dissection, and others. Some of them could rivalry with those found at Mathematical Olympiads tests around the globe; others will work as powerful brain teasers for those with an interest in problem-solving. Math teachers, curious students of any age and even experienced mathematicians with a taste for the fun in science can find in this book unconventional paths to develop their problem-solving skills in a creative way.


The Puzzles of Nobuyuki Yoshigahara

The Puzzles of Nobuyuki Yoshigahara
Author: Andy Liu
Publisher: Springer Nature
Total Pages: 170
Release: 2020-12-22
Genre: Mathematics
ISBN: 3030628965

Download The Puzzles of Nobuyuki Yoshigahara Book in PDF, ePub and Kindle

This book convenes a selection of 200 mathematical puzzles with original solutions, all celebrating the inquisitive and inspiring spirit of Nobuyuki “Nob” Yoshigahara – a legend in the worldwide community of mathematical and mechanical puzzles. A graduate from the Tokyo Institute of Technology, Yoshigahara invented numerous mechanical puzzles and published over 80 puzzle books. In 2003, he was honored with the Sam Loyd Award, given by the Association for Games & Puzzles International to individuals who have been made a significant contribution to the world of mechanical puzzles. In this work, the reader will find some of the most ingenious puzzles ever created, organized in ten categories: Logic, matchstick, maze, algorithmic, combinatorial, digital, number, geometric, dissection, and others. Some of them could rivalry with those found at Mathematical Olympiads tests around the globe; others will work as powerful brain teasers for those with an interest in problem-solving. Math teachers, curious students of any age and even experienced mathematicians with a taste for the fun in science can find in this book unconventional paths to develop their problem-solving skills in a creative way.


Puzzles 101

Puzzles 101
Author: Nobuyuki Yoshigahara
Publisher: CRC Press
Total Pages: 134
Release: 2018-08-23
Genre: Mathematics
ISBN: 1000065308

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This latest collection of puzzles from the internationally acclaimed puzzlemaster Nob Yoshigahara covers a wide variety of puzzles from physical to visual, conceptual to mathematical. Solutions are provided in a separate section, which will help novices get on the right track, and will give seasoned aficionados a chance to check their work.


The Glass Puzzle Answer Book

The Glass Puzzle Answer Book
Author: Nobuyuki Yoshigahara
Publisher:
Total Pages: 56
Release: 2011-07
Genre: Games
ISBN: 9784871876018

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Index to Mathematical Problems, 1975-1979

Index to Mathematical Problems, 1975-1979
Author: Stanley Rabinowitz
Publisher: MathPro Press
Total Pages: 548
Release: 1999
Genre: Mathematics
ISBN: 9780962640124

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Tribute to a Mathemagician

Tribute to a Mathemagician
Author: Barry Cipra
Publisher: CRC Press
Total Pages: 308
Release: 2004-11-10
Genre: Mathematics
ISBN: 1439864799

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The tradition of a publication based on the Gathering for Gardner continues with this new carefully selected and edited collection in which Martin Gardner and friends inspire and entertain. The contributors to this volume---virtually a list of Who's Who in the World of Puzzles---trace their inspiration to Martin Gardner's puzzle column in Scientifi


Train Your Brain

Train Your Brain
Author: George Gratzer
Publisher: CRC Press
Total Pages: 255
Release: 2011-04-22
Genre: Mathematics
ISBN: 156881710X

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Many people start the day with physical exercise but few seem to be so concerned with exercising the most human of organs-the brain. This book provides you with entertaining and challenging mental exercises for every week of the year. Whether you are a high school student eager to sharpen your brain, or someone older who would like to retain your mental agility, you will find your brain getting sharper and more agile as you solve the puzzles in this book. Read a few puzzles every week, think about them, solve them, and you will see the results. And on the way to a sharper mind, you will enjoy every step.


Disney Stories

Disney Stories
Author: Krystina Madej
Publisher: Springer Nature
Total Pages: 248
Release: 2020-10-20
Genre: Computers
ISBN: 3030427382

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The second edition of Disney Stories: Getting to Digital will be of interest to lovers of Disney history and also to lovers of Hollywood history in general. The first edition was planned as a short history of the companies evolution from analog storytelling to a digital online presence that closed the chapter on early Disney films with the release of the groundbreaking Snow White. The purpose of the new edition is to bring to readers a more complete view of the analog-digital story by including three new chapters on film that cover key developments from the live-animation hybrids of the 1940s to CAPS and CGI in the 1990s and VR in the 2010s. It also includes in the discussion of cross-media storytelling the acquisition of the exceptional story property, Star Wars, and discusses how Disney has brought the epic into the Disney Master Narrative by creating Galaxy’s Edge in its US theme parks. Krystina Madej’s engaging portrayal of the long history of Disney’s love affair with storytelling and technology brings to life the larger focus of innovation in creating characters and stories that captivate an audience, and together with Newton Lee’s detailed experience of Disney during the crucial 1995-2005 era when digital innovation in online and games was at its height in the company, makes for a fast-paced captivating read. Disney Stories first edition explored the history of Disney, both analog and digital. It described in detail how Walt Disney used inventive and often ground-breaking approaches in the use of sound, color, depth, and the psychology of characters to move the animation genre from short visual gags to feature-length films with meaningful stories that engaged audience's hearts as well as tickled their funny bones. It showed Walt’s comprehensive approach to engaging the public across all media as he built the Disney Master Narrative by using products, books, comics, public engagements, fan groups such as the Mickey Mouse club, TV, and, of course, Disneyland, his theme park. Finally it showed how, after his passing, the company continued to embrace Walt’s enthusiasm for using new technology to engage audiences through their commitment to innovation in digital worlds. It describes in detail the innovative storybook CD-ROMs, their extensive online presence, the software they used and created for MMORGs such as Toontown, and the use of production methods such as agile methodology. This new edition provides insight on major developments in Disney films that moved them into the digital world.


Algorithm Design with Haskell

Algorithm Design with Haskell
Author: Richard Bird
Publisher: Cambridge University Press
Total Pages: 454
Release: 2020-07-09
Genre: Computers
ISBN: 1108491618

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Ideal for learning or reference, this book explains the five main principles of algorithm design and their implementation in Haskell.


Mathematical Magic

Mathematical Magic
Author: William Simon
Publisher: Courier Corporation
Total Pages: 196
Release: 1993-01-01
Genre: Mathematics
ISBN: 9780486275932

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Stimulating treasury of entertaining tricks, stunts, and magical effects based on such mathematical principles and ideas as magic squares, the Fibonacci Series, Moebius strips, cycloids, topology, and more. Only simple props required: from playing cards and matches to coins. No magic or mathematical skills needed.