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The Psychology of Computer Programming

The Psychology of Computer Programming
Author: Gerald M. Weinberg
Publisher: Dorset House Publishing Company, Incorporated
Total Pages: 364
Release: 1998
Genre: Computers
ISBN:

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Discover or Revisit One of the Most Popular Books in Computing This landmark 1971 classic is reprinted with a new preface, chapter-by-chapter commentary, and straight-from-the-heart observations on topics that affect the professional life of programmers. Long regarded as one of the first books to pioneer a people-oriented approach to computing, The Psychology of Computer Programming endures as a penetrating analysis of the intelligence, skill, teamwork, and problem-solving power of the computer programmer. Finding the chapters strikingly relevant to today's issues in programming, Gerald M. Weinberg adds new insights and highlights the similarities and differences between now and then. Using a conversational style that invites the reader to join him, Weinberg reunites with some of his most insightful writings on the human side of software engineering. Topics include egoless programming, intelligence, psychological measurement, personality factors, motivation, training, social problems on large projects, problem-solving ability, programming language design, team formation, the programming environment, and much more. Dorset House Publishing is proud to make this important text available to new generations of programmers--and to encourage readers of the first edition to return to its valuable lessons.


Software Psychology

Software Psychology
Author: Ben Shneiderman
Publisher:
Total Pages: 344
Release: 1980
Genre: Computers
ISBN:

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Motivation for a psychological approach; Research methods; Programming as human performance; Programming style; Software quality evaluation; Team organizations and group processes; Database systems and data models; Database query and manipulation languages; Natural language; Interactive interface issues; Designing interactive systems.


Teaching and Learning Computer Programming

Teaching and Learning Computer Programming
Author: Richard E. Mayer
Publisher: Routledge
Total Pages: 369
Release: 2013-12-16
Genre: Education
ISBN: 1135433372

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The influx of computer technology into classrooms during the past decade raises the questions -- how can we teach children to use computers productively and what effect will learning to program computers have on them? During this same period, researchers have investigated novice learning of computer programming. Teaching and Learning Computer Programming unites papers and perspectives by respected researchers of teaching and learning computer science while it summarizes and integrates major theoretical and empirical contributions. It gives a current and concise account of how instructional techniques affect student learning and how learning of programming affects students' cognitive skills. This collection is an ideal supplementary text for students and a valuable reference for professionals and researchers of education, technology and psychology, computer science, communication, developmental psychology, and industrial organization.


The Wide World of Coding

The Wide World of Coding
Author: Jennifer Connor-Smith
Publisher: Millbrook Press
Total Pages: 108
Release: 2020-04-07
Genre: Young Adult Nonfiction
ISBN: 1541595874

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The best part about coding is that anyone with a computer can learn how to do it. From education to healthcare to entertainment, software touches almost every aspect of twenty-first century life. Take a high-level perspective on the types of people who create that software—including many jobs that do not involve writing code at all. Learn about the software development cycle and the huge variety of skills developers draw on, including psychology, mathematics, and art, to create amazing apps and programs. Explore why diversity is needed to prevent bias in design. Learn about the different coding languages and what they are used for, how developers choose a language, and tools that simplify coding. Jennifer Connor-Smith breaks down stereotypes about coding as a career that is open only to technology-obsessed gamers, revealing ways people use software to improve medical care, nurture dementia patients, promote social justice, and more. Hands-on activities show you how easy it is to learn to think like a coder. The next generation of coders will require diverse teams, creativity, and ethical codes of conduct to create the best and most successful software. Will you be one of them?


Understanding the Professional Programmer

Understanding the Professional Programmer
Author: Gerald M. Weinberg
Publisher: Dorset House Publishing Company, Incorporated
Total Pages: 244
Release: 1988
Genre: Computers
ISBN:

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The insights are fascinating--you are sure to recognize yourself or your associates. This is the one book nobody in this dynamic field can afford to miss.


A Small Matter of Programming

A Small Matter of Programming
Author: Bonnie A. Nardi
Publisher: MIT Press
Total Pages: 196
Release: 1993
Genre: Computers
ISBN: 9780262140539

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Analyzes cognitive, social and technical issues of end user programming. Drawing on empirical research on existing end user systems, this text examines the importance of task-specific programming languages, visual application frameworks and collaborative work practices for end user computing.


Your Code as a Crime Scene

Your Code as a Crime Scene
Author: Adam Tornhill
Publisher: Pragmatic Bookshelf
Total Pages: 285
Release: 2015-03-30
Genre: Computers
ISBN: 1680505203

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Jack the Ripper and legacy codebases have more in common than you'd think. Inspired by forensic psychology methods, you'll learn strategies to predict the future of your codebase, assess refactoring direction, and understand how your team influences the design. With its unique blend of forensic psychology and code analysis, this book arms you with the strategies you need, no matter what programming language you use. Software is a living entity that's constantly changing. To understand software systems, we need to know where they came from and how they evolved. By mining commit data and analyzing the history of your code, you can start fixes ahead of time to eliminate broken designs, maintenance issues, and team productivity bottlenecks. In this book, you'll learn forensic psychology techniques to successfully maintain your software. You'll create a geographic profile from your commit data to find hotspots, and apply temporal coupling concepts to uncover hidden relationships between unrelated areas in your code. You'll also measure the effectiveness of your code improvements. You'll learn how to apply these techniques on projects both large and small. For small projects, you'll get new insights into your design and how well the code fits your ideas. For large projects, you'll identify the good and the fragile parts. Large-scale development is also a social activity, and the team's dynamics influence code quality. That's why this book shows you how to uncover social biases when analyzing the evolution of your system. You'll use commit messages as eyewitness accounts to what is really happening in your code. Finally, you'll put it all together by tracking organizational problems in the code and finding out how to fix them. Come join the hunt for better code! What You Need: You need Java 6 and Python 2.7 to run the accompanying analysis tools. You also need Git to follow along with the examples.


Ada Lovelace, Poet of Science

Ada Lovelace, Poet of Science
Author: Diane Stanley
Publisher: Simon and Schuster
Total Pages: 40
Release: 2016-10-04
Genre: Juvenile Nonfiction
ISBN: 1481452495

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"A fascinating look at Ada Lovelace, the pioneering computer programmer and the daughter of the poet Lord Byron." --


Digital Simulation in Electrochemistry

Digital Simulation in Electrochemistry
Author: D. Britz
Publisher: Springer Science & Business Media
Total Pages: 131
Release: 2013-06-29
Genre: Science
ISBN: 3662218194

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This book is the result of frustration. When I first became interested in digi tal simulation in 1967 (I didn't know the name then), there were no texts to tell one the how of it. This has not changed greatly since then; it is significant that just about all publications about the technique refer to a chapter by Feldberg in an electrochemical series, written in 1969. When I ran a course on the method recently, it became evident that this chapter is not enough for the raw beginner. Neither does he/she get much help from the mathematical textbooks which, at best, leave the special electrochemical aspects (if not a lot else) to one's imagination. This book, then, is written for practical digital simulators who do not have a friend who will tell them how to do it. The beauty of the digital approach is that one can separate out various dynamic processes taking place simultaneously. I have structured the book in this way. The major computing usually lies in the diffusion of substance, while the major program ming effort (and preparatory paper work) goes into the boundary conditions. These are treated separately.


Designing Interaction

Designing Interaction
Author: John Millar Carroll
Publisher: CUP Archive
Total Pages: 356
Release: 1991-06-28
Genre: Computers
ISBN: 9780521409216

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Designing Interaction, first published in 1991, presents a broadbased and fundamental re-examination of human-computer interaction as a practical and scientific endeavor. The chapters in this well-integrated, tightly focused book are by psychologists and computer scientists in industry and academia, who examine the relationship between contemporary psychology and human-computer interaction. HCI seeks to produce user interfaces that facilitate and enrich human motivation, action and experience; but to do so deliberately it must also incorporate means of understanding user interfaces in human terms - the province of psychology. Conversely, the design and use of computing equipment provides psychologists with a diverse and challenging empirical field in which to assess their theories and methodologies.