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The Power of Unity in the Name

The Power of Unity in the Name
Author: David Drew
Publisher: 5 Fold Media, LLC
Total Pages: 242
Release: 2012-02
Genre: Religion
ISBN: 9781936578238

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Have you ever wondered if the church is truly changing people? Why are so many people walking in and out of church meetings today without being transformed by the power of God? David Drew brings us back to Gods original vision for the body of Christ as he takes the lid off deception running rampant in the modern church. The mainstream church appears to have it all together, has good intentions, and in many cases even bears fruit, but doesnt look at all like the church God describes in the Bible. See how it is Gods perfect will and the worlds greatest need for the church to be re-formed in His name, according to the biblical pattern of unity. Drawing from David's experience in ministry as well as recent revelations and encounters, the author offers a wealth of life-transforming truths inside these pages, including: - Why the establishment of thousands of different Christian denominations, groups, and ministries currently in the world, with different names and logos, is incongruous, cannot be Gods will, and bears all the marks of a diabolical master schemer. - Why 90% of the worlds population cant believe, and why our world is in chaos. - Why the Christian churches have lost their power. - Why the enemy's -"divide and conquer" strategy must be stopped dead in its tracks. - How a perfectly united, citywide church can operate in the 21st century. - Why marketplace ministry is a powerful asset to bring citywide transformation. - Why we must cooperate with Jesus and let Him build His church!


God a Present Help

God a Present Help
Author: H. Emilie Cady
Publisher: Wentworth Press
Total Pages: 124
Release: 2019-03-16
Genre: History
ISBN: 9781010417668

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This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.


Marriage After God

Marriage After God
Author: Aaron Smith
Publisher: Zondervan
Total Pages: 241
Release: 2019-06-04
Genre: Religion
ISBN: 0310355354

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What if God has purposed your marriage for something so much more than "happily ever after?" Since the very beginning, God's design for marriage has been for husbands and wives to be ambassadors of holy love to a hurting world. Still, too many couples stop short at happy and wonder why they feel unsatisfied. Rather than "you and me against the world," God calls each couple to the rich and meaningful mission of "you and me for the world." In Marriage After God, Aaron and Jennifer Smith, popular marriage bloggers at HusbandRevolution.com and UnveiledWife.com, transparently share their own journey of turning a marriage in crisis into a marriage built on Christ's redemptive love. With fresh biblical insight and intimate stories of their own struggles and victories, this book will guide you toward a God-centered, ministry-minded, and thriving marriage. Throughout Marriage After God, you'll learn to: Discover the signature marks of a marriage after God Find principles for building an unshakable marriage foundation Let God's story take the lead in your love story Recognize the tools God has already equipped you with for a missional life together Filled with timeless wisdom, this thorough and practical book will empower you and your spouse to dream, decide, and do as you step hand in hand into God's ultimate purpose for your marriage. God has created your remarkable, romantic, and redemptive relationship to be a powerful light to a dark and hurting world. Let Marriage After God be your invitation to marriage as God intended--a life-saving, hope-inspiring, and transforming force of God's love. Praise for Marriage After God: "This book is an incredible resource for anyone trying to grow or step into a healthier and more life-giving marriage. Aaron and Jen pull no punches; are honest, raw, and authentic; and show that a marriage in pursuit of Jesus can change the world." --Jefferson Bethke, New York Times bestselling author of Jesus > Religion "There is a short list of books I'm stashing away for my three small kiddos to read when they are older--Marriage After God is one of them. Dear couples of the world, you have picked up a treasure! This book will give you clear direction to live out God's will for your marriage. There is no greater gift you can give yourselves than to run after Him together. Marriage After God will show you how!" --Lara Casey, author of Cultivate and Make It Happen


Building an RPG with Unity 2018

Building an RPG with Unity 2018
Author: Vahé Karamian
Publisher: Packt Publishing Ltd
Total Pages: 361
Release: 2018-07-30
Genre: Computers
ISBN: 1788626990

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Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018 Key Features Get insights into Unity's user interface (UI) system and and build UIs for your RPG Implement artificial intelligence (AI) to build intelligent entities that take your game to the next level Develop multiplayer features for an RPG using Unity 2018 Book Description In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs. Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game. To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games. By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games. What you will learn Construct a framework for inventory, equipment, characters, enemies, quests, and game events Understand how to load and unload scenes and assets Create multiplayer game settings for your RPG Design a UI for user input and feedback Implement AI for non-character players Customize your character at runtime Who this book is for Building an RPG with Unity 2018 is for you if you are a programmer interested in developing and further enhancing your skills when developing RPGs in Unity 2018. This book does not cover the basics of Unity, and so is for intermediate or more advanced users.


Sepher Rezial Hemelach

Sepher Rezial Hemelach
Author: Steve Savedow
Publisher: Weiser Books
Total Pages: 340
Release: 2000-12-01
Genre: Body, Mind & Spirit
ISBN: 1609253183

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Sepher Rezial Hemelach is the longawaited first English translation of this famous magical text a translation from the ancient Hebrew in the rare and complete 1701 Amsterdam edition. According to Hebrew legend, the Sepher Rezial was presented to Adam in the Garden of Eden, given by the hand of God, and delivered by the angel Rezial. The myth thus suggests that this is the first book ever written, and of direct divine provenance. A diverse compendium of ancient Hebrew magical lore, this book was quite possibly the original source for later, traditional literature on angelic hierarchy, astrology, Qabalah, and Gematria. Moses Gaster mentions this in his introduction to The Sword of Moses (1896) suggesting that the Sepher Rezial could be a primary source for many magic and qabalistic books of the Middle Ages. Sepher Rezial Hemelach is a compilation of five books: "The Book of the Vestment," "The Book of the Great Rezial," "The Holy Names," "The Book of the Mysteries," and "The Book of the Signs of the Zodiac." It includes extensive explanatory text on the holy names of God, the divisions of Heaven and Hell, the names and hierarchy of the angels and spirits, as well as symbolic interpretations of both the Book of Genesis and Sepher Yetzirah. It also includes material on astronomy, astrology, gematria, and various magical talismans, most notably those used for protection during childbirth. In his introduction, Steve Savedow details the history, bibliographical citations, and lineage of this famous work. He lists the old and rare manuscripts still in existence, and provides a bibliography of other reference works for study of the Western esoteric tradition.


John Verse by Verse

John Verse by Verse
Author: Grant R. Osborne
Publisher: Lexham Press
Total Pages: 356
Release: 2018-05-02
Genre: Religion
ISBN: 1683590767

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John is at once the most complex and the easiest to understand of all the Gospels. If we want a young seeker or new believer to read something that is both clear and filled with the gospel and good basic theology, we give them the Gospel of John. And if we want to study an incredibly deep theological masterpiece that stretches the brightest mind, we open the Gospel of John. It is the most evangelistic account of Jesus' life and ministry, and it also gives the mature Christian deep theological truths to chew on. In John Verse by Verse, respected New Testament scholar Grant R. Osborne invites the reader to become caught up in the dramatic masterpiece of the Fourth Gospel. He writes, "If I were teaching a course in college or seminary on creative writing, John's Gospel would be set alongside Shakespeare as models of brilliant characterization and plot." It is perhaps Osborne's favorite book of the Bible, and enthusiasm for it shines on every page. The Osborne New Testament Commentaries, by respected professor and author Grant R. Osborne, are for people seeking a straightforward explanation of the text in its context, avoiding either oversimplification or technical complexity. Osborne brings out the riches of the New Testament, making each book accessible for pastors and all who consider themselves students of Scripture.


Hands-On Unity Application Development

Hands-On Unity Application Development
Author: Puneet Singh Rawat
Publisher: BPB Publications
Total Pages: 299
Release: 2023-05-08
Genre: Computers
ISBN: 9355518471

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Learn how to build real-world apps without coding using Unity KEY FEATURES ● Get familiar with all the essential aspects of Unity development, including scripting, and user interfaces. ● A practical guide that will help you through the process of building complete prototypes from start to finish. ● Learn how Unity can be utilized to create immersive and captivating experiences. ● Discover the best practices for Unity development, including tips for optimization, debugging, and collaboration with other developers. ● Delve into advanced subjects such as networking, artificial intelligence, and augmented reality. DESCRIPTION "Hands-On Unity Application Development" is a comprehensive guide to navigating a successful career in the rapidly-evolving world of emerging technology. Whether you are a beginner or an experienced Unity developer, this book will help you to create cutting-edge AR and AI applications. Authored by an experienced IT expert, this book provides insights and practical advice on how to explore and capitalize on the opportunities within the field. The book starts by exploring the fundamentals of Unity, providing you with the knowledge and skills you need to get started. It then teaches you how to create 360 experiences for mobile, object tracking with photogrammetry, and how to combine physical with digital elements. The book also covers AR Foundation, empowering you to design captivating and interactive AR experiences. Furthermore, it explores AI technologies such as OpenAI and Google Vision AI, demonstrating how to seamlessly integrate them into your Unity projects to enhance interactivity and intelligence. Additionally, the book offers guidance on how to network your Unity applications, allowing for seamless communication and collaboration between devices. It also covers the creation of multi-screen experiences, enabling you to design immersive and engaging applications that span across multiple screens. Apart from theoretical knowledge, the book places a strong emphasis on practical application and provides numerous examples of how to apply Unity skills to real-world projects. By the end of this book, you will be able to create groundbreaking AR and AI applications with ease. WHAT YOU WILL LEARN ● Get familiar with the fundamentals of Unity and AR Foundation by engaging in practical, hands-on learning experiences. ● Learn how to combine physical and digital elements to find success beyond game development. ● Learn how to create 360 experiences, object tracking, and product visualization. ● Integrate AI technologies, including OpenAI and Google Vision AI. ● Learn how to stitch multi-screen interactive experiences. ● Apply your skills to real-world projects such as interactive projection mapping, data collection, and data visualization. ● Explore advanced topics such as creating networked applications, developing for mixed reality, and implementing artificial intelligence. WHO THIS BOOK IS FOR This book is designed for individuals who have a basic understanding of Unity 3D game development and who are looking to expand their knowledge and skills in this field. It is also suitable for current and aspiring Unity developers, students, and professionals who are interested in developing cutting-edge AR, VR, and phygital experiences. TABLE OF CONTENTS 1. Tap into the Multi-billion-Dollar Industry 2. Getting Started with Unity Fundamentals 3. Find Success Outside Mobile Games 4. Getting Started with AR Foundation 5. Model Tracking with Photogrammetry 6. Create your own Interactive 360° Video Player 7. Combining Physical with Digital 8. Making a 3D Product Visualizer 9. Stitching Multiscreen Experiences 10. Data Collection and Visualization 11. Interactive Projection Mapping using Unity 12. Working with Google’s Cloud Vision API 13. Integrating OpenAI with Unity 14. Networking your Application with Glitch


Sojourners and Strangers

Sojourners and Strangers
Author: Gregg R. Allison
Publisher: Crossway
Total Pages: 498
Release: 2012-11-30
Genre: Religion
ISBN: 143353603X

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What is a church? This can be a difficult question to answer and Christians have offered a variety of perspectives. Gregg Allison thus explores and synthesizes all that Scripture affirms about the new covenant people of God, capturing a full picture of the biblical church. He covers the topics of the church's identity and characteristics; its growth through purity, unity, and discipline; its offices and leadership structures; its ordinances of baptism and the Lord's Supper; and its ministries. Here is a rich approach to ecclesiology consisting of sustained doctrinal reflection and wise, practical application. Part of the Foundations of Evangelical Theology series.


Complete Virtual Reality and Augmented Reality Development with Unity

Complete Virtual Reality and Augmented Reality Development with Unity
Author: Jesse Glover
Publisher: Packt Publishing Ltd
Total Pages: 652
Release: 2019-04-17
Genre: Computers
ISBN: 1838644865

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This Learning Path makes you an expert developer of AR and VR applications by teaching you everything - from the basic principles of AR application development to developing immersive and fun VR applications using Unity 3D and Unity 2018.


Unity Artificial Intelligence Programming

Unity Artificial Intelligence Programming
Author: Dr. Davide Aversa
Publisher: Packt Publishing Ltd
Total Pages: 309
Release: 2022-03-28
Genre: Computers
ISBN: 1803245212

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Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMesh Key Features Explore the latest Unity features to make AI implementation in your game easier Build richer and more dynamic games using AI concepts such as behavior trees and navigation meshes Implement character behaviors and simulations using the Unity Machine Learning toolkit Book Description Developing artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters. The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees. By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game. What you will learn Understand the basics of AI in game design Create smarter game worlds and characters with C# programming Apply automated character movement using pathfinding algorithm behaviors Implement character decision-making algorithms using behavior trees Build believable and highly efficient artificial flocks and crowds Create sensory systems for your AI world Become well-versed with the basics of procedural content generation Explore the application of machine learning in Unity Who this book is for This Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.