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The Mathematica GuideBook for Numerics

The Mathematica GuideBook for Numerics
Author: Michael Trott
Publisher: Springer Science & Business Media
Total Pages: 1243
Release: 2006-10-27
Genre: Computers
ISBN: 0387288147

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Provides the reader with working knowledge of Mathematica and key aspects of Mathematica's numerical capabilities needed to deal with virtually any "real life" problem Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www.MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations


The Mathematica GuideBook for Programming

The Mathematica GuideBook for Programming
Author: Michael Trott
Publisher: Springer
Total Pages: 1060
Release: 2013-12-21
Genre: Mathematics
ISBN: 1441985034

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This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.


The Mathematica Graphics Guidebook

The Mathematica Graphics Guidebook
Author: Cameron Smith
Publisher: Addison Wesley Longman
Total Pages: 380
Release: 1995
Genre: Computers
ISBN:

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Mathematica is a system for doing mathematics with a computer. Among its features are powerful capabilities for producing mathematical graphics. This guidebook explains everything you need to know in order to use these functions to write custom programs and to get the most out of Mathematica's graphics. Source code from the program examples are included in the disk.


The Mathematica GuideBook for Symbolics

The Mathematica GuideBook for Symbolics
Author: Michael Trott
Publisher: Springer Science & Business Media
Total Pages: 1490
Release: 2007-04-03
Genre: Computers
ISBN: 0387288155

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Provides reader with working knowledge of Mathematica and key aspects of Mathematica symbolic capabilities, the real heart of Mathematica and the ingredient of the Mathematica software system that makes it so unique and powerful Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www/MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations


The Mathematica GuideBook for Graphics

The Mathematica GuideBook for Graphics
Author: Michael Trott
Publisher: Springer
Total Pages: 1374
Release: 2017-02-11
Genre: Computers
ISBN: 144198576X

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This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes - Programming, Graphics, and Mathematics - each with a CD, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This second volume covers 2 and 3D graphics, providing a detailed treatment of creating images from graphic primitives such as points, lines, and polygons. It also shows how to graphically display functions that are given either analytically or in discrete form and a number of images from the Mathamatica graphics gallery. The use of Mathematicas graphics capabilities provides a very efficient and instructive way to learn how to deal with the structures arising in solving complicated problems.


The Mathematica Graphics Guidebook

The Mathematica Graphics Guidebook
Author: Cameron Smith
Publisher:
Total Pages: 339
Release: 1995
Genre: Computer graphics
ISBN: 9780201826562

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Mathematica Graphics

Mathematica Graphics
Author: Tom Wickham-Jones
Publisher: Springer Science & Business Media
Total Pages: 754
Release: 1994-11-04
Genre: Computers
ISBN: 9780387940472

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Since its first release in 1988, Mathematica has sold over a quarter of a million copies throughout the world, enabling the manipulation of fields of mathematics such as numerics, symbolic algebra, and graphics. This step-by-step guide deals solely with generating computer graphics using the Mathematica software. It is written by an expert in the field, himself an employee of Wolfram Research, Inc., the creators and distributors of the software. Dr. Wickham-Jones is directly involved in all the technical issues and programs relating to the graphics side of the Mathematica package, and is therefore an obvious choice as author of such a publication.


Mathematica Navigator

Mathematica Navigator
Author: Heikki Ruskeepaa
Publisher: Gulf Professional Publishing
Total Pages: 1135
Release: 2004-02-06
Genre: Computers
ISBN: 012603642X

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Mathematica Navigator gives you a general introduction to Mathematica. The book emphasizes graphics, methods of applied mathematics and statistics, and programming. Mathematica Navigator can be used both as a tutorial and as a handbook. While no previous experience with Mathematica is required, most chapters also include advanced material, so that the book will be a valuable resource for both beginners and experienced users.


The Computer Graphics Manual

The Computer Graphics Manual
Author: David Salomon
Publisher: Springer Science & Business Media
Total Pages: 1559
Release: 2011-09-18
Genre: Computers
ISBN: 0857298860

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This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.


Mathematica Cookbook

Mathematica Cookbook
Author: Sal Mangano
Publisher: "O'Reilly Media, Inc."
Total Pages: 830
Release: 2010-04-02
Genre: Computers
ISBN: 1449390765

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Mathematica Cookbook helps you master the application's core principles by walking you through real-world problems. Ideal for browsing, this book includes recipes for working with numerics, data structures, algebraic equations, calculus, and statistics. You'll also venture into exotic territory with recipes for data visualization using 2D and 3D graphic tools, image processing, and music. Although Mathematica 7 is a highly advanced computational platform, the recipes in this book make it accessible to everyone -- whether you're working on high school algebra, simple graphs, PhD-level computation, financial analysis, or advanced engineering models. Learn how to use Mathematica at a higher level with functional programming and pattern matching Delve into the rich library of functions for string and structured text manipulation Learn how to apply the tools to physics and engineering problems Draw on Mathematica's access to physics, chemistry, and biology data Get techniques for solving equations in computational finance Learn how to use Mathematica for sophisticated image processing Process music and audio as musical notes, analog waveforms, or digital sound samples