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The Kerberos Club (Fate Edition)

The Kerberos Club (Fate Edition)
Author: Benjamin Baugh
Publisher: ARC Dream Publishing
Total Pages: 374
Release: 2011-07
Genre:
ISBN: 9780983231387

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Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee. "Stony" Joe Smithson, the honest London boxer transformed into living rock. Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie. The Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. When the victims and enthusiasts of magic and bizarre science meet in an infamous club for "the Strange," thrilling action is sure to follow! The Kerberos Club (FATE Edition) is a complete roleplaying game for thrilling superheroic and steampunk action in Victorian London. It includes a treatment of Victorian society in its every particular, especially the incredible and sometimes awful changes that "the Strangeness" comes to wreak upon Queen and Country alike. New FATE rules by Mike Olson expand character skills into the realms of the superhuman and the godlike, making them endlessly customizable to suit anything you can imagine. The Kerberos Club (FATE Edition) gives players every tool they need to create new heroes and villains in a world beset by Strange mysteries and diabolical threats. There is, after all, every good reason for the club's motto: "MALUM NECESSARIUM."


The Kerberos Club

The Kerberos Club
Author: Benjamin Baugh
Publisher:
Total Pages: 0
Release: 2010-06-15
Genre:
ISBN: 9781907204364

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Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie . . . the Lady Mirabel, who by darkness defends Whitechapel as the terrifying Night Hag. . . . When the victims and enthusiasts of magic and bizarre science meet in an infamous club for "the Strange," thrilling action is sure to follow! "The Kerberos Club" is a "Wild Talents" sourcebook for superheroic roleplaying in Victorian London. It includes a detailed history and thorough treatment of Victorian society in its every particular, especially the incredible and sometimes awful changes that "the Strangeness" comes to wreak upon Queen and Country alike. "The Kerberos Club" gives "Wild Talents" players every tool they need to create new heroes and villains in a world that is at the same time familiar and alien-a world made more of both by the Strangeness that grips it and the dangers that threaten it. There is, after all, every good reason for the club's motto: "MALUM NECESSARIUM."


Base Raiders

Base Raiders
Author: Ross Payton
Publisher:
Total Pages: 260
Release: 2013-10-02
Genre:
ISBN: 9780982726525

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Base Raiders is a superhero role playing game with a unique twist: A cosmic event removed every major superpowered hero and villain on the planet. A few of their secret labs, headquarters, and lairs were raided, but many more remain hidden. The secrets of gaining superpowers began to leak out. A new class of self-empowered "base raiders" emerged. Many abandoned bases still wait to be discovered. Treasures, unique artifacts, and secret knowledge can be found in the bases, prizes worth risking death from the traps and guardians left behind. Superhumans used to keep the world in balance. A small but elite class of heroes and villains wielded power like modern gods, but their greatest legacy was to create a status quo where no one else would threaten their position. They thought it was better to accept a flawed world than risk destruction by changing too much. No longer. Their secrets have spilled out. The next generation of heroes and villains to appear were not government, corporate, or criminally backed soldiers. They were amateurs in the purest sense of the word. They had no fear of experimenting with the new discoveries, had no hesitation with altering themselves and had no shame in proving that they had learned how to become more than human. Most of all, no one thought these amateurs would share what they had learned. They did. The secrets of gaining superpowers began to spread among the fringes of society. Where once there were a few, now there are many. The superhumans of today are not enforcers of an old status quo. They want to change the world in ways that can't be easily categorized as good or evil. They are visionaries, madmen, idealists, fanatics, heroes, villains, and base raiders. Join their ranks. Change yourself. Change the world.


Jadepunk

Jadepunk
Author: Ryan M. Danks
Publisher:
Total Pages: 141
Release: 2014-03-15
Genre:
ISBN: 9780615986241

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Fate

Fate
Author: Leonard Balsera
Publisher:
Total Pages: 308
Release: 2013-07-03
Genre: Fantasy games
ISBN: 9781613170298

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Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson


Starblazer Adventures

Starblazer Adventures
Author: Chris Birch
Publisher:
Total Pages: 0
Release: 2009-07-29
Genre:
ISBN: 9780955542336

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Gigantic fleets prowl the starlanes, mysteriousaliens devise inexplicable fates for humankind, devilish scientists operate enormous engines of destruction and swashbuckling princes defend their world from ancient empires... This is the rock and roll space-pulp universe of Starblazer Adventures! Using the Ennie Award winning FATE System, revised for intense space opera RPG action, Starblazers adds big picture gaming rules for starship creation and combat, fleet battles, facing epic space monsters or giant star relics, setting up and running galactic empires or Star Patrol outposts and how to deal with intergalactic diplomacy, conspiracies, social intrigue and ancient powers. Starblazer Adventures is your gateway to rock and roll sci-fi adventure, bringing friends together to save the galaxy in new and dangerous ways in this exciting gaming experience from Cubicle 7!


Fate Freeport Companion

Fate Freeport Companion
Author:
Publisher:
Total Pages:
Release: 2014-01-15
Genre:
ISBN: 9781613170786

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Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you'll find:* Rules design by noted Fate Core authorities Brian Engard and Clark Valentine.* A new skill system for Fate Core that utilizes six base skills: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.* A brand-new magic system that melds classic fantasy RPG flavor with Fate Core rules.* An all-new insanity and madness system to evoke the popular Lovecraftian overtones of the City of Adventure.* Rules for using weapons, armor, magic items, and even firearms!* Fate Core stats for Freeport monsters, including the freakish blemmyae and the dreaded burnlings.* Details on the core races and how they fit in the city, as well as rules for implementing player character race in Fate.* Statistics for over 75 heroic allies and and terrible villains described in The Pirate's Guide to Freeport.* Fury in Freeport: A new adventure to help you launch a brand-new Freeport campaign!The Fate Freeport Companion is your rules guide to exploring Green Ronin Publishing's Freeport, whether as a daring hero looking for adventure, or as a Gamemaster seeking new worlds to explore, this sourcebook is an indispensable accessory for fans of both Freeport and the Fate Core System!


Fate Accelerated Edition

Fate Accelerated Edition
Author: Clark Valentine
Publisher:
Total Pages: 48
Release: 2013-07-03
Genre:
ISBN: 9781613170472

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Let's face it: most roleplaying games aren't grab-and-go. Giant books and prep work out the ying-yang can be fun if you've got the time, but what if you don't? What if you're looking for a last minute game? What if you're new to the RPG world and want a no hassle way to try one out? What if you're introducing your kids to RPGs and want something easily accessible for them that won't bore you to tears? We've got a solution: Fate Accelerated Edition. Fate Accelerated, or FAE, is a condensed version of the popular Fate Core system that brings all the flexibility and power of Fate in an easily digestible--and quickly read--package. With FAE, you and your friends can step into the world of your favorite books, movies, and TV or you can create a world of your own. And set up is simple--you can be playing in minutes. Whether you're new to RPGs or an expert gamer, FAE brings something special to the table. Fate Accelerated Edition. Your story--full speed ahead.


Round Trip to Hades in the Eastern Mediterranean Tradition

Round Trip to Hades in the Eastern Mediterranean Tradition
Author:
Publisher: BRILL
Total Pages: 415
Release: 2018-08-13
Genre: History
ISBN: 9004375961

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Round Trip to Hades in the Eastern Mediterranean Tradition explores the theme of visits to the underworld in the ancient Greek and Byzantine traditions from a broad perspective including written sources, iconography and archaeology.


Stray Dog of Anime

Stray Dog of Anime
Author: B. Ruh
Publisher: Springer
Total Pages: 332
Release: 2016-01-08
Genre: Social Science
ISBN: 1137437901

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Upon its US release in the mid 1990s, Ghost in the Shell , directed by Mamoru Oshii, quickly became one of the most popular Japanese animated films in the country. Despite this, Oshii is known as a maverick within anime: a self-proclaimed 'stray dog'. This is the first book to take an in-depth look at his major films, from Urusei Yatsura to Avalon .