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The Infinite Loop #6

The Infinite Loop #6
Author: Pierrick Colinet
Publisher: IDW Publishing
Total Pages:
Release:
Genre: Comics & Graphic Novels
ISBN:

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The Anomalies' storage facility is under siege, and the clock is ticking for Teddy. She has to make her final choice. Will she run away and save herself, or put everything at risk for the greater good?


The Infinite Loop

The Infinite Loop
Author: Pierrick Colinet
Publisher: IDW Publishing
Total Pages:
Release: 2015-12-09
Genre: Comics & Graphic Novels
ISBN:

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A science-fiction series that asks the age-old question, ''What would you risk for a chance at true love?'' Meet Teddy, a young woman who lives in a faraway future where time traveling is a common practice and her job is to maintain the status quo by correcting time paradoxes. But when she meets Ano, ''a time paradox'' and the girl of her dreams, Teddy must decide between fixing the time stream or the love of her life, both of which have unique consequences.


Computer Science Programming Basics in Ruby

Computer Science Programming Basics in Ruby
Author: Ophir Frieder
Publisher: "O'Reilly Media, Inc."
Total Pages: 176
Release: 2013-04-18
Genre: Computers
ISBN: 1449356850

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If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software


Javascript Concepts

Javascript Concepts
Author: Mohammed Ashequr Rahman
Publisher: AuthorHouse
Total Pages: 203
Release: 2017-06-16
Genre: Computers
ISBN: 1524694460

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This book is about understanding the concepts of JavaScript as a language and then applying these concepts to develop dynamic Web pages using JavaScript. The first objective of this book is to make it easy to write JavaScript solutions to a programming problem. Debugging and correcting your code quickly also becomes very easy at that point. The second objective is to enable you to apply these concepts on another challenging language, like Java, C#. Finally, I can promise you that by the time you finish reading this book and practice the exercises, you will become a master of JavaScript and ready to take on the next JavaScript challenge.


Infinite Loop

Infinite Loop
Author: Michael Shawn Malone
Publisher: Broadway Business
Total Pages: 616
Release: 1999
Genre: Business & Economics
ISBN:

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The inside story of how one of America's most beloved companies--Apple Computer--took off like a high-tech rocket--only to come crashing to Earth twenty years later. No company in modern times has been as successful at capturing the public's imagination as Apple Computer. From its humble beginnings in a suburban garage, Apple sparked the personal computer revolution, and its products and founders--Steve Jobs and Steve Wozniak--quickly became part of the American myth. But something happened to Apple as it stumbled toward a premature middle age. For ten years, it lived off its past glory and its extraordinary products. Then, almost overnight, it collapsed in a two-year free fall. How did Apple lose its way? Why did the world still care so deeply about a company that had lost its leadership position? Michael S. Malone, from the unique vantage point of having grown up with the company's founders, and having covered Apple and Silicon Valley for years, sets out to tell the gripping behind-the-scenes story--a story that is even zanier than the business world thought. In essence, Malone claims, with only a couple of incredible inventions (the Apple II and Macintosh), and backed by an arrogance matched only by its corporate ineptitude, Apple managed to create a multibillion-dollar house of cards. And, like a faulty program repeating itself in an infinite loop, Apple could never learn from its mistakes. The miracle was not that Apple went into free fall, but that it held up for so long. Within the pages of Infinite Loop, we discover a bruising portrait of the megalomaniacal Steve Jobs and an incompetent John Sculley, as well as the kind of political backstabbings, stupidmistakes, and overweening egos more typical of a soap opera than a corporate history. Infinite Loop is almost as wild and unpredictable, as exhilarating and gut-wrenching, as the story of Apple itself.


Infinite Loop

Infinite Loop
Author: Meghan O'Brien
Publisher: Bold Strokes Books Inc
Total Pages: 322
Release: 2013-01-01
Genre: Fiction
ISBN: 1602822824

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Regan O'Riley has just about given up hope that she will ever find a woman into shy, geeky programmers. She yearns for a connection, but can't seem to make the first move. Mel Raines knows all about making moves. After a childhood under the thumb of her alcoholic father, she avoids intimacy by drowning herself in fiery, fleeting encounters with strangers. When Regan and Mel meet in a straight bar, of all places, their chemistry is unmistakable. Before they can begin to explore their new relationship, Mel's world is rocked when a close friend is a victim in a shooting. Regan suggests they take a road trip to escape reality for a little while, and Mel is only too ready to shake things up. Together they embark upon a physical and emotional journey where they discover that breaking free of old habits may be the only way to change your life.


Comp-Informatic Practices-TB-11-R1

Comp-Informatic Practices-TB-11-R1
Author: Reeta Sahoo, Gagan Sahoo
Publisher: New Saraswati House India Pvt Ltd
Total Pages:
Release:
Genre: Computers
ISBN: 9353623227

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Comp-Informatic Practices-TB-11-R1


Comp-Computer Science_TB-11-R

Comp-Computer Science_TB-11-R
Author: Reeta Sahoo, Gagan Sahoo
Publisher: New Saraswati House India Pvt Ltd
Total Pages:
Release:
Genre: Computers
ISBN: 9353623219

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Comp-Computer Science_TB-11-R


Understanding Behavioral Synthesis

Understanding Behavioral Synthesis
Author: John P. Elliott
Publisher: Springer Science & Business Media
Total Pages: 331
Release: 2012-12-06
Genre: Computers
ISBN: 1461550599

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Behavioral Synthesis: A Practical Guide to High-Level Design includes details on new material and new interpretations of old material with an emphasis on practical information. The intended audience is the ASIC (or high-end FPGA) designer who will be using behavioral synthesis, the manager who will be working with those designers, or the engineering student who is studying leading-edge design techniques. Today's designs are creating tremendous pressures for digital designers. Not only must they compress more functionality onto a single IC, but this has to be done on shorter schedules to stay ahead in extremely competitive markets. To meet these opposing demands, designers must work at a new, higher level of abstraction to efficiently make the kind of architectural decisions that are critical to the success of today's complex designs. In other words, they must include behavioral design in their flow. The biggest challenge to adopting behavioral design is changing the mindset of the designer. Instead of describing system functionality in great detail, the designer outlines the design in broader, more abstract terms. The ability to easily and efficiently consider multiple design alternatives over a wide range of cost and performance is an extremely persuasive reason to make this leap to a high level of abstraction. Designers that learn to think and work at the behavioral level will reap major benefits in the resultant quality of the final design. But such changes in methodology are difficult to achieve rapidly. Education is essential to making this transition. Many designers will recall the difficulty transitioning from schematic-based design to RTL design. Designers that were new to the technology often felt that they had not been told enough about how synthesis worked and that they were not taught how to effectively write HDL code that would synthesize efficiently. Using this unique book, a designer will understand what behavioral synthesis tools are doing (and why) and how to effectively describe their designs that they are appropriately synthesized. CD ROM INCLUDED! The accompanying CD-ROM contains the source code and test benches for the three case studies discussed in Chapters 14, 15 and 16.


Fundamental Approaches to Software Engineering

Fundamental Approaches to Software Engineering
Author: Michel Wermelinger
Publisher: Springer
Total Pages: 403
Release: 2004-03-01
Genre: Computers
ISBN: 3540247211

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ETAPS 2004 was the seventh instance of the European Joint Conferences on Theory and Practice of Software. ETAPS is an annual federated conference that was established in 1998 by combining a number of existing and new conferences. This year it comprised ?ve conferences (FOSSACS, FASE, ESOP, CC, TACAS), 23 satellite workshops, 1 tutorial, and 7 invited lectures (not including those that are speci?c to the satellite events). The events that comprise ETAPS address various aspects of the system - velopment process, including speci?cation, design, implementation, analysis and improvement. The languages, methodologies and tools that support these act- ities are all well within its scope. Di?erent blends of theory and practice are r- resented, with an inclination towards theory with a practical motivation on the one hand and soundly based practice on the other. Many of the issues involved in software design apply to systems in general, including hardware systems, and theemphasisonsoftwareisnotintendedtobeexclusive.