The Game Makers Bible PDF Download
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Author | : Adam Jeremy Capps |
Publisher | : Adam Jeremy Capps |
Total Pages | : 322 |
Release | : 2021-08-25 |
Genre | : Computers |
ISBN | : |
Download The New Game Makers Bible Book in PDF, ePub and Kindle
The New Game Makers Bible is the premier book for helping game makers make the best games possible. It teaches good game making in many forms, whatever the genre, whatever the topic, it is covered here. It goes over good ideas, bad ideas, different kinds of games, story development, particular elements such as game mechanics, and much more. Table of Contents: The Most Important Elements In Games - Page 6. The Best Ideas I’ve Seen Used - Page 12. Obscure but Good Ideas For Games - Page 14. Ideas For Video Games (New) (Contains: Character Ideas, The Possible Setting/Story, Possible Power Ups and Items, Tools/Effects, Weapons and Similar Things, Powers and Magic, Abilities, Other Things, Nice Touches, and Possible Enemies.) - Page 17. Good Ideas for Games - Page 37. Bad Ideas for Games - Page 39. The Success or Failure of a Game - Page 40. Contrasting Old Ideas - Page 43. Game Making Tactics - Page 44. Having the Most Fun in a Game - Page 50. Developing a Theme and World - Page 57. Developing a Story - Page 58. Ideas for Story Development - Page 59. Types of Characters and Their Motives - Page 62. The Enemies Motives - Page 68. The Actual Player’s Motives - Page 69. The Most Important Questions For A Game Maker To Find Answers For - Page 73. The Best Ways to Place Secrets - Page 85. The Best Things… Page 86. The History of Some Major Games - Page 88. Two Player Elements in Different Games - Page 97. Choosing a System to Create For - Page 100. History and Facts About Old Consoles - Page 101. Neat Game Things - Page 109. Choosing a Peripheral to Create For - Page 112. On Doing Things That Have Never Been Done Before - Page 113. A Brief History of Early Video Games - Page 114. The Gaming Community - Page 118. The Joy of Game Making - Page 120. The 75 Rules of Good Games - Page 121. The 75 Sins of Game Making - Page 124. In Book Two: Part One: An Effective Philosophy of Game Making. This contains many numbered lists helpful for game making. - Page 128. Part Two: Frequently Used Ideas (The Best of Them) - Page 171. Part Three: Some Free Ideas Technology-Wise And Game-Wise - Page 241. Part Four: Creating From Different Genres - Page 248. A formula for a good side scrolling game - Page 251. The best platformers - Page 253. Adventure Games - Page 254. About Simulation Games - Page 260. 3D Games - Page 261. Odds and ends of other genres - Page 264. Educational Games - Page 267. Casino Games - Page 269. Games of Lesser Tech - Page 270. Games that are stylized after their own world - Page 270. A Mental Hospital Simulator - Page 272. Part Five: Miscellaneous Things and Additions to the Previous Things - Page 273. Different ways a game can start - Page 276. Frequently/ Traditionally used Ideas - Page 278. Retro Video Game History - Page 284. More About Making Good Games - Page 286. Part Six: New And Free Video Game Ideas - Page 293.
Author | : Adam Jeremy Capps |
Publisher | : Adam Jeremy Capps |
Total Pages | : 116 |
Release | : 2021-06-22 |
Genre | : Computers |
ISBN | : |
Download The Game Maker's Bible Book in PDF, ePub and Kindle
The Game Maker’s Bible is a book that teaches good game making. It goes over good ideas, bad ideas, different kinds of games, story development, particular elements such as game mechanics, and more. It also contains a section for all new ideas that are free to use. This is a new public domain book.
Author | : Leigh Anderson |
Publisher | : Workman Publishing Company |
Total Pages | : 390 |
Release | : 2010 |
Genre | : Games |
ISBN | : 9780761153894 |
Download The Games Bible Book in PDF, ePub and Kindle
A comprehensive compendium celebrating the old-fashioned pleasure of pure play.
Author | : Kristin Swenson |
Publisher | : Harper Collins |
Total Pages | : 374 |
Release | : 2010-02-02 |
Genre | : Religion |
ISBN | : 0061728292 |
Download Bible Babel Book in PDF, ePub and Kindle
“Kristin Swenson offers a confident, well-paced, well-informed, and accessible guide to Bible basics and biblical literacy.” — Walter Brueggemann, author of An Unsettling God: The Heart of the Hebrew Bible Bible Babel, from author and religious studies professor Kristin Swenson, is a lively, humorous, and very readable introduction to the Bible—what’s in it, where it comes from, and how it is used in our culture today. If you’ve ever wondered about the origin of the Christian fish symbol; the history of the Good Book; how the Bible weighs in on contemporary political issues; or even the biblical source of pop-culture references in WALL-E or Battlestar Galatica, then this is the book for you. Readers of A. J. Jacobs’s Year of Living Biblically and David Plotz’s Good Book will enjoy Bible Babel, a perfect primer for anyone interested in the Bible—secular and believing alike.
Author | : Steven J. Brams |
Publisher | : MIT Press |
Total Pages | : 244 |
Release | : 2003 |
Genre | : Business & Economics |
ISBN | : 9780262523325 |
Download Biblical Games Book in PDF, ePub and Kindle
BACK IN PRINT with a new preface and a new chapter
Author | : Adam Hamilton |
Publisher | : Abingdon Press |
Total Pages | : |
Release | : 2014-09-15 |
Genre | : Religion |
ISBN | : 1501801325 |
Download Making Sense of the Bible [Leader Guide] Book in PDF, ePub and Kindle
In this six week video study, Adam Hamilton explores the key points in his new book, Making Sense of the Bible. With the help of this Leader Guide, groups learn from Hamilton as his video presentations lead groups through the book, focusing on the most important questions we ask about the Bible, its origins and meaning.
Author | : Adam Jeremy Capps |
Publisher | : Lucifer Jeremy White |
Total Pages | : 80 |
Release | : 2022-07-14 |
Genre | : Computers |
ISBN | : |
Download Making A Great Video Game Book in PDF, ePub and Kindle
Great guide for making a great video game. It primes the game maker before they start, it provides things they need to know while making a game, and contains 20 pages of free and original ideas. It is a book of ideas- of what was before and what could be. It brings all sorts of things to mind that the game maker should know. It covers every little thing that makes a good video game and things that ruin them too. It is a book that helps a game maker make the best game possible.
Author | : SERGIO. CARIELLO |
Publisher | : |
Total Pages | : 0 |
Release | : 2023 |
Genre | : |
ISBN | : 9780830786695 |
Download ACTION BIBLE GUESS-IT GAME. Book in PDF, ePub and Kindle
Author | : Mark Shea |
Publisher | : TAN Books |
Total Pages | : 269 |
Release | : |
Genre | : Religion |
ISBN | : 1505108438 |
Download Making Senses Out of Scripture Book in PDF, ePub and Kindle
Reading the Bible in a way that is as old as Scripture itself, award-winning author Mark P. Shea takes us on a “fly-over” of the biblical story from Genesis to Revelation. He shows you how to explore the literal, allegorical, moral, and analogical sense of Scripture. Whether you have been studying Scripture for years, or are encountering it for the very first time,Making Senses Out of Scripture is an invaluable tool that it will help you see biblical revelation afresh, as Christians have done for 2000 years.
Author | : Konrad Schmid |
Publisher | : Harvard University Press |
Total Pages | : 449 |
Release | : 2021-10-29 |
Genre | : Religion |
ISBN | : 0674248384 |
Download The Making of the Bible Book in PDF, ePub and Kindle
The authoritative new account of the BibleÕs origins, illuminating the 1,600-year tradition that shaped the Christian and Jewish holy books as millions know them today. The Bible as we know it today is best understood as a process, one that begins in the tenth century BCE. In this revelatory account, a world-renowned scholar of Hebrew scripture joins a foremost authority on the New Testament to write a new biography of the Book of Books, reconstructing Jewish and Christian scriptural histories, as well as the underappreciated contest between them, from which the Bible arose. Recent scholarship has overturned popular assumptions about IsraelÕs past, suggesting, for instance, that the five books of the Torah were written not by Moses but during the reign of Josiah centuries later. The sources of the Gospels are also under scrutiny. Konrad Schmid and Jens Schrter reveal the long, transformative journeys of these and other texts en route to inclusion in the holy books. The New Testament, the authors show, did not develop in the wake of an Old Testament set in stone. Rather the two evolved in parallel, in conversation with each other, ensuring a continuing mutual influence of Jewish and Christian traditions. Indeed, Schmid and Schrter argue that Judaism may not have survived had it not been reshaped in competition with early Christianity. A remarkable synthesis of the latest Old and New Testament scholarship, The Making of the Bible is the most comprehensive history yet told of the worldÕs best-known literature, revealing its buried lessons and secrets.