The Elementary Commodore 64 PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download The Elementary Commodore 64 PDF full book. Access full book title The Elementary Commodore 64.

The Elementary Commodore-64

The Elementary Commodore-64
Author: William B. Sanders
Publisher: Datamost
Total Pages: 232
Release: 1983
Genre: Computers
ISBN: 9780881900019

Download The Elementary Commodore-64 Book in PDF, ePub and Kindle

Introduces BASIC Programming on the Commodore 64 Computer for High School Through Adult Users. Includes Glossaries, Tables & Illustrations


The Elementary Commodore-64

The Elementary Commodore-64
Author: William B. Sanders
Publisher: Prentice Hall
Total Pages: 240
Release: 1983
Genre: Computers
ISBN:

Download The Elementary Commodore-64 Book in PDF, ePub and Kindle


Kids and the Commodore 64

Kids and the Commodore 64
Author: Edward H. Carlson
Publisher: Datamost
Total Pages: 238
Release: 1983-01-01
Genre: BASIC (Computer program language)
ISBN: 9780881901726

Download Kids and the Commodore 64 Book in PDF, ePub and Kindle

Lessons for programming in BASIC on a Commodore 64 computer, using games and assignments.


Kids to Kids on the Commodore 64

Kids to Kids on the Commodore 64
Author: Sam Edge
Publisher: Datamost
Total Pages: 186
Release: 1984-01-01
Genre: Computers
ISBN: 9780881903201

Download Kids to Kids on the Commodore 64 Book in PDF, ePub and Kindle

Young computer buffs explain how to use Basic to write fundamental programs for the Commodore 64 computer and provide their favorite programs and games.


Compute!'s Kids and the Commodore 64

Compute!'s Kids and the Commodore 64
Author: Edward H. Carlson
Publisher: Compute! Publications
Total Pages: 285
Release: 1984
Genre: BASIC (Computer program language)
ISBN: 9780942386776

Download Compute!'s Kids and the Commodore 64 Book in PDF, ePub and Kindle

Lessons for programming in BASIC on a Commodore 64 computer, using games and assignments.


Commodore 64 for Kids from 8 to 80

Commodore 64 for Kids from 8 to 80
Author: Michael P. Zabinski
Publisher: Sams Technical Publishing
Total Pages: 180
Release: 1984
Genre: Computers
ISBN: 9780672223402

Download Commodore 64 for Kids from 8 to 80 Book in PDF, ePub and Kindle

Explains how to use the computer language BASIC to write fundamental programs for the Comodore 64 computer and provides games and exercises to develop programming skills.


Ready

Ready
Author: Roberto Dillon
Publisher: Springer
Total Pages: 165
Release: 2014-12-03
Genre: Technology & Engineering
ISBN: 9812873414

Download Ready Book in PDF, ePub and Kindle

How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk


Commodore 64 Games Book 2

Commodore 64 Games Book 2
Author: Gregg Barnett
Publisher: Andrews UK Limited
Total Pages: 194
Release: 2022-03-31
Genre: Computers
ISBN: 1789826373

Download Commodore 64 Games Book 2 Book in PDF, ePub and Kindle

First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.


Commodore 64 Basics

Commodore 64 Basics
Author: Ann Harris
Publisher: Wiley
Total Pages: 460
Release: 1985-01-18
Genre: Computers
ISBN: 9780471880080

Download Commodore 64 Basics Book in PDF, ePub and Kindle

This inviting, introductory self-teaching guide shows you how to use and program the Commodore 64 computer. It covers everything from turning on the machine and connecting the peripherals, through BASIC programming and structured programming--even how to use the machine's music and graphics capabilities. Includes programs for home management, entertainment, and education--from board and adventure games to checkbook balancing and data files. Programs become progressively more complex through useful and interesting examples.