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The Cyber Meta-Reality

The Cyber Meta-Reality
Author: Joshua A. Sipper
Publisher: Rowman & Littlefield
Total Pages: 281
Release: 2022-04-04
Genre: Political Science
ISBN: 1666909262

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As one begins to explore the many complexities of quantum computing, nanotechnology, and AI, it becomes clear that there is an underlying reality within cyberspace that is comprised of other realities and that these realities all have their own biomes, ecosystems, and microbiomes built on information, energy, and human creative reality and potential. It is clear that there has not been much research on this , especially the piece dealing with the cyber microbiome, which looks at the part of the iceberg that is “under the surface” and makes up most of cyberspace, much like how our human microbiome is many orders of magnitude larger than our human cells. The microbiome is extremely important from the perspective of how to treat diseases in humans, especially bacterial infections. The same is true for how to treat “diseases” in the cyber meta-reality. Thus, knowing all we can about the cyber meta-reality, biome, and microbiome is absolutely necessary in ensuring this world’s growth, care, and flourishing.


Shaping the Future of Online Learning: Education in the Metaverse

Shaping the Future of Online Learning: Education in the Metaverse
Author: Durak, Gürhan
Publisher: IGI Global
Total Pages: 368
Release: 2022-12-27
Genre: Education
ISBN: 1668465140

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Each new technological innovation creates new opportunities in the field of education and affects the learning preferences of individuals. In this respect, it is important to investigate the ways to use these technologies in education to ensure learners receive the best possible education. Shaping the Future of Online Learning: Education in the Metaverse discusses up-to-date knowledge and experience regarding emerging technologies, processes, and applications for online learning. The book also provides a guide for technology enthusiasts, online course designers, and institutions that facilitate the innovative technologies in online learning. Covering critical topics such as augmented reality, virtual reality, immersive learning, and gamification, this reference work is ideal for instructional designers, educational software developers, programmers, teachers, policymakers, administrators, principals, industry professionals, researchers, scholars, practitioners, academicians, instructors, and students.


Forecasting Cyber Crimes in the Age of the Metaverse

Forecasting Cyber Crimes in the Age of the Metaverse
Author: Elshenraki, Hossam Nabil
Publisher: IGI Global
Total Pages: 306
Release: 2023-11-27
Genre: Computers
ISBN:

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As the metaverse rapidly evolves, a comprehensive examination of the emerging threats and challenges is imperative. In the groundbreaking exploration within Forecasting Cyber Crimes in the Age of the Metaverse, the intersection of technology, crime, and law enforcement is investigated, and it provides valuable insights into the potential risks and strategies for combating cybercrimes in the metaverse. Drawing upon research and scientific methodologies, this book employs a forward-thinking approach to anticipate the types of crimes that may arise in the metaverse. It addresses various aspects of cybercrime, including crimes against children, financial fraud, ransomware attacks, and attacks on critical infrastructure. The analysis extends to the protection of intellectual property rights and the criminal methods employed against metaverse assets. By forecasting the future of cybercrimes and cyber warfare in the metaverse, this book equips law enforcement agencies, policymakers, and companies with essential knowledge to develop effective strategies and countermeasures. It explores the potential impact of cybercrime on police capabilities and provides valuable insights into the planning and preparedness required to mitigate these threats.


The Future of Digital Communication

The Future of Digital Communication
Author: Raquel V. Benítez Rojas
Publisher: CRC Press
Total Pages: 157
Release: 2023-08-25
Genre: Computers
ISBN: 1000926036

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This collection of essays explores the present and future of digital communication through a range of interdisciplinary approaches, all of which focus on the so-called metaverse. The metaverse is a combination of multiple elements of technology – including virtual reality, augmented reality, and video – where users "live" within a digital universe. The vision for this new universe is that its users can work, play, and stay connected with friends through everything. Such a vision is hinted at in existing phenomena such as online game universes.


Digitalization and Management Innovation II

Digitalization and Management Innovation II
Author: R.J. Dwyer
Publisher: IOS Press
Total Pages: 456
Release: 2023-11-14
Genre: Computers
ISBN: 1643684531

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Information technology and digitalization are closely related topics, and both are intrinsic to many aspects of modern life. One important area to which they have particularly close links is lifelong education. This book presents the proceedings of DMI 2023, the 2nd International Conference on Digitalization and Management Innovation, held as a hybrid event from 1 to 4 August 2023 in Seoul, South Korea. The theme of the conference was Building a New Ecology of Lifelong Education, and the aim of the conference was to enable experts and scholars worldwide to share and debate the latest ideas in digitalization and management innovation as related to this subject. The 47 papers included here were selected from over 150 submitted papers after a thorough peer review process carried out by expert reviewers. Topics covered include the modern management of big data; interdisciplinary applications of digitalization and management innovation; and organizational behavior in digital transformation, among others. Offering an up to date overview of many aspects of digitalization and management innovation, the book provides a range of global perspectives which will be of interest to all those working in related fields.


The Cambridge Handbook of Cyber Behavior

The Cambridge Handbook of Cyber Behavior
Author: Zheng Yan
Publisher: Cambridge University Press
Total Pages: 1662
Release: 2023-11-09
Genre: Psychology
ISBN: 1316732827

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This handbook covers current research in the science of cyber behavior. Written by international scholars from a wide range of disciplines, the chapters focus on four fundamental elements of cyber behavior: users, technologies, activities, and effects. It is the ideal overview of the field for researchers, scholars, and students alike.


The Metaphysics of Virtual Reality

The Metaphysics of Virtual Reality
Author: Michael Heim
Publisher: Oxford University Press
Total Pages: 200
Release: 1994-10-27
Genre: Computers
ISBN: 0198024320

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Computers have dramatically altered life in the late twentieth century. Today we can draw on worldwide computer links, speeding up communications by radio, newspapers, and television. Ideas fly back and forth and circle the globe at the speed of electricity. And just around the corner lurks full-blown virtual reality, in which we will be able to immerse ourselves in a computer simulation not only of the actual physical world, but of any imagined world. As we begin to move in and out of a computer-generated world, Michael Heim asks, how will the way we perceive our world change? In The Metaphysics of Virtual Reality, Heim considers this and other philosophical issues of the Information Age. With an eye for the dark as well as the bright side of computer technology, he explores the logical and historical origins of our computer-generated world and speculates about the future direction of our computerized lives. He discusses such topics as the effect of word-processing on the English language (while word-processors have led to increased productivity, they have also led to physical hazards such as repetitive motion syndrome, which causes inflamed hand and arm tendons). Heim looks into the new kind of literacy promised by Hypertext (technology which allows the user to link audio and video elements, the disadvantages including disorientation and cognitive overload). And he also probes the notion of virtual reality, "cyberspace"--the computer-simulated environments that have captured the popular imagination and may ultimately change the way we define reality itself. Just as the definition of interface itself has evolved from the actual adapter plug used to connect electronic circuits into human entry into a self-contained cyberspace, so too will the notion of reality change with the current technological drive. Like the introduction of the automobile, the advent of virtual reality will change the whole context in which our knowledge and awareness of life are rooted. And along the way, Heim covers such intriguing topics as how computers have altered our thought habits, how we will be able to distinguish virtual from real reality, and the appearance of virtual reality in popular culture (as in Star Trek's holodeck, William Gibson's Neuromancer, and Stephen King's Lawnmower Man). Vividly and entertainingly written, The Metaphysics of Virtual Reality opens a window on a fascinating world that promises--or threatens--to become an integral part of everyday life in the 21st century. As Heim writes, not only do we face a breakthrough in the technology of computer interface, but we face the challenge of knowing ourselves and determining how the technology should develop and ultimately affect the society in which it grows.


Metaverse and Immersive Technologies

Metaverse and Immersive Technologies
Author: Chandrashekhar A
Publisher: John Wiley & Sons
Total Pages: 395
Release: 2023-09-29
Genre: Computers
ISBN: 1394177151

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METAVERSE AND IMMERSIVE TECHNOLOGIES The book covers the multidimensional perspectives of the metaverse through the prism of virtual reality, augmented reality, blockchain, artificial intelligence, and IoT, ranging from rudimentary to advanced applications. This book provides a thorough explanation of how the technology behind metaverse and other virtual reality technologies are changing the world. The primary objective is to present the revolutionary innovation of the 21st century—the metaverse—and exhibit its wide range of applications in different domains. Although blockchain and VR/AR were the first popularly known applications of the metaverse, several other applications also exist. While some still believe the metaverse is overhyped, in reality, it is transforming almost every industry—healthcare, 3D, 4D, industry, game industry, business management, artificial intelligence, and IoT, just to name a few. This technological breakthrough not only paved the way for virtual reality but also provided useful solutions for other areas of technology. The unique nature of the technology, which is a single, shared, immersive, persistent, 3D virtual space where humans experience life in ways not possible in the physical world, makes it suitable for all real-world applications; it has great potential to transform business, and companies are already in the race for different product offerings. Audience AI and computer science researchers, engineers and graduate students, IT personnel in business as well as entrepreneurs and policymakers.


Virtual Geographies

Virtual Geographies
Author: Sabine Heuser
Publisher: BRILL
Total Pages: 299
Release: 2016-08-09
Genre: Social Science
ISBN: 9004334378

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Virtual Geographies is the first detailed study to offer a working definition of cyberpunk within the postmodern force field. Cyberpunk emerges as a new generic cluster within science fiction, one that has spawned many offspring in such domains as film, music, and feminism. Its central features are its adherence to a version of virtual space and a deconstructivist, punk attitude towards (high) culture, modernity, the human body and technology, from computers to prosthetics.The main proponents of cyberpunk are analyzed in depth along with the virtual landscapes they have created - William Gibson’s Cyberspace, Pat Cadigan’s Mindscapes and Neal Stephenson’s Metaverse. Virtual reality is examined closely in all its aspects, from the characteristic narrative constructions employed to the esthetic implications of the ‘virtual sublime’ and its postmodern potential as a discursive mode.With its interdisciplinary approach Virtual Geographies opens up fresh perspectives for scholars interested in the interaction between popular culture and mainstream literature. At the same time, the science fiction fan will be taken beyond the conventional boundaries of the genre into such revitalizing domains as postmodern architecture and literature, and into cutting-edge aspects of science and social thought.