The Complexity Of Nash Equilibria PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download The Complexity Of Nash Equilibria PDF full book. Access full book title The Complexity Of Nash Equilibria.

Automata, Languages and Programming

Automata, Languages and Programming
Author: Peter Widmayer
Publisher: Springer Science & Business Media
Total Pages: 1100
Release: 2002-06-26
Genre: Computers
ISBN: 9783540438649

Download Automata, Languages and Programming Book in PDF, ePub and Kindle

This book constitutes the refereed proceedings of the 29th International Colloquium on Automata, Languages and Programming, ICALP 2002, held in Malaga, Spain, in July 2002. The 83 revised full papers presented together with 7 invited papers were carefully reviewed and selected from a total of 269 submissions. All current aspects of theoretical computer science are addressed and major new results are presented.


Complexity Results about Nash Equilibria

Complexity Results about Nash Equilibria
Author: Vincent Conitzer
Publisher:
Total Pages: 16
Release: 2002
Genre: Computational complexity
ISBN:

Download Complexity Results about Nash Equilibria Book in PDF, ePub and Kindle

Abstract: "Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that 1) demonstrates NP-hardness of determining whether Nash equilibria with certain natural properties exist, and 2) demonstrates the #P-hardness of counting Nash equilibria (or connected sets of Nash equilibria). We also show that 3) determining whether a pure-strategy Bayes-Nash equilibrium exists is NP-hard, and that 4) determining whether a pure-strategy Nash equilibrium exists in a stochastic (Markov) game is PSP ACE-hard even if the game is invisible (this remains NP-hard if the game is finite). All of our hardness results hold even if there are only two players and the game is symmetric."


Stability and Perfection of Nash Equilibria

Stability and Perfection of Nash Equilibria
Author: Eric van Damme
Publisher: Springer Science & Business Media
Total Pages: 354
Release: 2012-12-06
Genre: Mathematics
ISBN: 3642582427

Download Stability and Perfection of Nash Equilibria Book in PDF, ePub and Kindle

I have been pleased with the favourable reception of the first edition of this book and I am grateful to have the opportunity to prepare this second edition. In this revised and enlarged edition I corrected some misprints and errors that occurred in the first edition (fortunately I didn't find too many) and I added a large number of notes that give the reader an impression of what kind of results have been obtained since the first edition was printed and that give an indication of the direction the subject is taking. Many of the notes discuss (or refer to papers discussing) applications of the refinements that are considered. Of course, it is the quantity and the quality of the insights and the applications that lend the refinements their validity. Although the guide to the applications is far from complete, the notes certainly allow the reader to form a good judgement of which refinements have really yielded new insights. Hence, as in the first edition, I will refrain from speculating on which refinements of Nash equilibria will survive in the long run. To defend this position let me also cite Binmore [1990] who compares writing about refinements to the Herculean task of defeating the nine-headed Hydra which grew too heads for each that was struck off. It is a pleasure to have the opportunity to thank my secretary, Marjoleine de Wit, who skilfully and, as always, cheerfully typed the manuscript and did the proofreading.


Twenty Lectures on Algorithmic Game Theory

Twenty Lectures on Algorithmic Game Theory
Author: Tim Roughgarden
Publisher: Cambridge University Press
Total Pages: 356
Release: 2016-08-30
Genre: Computers
ISBN: 1316781178

Download Twenty Lectures on Algorithmic Game Theory Book in PDF, ePub and Kindle

Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.


Hardness of Approximation Between P and NP

Hardness of Approximation Between P and NP
Author: Aviad Rubinstein
Publisher: Morgan & Claypool
Total Pages: 319
Release: 2019-06-07
Genre: Computers
ISBN: 1947487213

Download Hardness of Approximation Between P and NP Book in PDF, ePub and Kindle

Nash equilibrium is the central solution concept in Game Theory. Since Nash’s original paper in 1951, it has found countless applications in modeling strategic behavior of traders in markets, (human) drivers and (electronic) routers in congested networks, nations in nuclear disarmament negotiations, and more. A decade ago, the relevance of this solution concept was called into question by computer scientists, who proved (under appropriate complexity assumptions) that computing a Nash equilibrium is an intractable problem. And if centralized, specially designed algorithms cannot find Nash equilibria, why should we expect distributed, selfish agents to converge to one? The remaining hope was that at least approximate Nash equilibria can be efficiently computed. Understanding whether there is an efficient algorithm for approximate Nash equilibrium has been the central open problem in this field for the past decade. In this book, we provide strong evidence that even finding an approximate Nash equilibrium is intractable. We prove several intractability theorems for different settings (two-player games and many-player games) and models (computational complexity, query complexity, and communication complexity). In particular, our main result is that under a plausible and natural complexity assumption ("Exponential Time Hypothesis for PPAD"), there is no polynomial-time algorithm for finding an approximate Nash equilibrium in two-player games. The problem of approximate Nash equilibrium in a two-player game poses a unique technical challenge: it is a member of the class PPAD, which captures the complexity of several fundamental total problems, i.e., problems that always have a solution; and it also admits a quasipolynomial time algorithm. Either property alone is believed to place this problem far below NP-hard problems in the complexity hierarchy; having both simultaneously places it just above P, at what can be called the frontier of intractability. Indeed, the tools we develop in this book to advance on this frontier are useful for proving hardness of approximation of several other important problems whose complexity lies between P and NP: Brouwer’s fixed point, market equilibrium, CourseMatch (A-CEEI), densest k-subgraph, community detection, VC dimension and Littlestone dimension, and signaling in zero-sum games.


Algorithms - ESA 2007

Algorithms - ESA 2007
Author: Lars Arge
Publisher: Springer
Total Pages: 782
Release: 2007-09-17
Genre: Computers
ISBN: 3540755209

Download Algorithms - ESA 2007 Book in PDF, ePub and Kindle

This book constitutes the refereed proceedings of the 15th Annual European Symposium on Algorithms, ESA 2007, held in Eilat, Israel, in October 2007 in the context of the combined conference ALGO 2007. The 63 revised full papers presented together with abstracts of three invited lectures address all current subjects in algorithmics reaching from design and analysis issues of algorithms over to real-world applications and engineering of algorithms in various fields.


The Complexity of Nash Equilibria in Multiplayer Zero-sum Games and Coordination Games

The Complexity of Nash Equilibria in Multiplayer Zero-sum Games and Coordination Games
Author: Yang Cai (Ph. D.)
Publisher:
Total Pages: 56
Release: 2010
Genre:
ISBN:

Download The Complexity of Nash Equilibria in Multiplayer Zero-sum Games and Coordination Games Book in PDF, ePub and Kindle

We prove a generalization of von Neumann's minmax theorem to the class of separable multiplayer zero-sum games, introduced in [Bregman and Fokin 1998]. These games are polymatrix-that is, graphical games in which every edge is a two-player game between its endpoints-in which every outcome has zero total sum of players' payoffs. Our generalization of the minmax theorem implies convexity of equilibria, polynomial-time tractability, and convergence of no-regret learning algorithms to Nash equilibria. Given that three player zero-sum games are already PPAD-complete, this class of games, i.e. with pairwise separable utility functions, defines essentially the broadest class of multi-player constants sum games to which we can hope to push tractability results. Our result is obtained by establishing a certain game-class collapse, showing that separable constant-sum games are payoff equivalent to pairwise constant-sum polymatrix games-polymatrix games in which all edges are constant-sum games, and invoking a recent result of [Daskalakis, Papadimitriou 2009] for these games. We also explore generalizations to classes of non- constant-sum multi-player games. A natural candidate is polymatrix games with strictly competitive games on their edges. In the two player setting, such games are minmax solvable and recent work has shown that they are merely affine transformations of zero-sum games [Adler, Daskalakis, Papadimitriou 2009]. Surprisingly we show that a polymatrix game comprising of strictly competitive games on its edges is PPAD-complete to solve, proving a striking difference in the complexity of networks of zero-sum and strictly competitive games. Finally, we look at the role of coordination in networked interactions, studying the complexity of polymatrix games with a mixture of coordination and zero-sum games. We show that finding a pure Nash equilibrium in coordination-only polymatrix games is PLS-complete; hence, computing a mixed Nash equilibrium is in PLS n PPAD, but it remains open whether the problem is in P. If, on the other hand, coordination and zero-sum games are combined, we show that the problem becomes PPAD-complete, establishing that coordination and zero-sum games achieve the full generality of PPAD. This work is done in collaboration with Costis Daskalakis.