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The City Game

The City Game
Author: Matthew Goodman
Publisher:
Total Pages: 449
Release: 2019
Genre: Biography & Autobiography
ISBN: 1101882832

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New York's City College was a tuition-free, merit-based college in Harlem known far more for its intellectual achievements and political radicalism than its athletic prowess. In 1949-1950 every single member of the City College Beavers was either Jewish or African American. Under the guidance of the legendary former player Nat Holman, this unheralded group of city kids would stun the basketball world by becoming the only team in history to win the NIT and NCAA tournaments in the same year. During the following season, all of the team's starting five were arrested by New York City detectives, charged with conspiring with gamblers to shave points. Goodman creates a portrait of an era when college basketball was far more popular than the professional game, gangsters controlled illegal sports betting, and everyone was getting rich-- except for the young men who actually played the games. -- adapted from jacket


The City Game

The City Game
Author: Pete Axthelm
Publisher: Open Road Media
Total Pages: 275
Release: 2011-06-28
Genre: Sports & Recreation
ISBN: 145322064X

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DIVA fascinating chronicle of New York basketball, from the concrete courts of the city’s parks to the bright lights of Madison Square Garden/divDIV/divDIVThe New York Knickerbockers, one of the NBA’s charter franchises, played professionally for twenty-four years before winning their first championship in 1970, defeating the Los Angeles Lakers in a thrilling seven-game series. Those Knicks, who won again in 1973, became legends, and captivated a city that has basketball in its blood./divDIV /divDIVBut this book is more than a history of the championship Knicks. It is an exploration of what basketball means to New York—not just to the stars who compete nightly in the garden, but to the young men who spend their nights and weekends perfecting their skills on the concrete courts of the city’s parks. Basketball is a city game, and New York is the king of cities./div


City/Game

City/Game
Author: William C. Rhoden
Publisher: Rizzoli Publications
Total Pages: 196
Release: 2020-02-11
Genre: Sports & Recreation
ISBN: 0847867625

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The players, people, flavor, and contributions New York has given the game. From the playgrounds to the NBA, New York has invented a way of playing basketball, and City/Game is not only about the three renowned NBA teams--the Knicks, the Nets, and the Liberty--and their predecessors, but also the many high-school and college basketball teams with legendary rivalries. Through art and testimonials from the fans, coaches, and players, we learn about Lew Alcindor (later known as Kareem Abdul-Jabbar), Kenny Anderson, and Chris Mullin, all birthed on the city blacktop and who took their skills to the NBA hardwood. Explore the famous street-ball courts on a map of the five boroughs, including Rucker Park and the Cage on West 4th Street, home to Abdul-Jabbar, Wilt Chamberlain, and Kyrie Irving; read about New York's style of play--like the infamous one-handed jump shot--and glossary of NYC-style trash talk and slang; see "celebrity row" photographs courtside at the Garden and Barclay's Center; revel in the images, headlines, and objects related to the 1970 and 1973 championship Knicks. Packed with new and archival images, this book brings the energy of the sport through original essays by noted writers and highlights from players, fans, and rising stars of the New York scene and features interviews with NBA greats including Queens-born Kenny Smith and Bronx-born former Knick Rod Strickland. A great book for any basketball fan to relive old memories and learn new details.


Virtual Cities

Virtual Cities
Author: Konstantinos Dimopoulos
Publisher: Unbound Publishing
Total Pages: 257
Release: 2020-11-12
Genre: Games & Activities
ISBN: 1783528508

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Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.


Heart

Heart
Author: Grant Howitt
Publisher:
Total Pages:
Release: 2020-06
Genre:
ISBN: 9780996376570

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Roleplaying game set in a strange undercity that warps to match your heart's desire.


The City at Eye Level

The City at Eye Level
Author: Meredith Glaser
Publisher: Eburon Uitgeverij B.V.
Total Pages: 226
Release: 2012
Genre: Architecture
ISBN: 9059727142

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Although rarely explored in academic literature, most inhabitants and visitors interact with an urban landscape on a day-to-day basis is on the street level. Storefronts, first floor apartments, and sidewalks are the most immediate and common experience of a city. These "plinths" are the ground floors that negotiate between inside and outside, the public and private spheres. The City at Eye Level qualitatively evaluates plinths by exploring specific examples from all over the world. Over twenty-five experts investigate the design, land use, and road and foot traffic in rigorously researched essays, case studies, and interviews. These pieces are supplemented by over two hundred beautiful color images and engage not only with issues in design, but also the concerns of urban communities. The editors have put together a comprehensive guide for anyone concerned with improving or building plinths, including planners, building owners, property and shop managers, designers, and architects.


The Man-Made City

The Man-Made City
Author: Gerald D. Suttles
Publisher: University of Chicago Press
Total Pages: 336
Release: 1990-03-21
Genre: History
ISBN: 9780226781938

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With its extraordinary uniform street grid, its magnificent lake-side park, and innovative architecture and public sculpture, Chicago is one of the most planned cities of the modern era. Yet over the past few decades Chicago has come to epitomize some of the worst evils of urban decay: widespread graft and corruption, political stalemates, troubled race relations, and economic decline. Broad-shouldered boosterism can no longer disguise the city's failure to keep pace with others, its failure to attract new "sunrise" industries and world-class events. For Chicago, as for other rust-belt cities, new ways of planning and managing the urban environment are now much more than civic beautification; they are the means to survival. Gerald D. Suttles here offers an irreverent, highly critical guide to both the realities and myths of land-use planning and development in Chicago from 1976 through 1987.


No Shame in My Game

No Shame in My Game
Author: Katherine S. Newman
Publisher: Vintage
Total Pages: 413
Release: 2009-03-04
Genre: Social Science
ISBN: 0307558657

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"Powerful and poignant.... Newman's message is clear and timely." --The Philadelphia Inquirer In No Shame in My Game, Harvard anthropologist Katherine Newman gives voice to a population for whom work, family, and self-esteem are top priorities despite all the factors that make earning a living next to impossible--minimum wage, lack of child care and health care, and a desperate shortage of even low-paying jobs. By intimately following the lives of nearly 300 inner-city workers and job seekers for two yearsin Harlem, Newman explores a side of poverty often ignored by media and politicians--the working poor. The working poor find dignity in earning a paycheck and shunning the welfare system, arguing that even low-paying jobs give order to their lives. No Shame in My Game gives voice to a misrepresented segment of today's society, and is sure to spark dialogue over the issues surrounding poverty, working and welfare.


Spire

Spire
Author: Grant Howitt
Publisher:
Total Pages:
Release: 2018
Genre: Games
ISBN: 9780996376563

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City of Mist Role-Playing Game Core Book

City of Mist Role-Playing Game Core Book
Author: Amit Moshe
Publisher:
Total Pages:
Release: 2017-10-31
Genre:
ISBN: 9789659258710

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A detective role-playing game in a city of ordinary people and legendary powers