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The Bingo Pinball War

The Bingo Pinball War
Author: Jeffrey Lawton
Publisher: Schiffer Pub Limited
Total Pages: 144
Release: 2010
Genre: Antiques & Collectibles
ISBN: 9780764335570

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United and Bally were the only two true US manufacturers of bingo pinball machines, and in the 1950s they fought an all-out battle to capture the elusive bingo pinball machine market. This comparative history details the intriguing story of mid-century, American industrial and entertainment innovation that pitted United engineer, Lyndon Durant and Bally's Don Hooker against each other in a battle royale to produce the best bingo pinball machine. Through more than 200 photos and illustrations detailing 60 games, Jeffrey Lawton, premier bingo pinball machine enthusiast, introduces Durant's United games and the simultaneous, and sometimes retaliatory, creative efforts employed by Hooker from 1951 to 1957. Lawton's analysis is complete with photos of rare games and playfields and descriptions of complex bingo pinball circuitry.


Bally Bingo Pinball Machines

Bally Bingo Pinball Machines
Author: Jeffrey Lawton
Publisher: Schiffer Pub Limited
Total Pages: 159
Release: 1999-01
Genre: Antiques & Collectibles
ISBN: 9780764308741

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The pinball book you have been waiting for is finally here! From those fabulous '50s & '60s, Jeffrey Lawton, Bingo Pinball Historian, presents 290+ photos, including original promotional brochures and advertisements, that showcase a fantastic collection of Bally*r Bingo pinball machines, along with a history of the evolution and excitement that surrounds this compelling hobby. All who grew up with street cars, slot machines, pinball machines, pool halls, and diners will enjoy this book tremendously! If you buy only one pinball book, this is the one to have.


Pinball Wizards

Pinball Wizards
Author: Adam Ruben
Publisher: Chicago Review Press
Total Pages: 288
Release: 2017-11-01
Genre: Social Science
ISBN: 1613735936

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Pinball's history is America's history, from gambling and war-themed machines to the arcade revolution and, ultimately, the decline of the need to leave your house. The strangest thing about pinball is that it persists, and not just as nostalgia. And pinball didn't just stick around—it grew and continues to evolve with the times, reflecting the zeitgeist of every era it passes through. Somehow, in today's iPhone world, a 300-pound monstrosity of wood and cables has survived to enjoy yet another renaissance.Pinball is more to humor writer Adam Ruben than a fascinating book topic—it's a lifelong obsession. Ruben played competitive pinball for more than a decade, rising as high as the 80th-ranked player in the world. Then he had kids. Now, mired in 9,938th place—darn kids—Ruben tries to stage a comeback, visiting pinball museums, gaming conventions, pinball machine designers, and even pinball factories in his attempt to discover what makes the world's best players, the real wizards, so good.Pinball competitions are on the rise, thanks in part to modern phenomena, like "nostalgia bars," with several hundred International Flipper Pinball Association–sanctioned events occurring annually—yet they're only a small corner of the pinball world. Pinball Wizards examines the bigger story of pinball's invention, ascent, near-defeat, resurgence, near-defeat again, and struggle to find its niche in modern society.


Contesting the Postwar City

Contesting the Postwar City
Author: Eric Fure-Slocum
Publisher: Cambridge University Press
Total Pages: 411
Release: 2013-06-28
Genre: History
ISBN: 1107036356

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Focusing on midcentury Milwaukee, Eric Fure-Slocum charts the remaking of political culture in the industrial city. Professor Fure-Slocum shows how two contending visions of the 1940s city - working-class politics and growth politics - fit together uneasily and were transformed amid a series of social and policy clashes. Contests that pitted the principles of democratic access and distribution against efficiency and productivity included the hard-fought politics of housing and redevelopment, controversies over petty gambling, questions about the role of organized labor in urban life, and battles over municipal fiscal policy and autonomy. These episodes occurred during a time of rapid change in the city's working class, as African-American workers arrived to seek jobs, women temporarily advanced in workplaces, and labor unions grew. At the same time, businesses and property owners sought to reestablish legitimacy in the changing landscape. This study examines these local conflicts, showing how they forged the postwar city and laid a foundation for the neoliberal city.


The Video Game Explosion

The Video Game Explosion
Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
Total Pages: 401
Release: 2007-11-30
Genre: Social Science
ISBN: 031308243X

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The Video Game Explosion: A History from PONG to PlayStation and Beyond traces the growth of a global phenomenon that has become an integral part of popular culture today. All aspects of video games and gaming culture are covered inside this engaging reference, including the leading video game innovators, the technological advances that made the games of the late 1970s and those of today possible, the corporations that won and lost billions of dollars pursing this lucrative market, arcade culture, as well as the demise of free-standing video consoles and the rise of home-based and hand-held gaming devices. In the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video games have become a limitless and multifaceted medium through which Fortune 50 corporations and Hollywood visionaries alike are reaching broader global audiences and influencing cultural trends at a rate unmatched by any other media.


Billboard

Billboard
Author:
Publisher:
Total Pages: 112
Release: 1942-07-25
Genre:
ISBN:

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In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.


The Medium of the Video Game

The Medium of the Video Game
Author: Mark J. P. Wolf
Publisher: University of Texas Press
Total Pages: 228
Release: 2010-07-22
Genre: Games & Activities
ISBN: 0292786646

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Over a mere three decades, the video game became the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even buying frenzies. Yet, until now, this giant on the popular culture landscape has received little in-depth study or analysis. In this book, Mark J. P. Wolf and four other scholars conduct the first thorough investigation of the video game as an artistic medium. The book begins with an attempt to define what is meant by the term "video game" and the variety of modes of production within the medium. It moves on to a brief history of the video game, then applies the tools of film studies to look at the medium in terms of the formal aspects of space, time, narrative, and genre. The book also considers the video game as a cultural entity, object of museum curation, and repository of psychological archetypes. It closes with a list of video game research resources for further study.


Hearings

Hearings
Author: United States. Congress. Senate. Select Committee on Improper Activities in the Labor or Management Field
Publisher:
Total Pages: 1302
Release: 1959
Genre:
ISBN:

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Wicked Seattle

Wicked Seattle
Author: Teresa Nordheim
Publisher: Arcadia Publishing
Total Pages: 128
Release: 2020-03-30
Genre: True Crime
ISBN: 1439669503

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Early Seattle enticed settlers with an abundance of natural resources, potential wealth, stunning beauty and versatile climate. It offered gainful employment for fishermen, loggers and miners, but those who rushed west quickly discovered that all that glitters is not gold. The rapidly expanding city lacked one precious resource: women. Bored men yearned for entertainment, while prostitution, gambling and illegal alcohol grew in popularity. Over the years, politicians, police officers and crime bosses accepted graft to keep vice profiting and the city growing, including bootlegger Roy Olmstead and a brothel owner known as Madame Damnable. Teresa Nordheim, author of Murder & Mayhem in Seattle, introduces the wicked side of the Emerald City's history.