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The Filmmaker's Guide to Visual Effects

The Filmmaker's Guide to Visual Effects
Author: Eran Dinur
Publisher: Taylor & Francis
Total Pages: 207
Release: 2017-03-27
Genre: Art
ISBN: 1317353188

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The Filmmaker’s Guide to Visual Effects offers a practical, detailed guide to visual effects for non-VFX specialists working in film and television. In contemporary filmmaking and television production, visual effects are used extensively in a wide variety of genres and formats to contribute to visual storytelling, help deal with production limitations, and reduce budget costs. Yet for many directors, producers, editors, and cinematographers, visual effects remain an often misunderstood aspect of media production. In this book, award-winning VFX supervisor and instructor Eran Dinur introduces readers to visual effects from the filmmaker’s perspective, providing a comprehensive guide to conceiving, designing, budgeting, planning, shooting, and reviewing VFX, from pre-production through post-production. The book will help readers: Learn what it takes for editors, cinematographers, directors, producers, gaffers, and other filmmakers to work more effectively with the visual effects team during pre-production, on the set and in post, use visual effects as a narrative aid, reduce production costs, and solve problems on location; Achieve a deeper understanding of 3D, 2D, and 2.5D workflows; the various VFX crafts from matchmove to compositing; essential concepts like photorealism, parallax, roto, and extraction; become familiar with the most common types of VFX, their role in filmmaking, and learn how to plan effectively for the cost and complexity of VFX shots; See visual effects concepts brought to life in practical, highly illustrated examples drawn from the real-world experiences of industry professionals, and discover how to better integrate visual effects into your own projects.


The Art and Science of Digital Compositing

The Art and Science of Digital Compositing
Author: Ron Brinkmann
Publisher: Morgan Kaufmann
Total Pages: 428
Release: 1999-06-02
Genre: Computers
ISBN: 9780121339609

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The digital compositing process is being applied in many diverse fields from Hollywood to corporate projects. Featuring over 30 pages of color, this tutorial/reference.provides a complete overview of the technical and artistic skills necessary to undertake a digital composition project. The CD-ROM contains composition examples, illustrations, and development software.


The VES Handbook of Visual Effects

The VES Handbook of Visual Effects
Author: Susan Zwerman
Publisher: CRC Press
Total Pages: 1229
Release: 2014-07-11
Genre: Art
ISBN: 1136136215

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Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.


Computer Vision for Visual Effects

Computer Vision for Visual Effects
Author: Richard J. Radke
Publisher: Cambridge University Press
Total Pages: 409
Release: 2013
Genre: Business & Economics
ISBN: 0521766877

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This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.


The Art of Visual Effects

The Art of Visual Effects
Author: Pauline Bonnie Rogers
Publisher:
Total Pages: 376
Release: 1999
Genre: Art
ISBN:

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On today's feature films and commercials, visual effects are achieved using a wide array of tools and techniques, often combining camera techniques with computer-rendered images. This book presents a unique approach to the subject through the direct experiences of noted artists from the feature film, television and commercial realm. The book is divided into two parts. Part one explores the historical background, including such tools as double exposure, in-camera mattes, miniature photography, Schufftan-technique, front and rear screen projection, Introvision, color difference mattes, motion control and other building blocks that have brought visual effects to its current status. Part two features a series of in-depth interviews with noted artists covering feature film, television, and commercial projects. The reader will learn how these technicians developed their tools and talents, including education, experimentation and development of their craft. The chapters will explore their approaches to various challenges in the projects they've worked on. Subjects such as blue/green screen, motion control, number encoding, plate photography, as well as miniature and creature design and implementation are only some of the areas that are covered. The artists also discuss how they work with the director of photography, how they document the set, production work, preparation for post production, as well as design and development of various composite elements. In addition to the techniques employed on various projects, the artists discuss specific shots that succeed and others they wish they could do over, and how they would undertake them the second time.


Digital Visual Effects and Compositing

Digital Visual Effects and Compositing
Author: Jon Gress
Publisher: Pearson Education
Total Pages: 553
Release: 2015
Genre: Computers
ISBN: 0321984382

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Annotation Everything you need to know to become a professional VFX whizz in one thorough and comprehensive guide.


Lighting for Animation

Lighting for Animation
Author: Jasmine Katatikarn
Publisher: CRC Press
Total Pages: 642
Release: 2016-12-19
Genre: Computers
ISBN: 1317699939

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Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you’ll find in-depth instruction on: • Creating mood and storytelling through lighting • Using light to create visual shaping • Directing the viewer’s eye with light and color • Gathering and utilizing reference images • Successfully lighting and rendering workflows • Render layers and how they can be used most effectively • Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence • Material properties and their work with lighting • Compositing techniques essential for a lighter • A guide on how to start your career and achieve success as a lighting artist This book is not designed to teach software packages—there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. Key Features Stunning examples from a variety of films serve to inspire and inform your creative choices. Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press. Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.


The Visual Effects Producer

The Visual Effects Producer
Author: Charles Finance
Publisher: CRC Press
Total Pages: 416
Release: 2015-02-11
Genre: Art
ISBN: 1136135499

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First published in 2010. Go behind the scene of the behind the scenes to learn how the business of producing the dazzling visual effects we see in movies and on TV works. With decades of combined VFX production and supervisory experience in Hollywood, the authors share their experience with you, illuminating standard industry practices and tips on:* preproduction planning * scheduling * budgeting* evaluating vendors and the bidding process * effective data management * working on-set, off-set, or overseas * dealing with changes in post-production * legal issues (contracts, insurance, business ethics), and more. Also included are interviews with established, successful Hollywood VFX Producers about their career paths and how they got to where they are now. From pre-production to final delivery, this is your complete guide to visual effects production, providing insight on VFX budgeting and scheduling (with actual forms for your own use) and common production techniques such as motion control, miniatures, and pre-visualization.


Real Time Visual Effects for the Technical Artist

Real Time Visual Effects for the Technical Artist
Author: Chris Roda
Publisher: CRC Press
Total Pages: 504
Release: 2022-04-05
Genre: Computers
ISBN: 1000551571

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Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years of programming experience with advanced understanding in math and physics. As the power of the real-time rendering engine improves, so too do the interfaces for VFX creation. With limited technical understanding, artists can create VFX with the push of a button and tug of a slider. As powerful as the interfaces are, they can only expose a portion of the true potential of the rendering engine. Artists are limited by their understanding of the engine interface. Real Time Visual Effects for the Technical Artist is written for digital artists to explain the core concepts of VFX, common in all engines, to free them from interface bounds. Features: Introduces the reader to the technical aspects of real-time VFX Built upon a career of more than 20 years in the feature film VFX and the real-time video game industries and tested on graduate and undergraduate students Explores all real-time VFX in four categories: in-camera effects, in-material effects, simulations, and particles This book is written to complement undergraduate- or graduate-level courses focused on the fundamentals of modern real-time VFX. Chris Roda is a Technical Art instructor at the Florida Interactive Entertainment Academy (FIEA), a graduate degree program in interactive, real-time application development at the University of Central Florida. Early in his career, Chris was a visual effects artist in the film and television industries where he contributed visual effects for films such as Spider-Man, Titanic, and The Fifth Element. Before coming to FIEA, Chris was a CG Supervisor at Electronic Arts, where he worked on video game titles such as NCAA Football and Madden NFL Football. In addition to teaching, Chris works on generating tools and pipelines for the creation of immersive experiences: the amalgamation of the narrative of films, the interactivity of video games, and the immersion of theme parks.


The Art and Technique of Matchmoving

The Art and Technique of Matchmoving
Author: Erica Hornung
Publisher: Taylor & Francis
Total Pages: 329
Release: 2010
Genre: Art
ISBN: 0240812301

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This authoritative step-by-step guide from one of the best matchmovers in the business allows you to master this technique that has been called the foundation upon which all VFX work stands. Author Erica Hornung imparts her techniques, tips, and wisdom from the trenches that will have you matchmoving like a true professional in no time.