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The Ancient World Transformed

The Ancient World Transformed
Author: Pamela Bradley
Publisher: Cambridge University Press
Total Pages: 473
Release: 2014-08-19
Genre: Education
ISBN: 1107674433

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Cities of Vesuvius

Cities of Vesuvius
Author: Pamela Bradley
Publisher: Cambridge University Press
Total Pages: 257
Release: 2013-05-23
Genre: Juvenile Nonfiction
ISBN: 1107638119

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Cities of Vesuvius: Pompeii and Herculaneum has been written especially for the core topic of the new NSW HSC Ancient History syllabus.


World Studies: the Ancient World

World Studies: the Ancient World
Author: Heidi Hayes Jacobs
Publisher:
Total Pages:
Release: 2007-02-28
Genre: Juvenile Nonfiction
ISBN: 9780131669659

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World Oceans

World Oceans
Author: David E. Newton
Publisher: Bloomsbury Publishing USA
Total Pages: 140
Release: 2021-02-15
Genre: Nature
ISBN:

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World Oceans: A Reference Handbook offers an in-depth discussion of the world's oceans. It discusses the marine life that is dependent on the sea as well as the problems threatening the health of the ocean and its wildlife. World Oceans: A Reference Handbook opens with an overview of the history of human knowledge and understanding of the oceans and cryosphere, along with related scientific, technological, social, political, and other factors. The second chapter presents and discusses about a dozen major problems facing the Earth's oceans today, along with possible solutions. The third chapter provides interested individuals with an opportunity to express their thoughts and ideas on today's ocean issues, and remaining chapters provide additional resources, such as a bibliography, a chronology, and a glossary, to assist the reader in her or his further study of the issue. Where most books for young adults learning about world oceans take a purely expository treatment, this book provides readers with additional information as well as resources, allowing them to learn more and inform further study of the subject.


The Werewolf in the Ancient World

The Werewolf in the Ancient World
Author: Daniel Ogden
Publisher: Oxford University Press
Total Pages: 289
Release: 2021-01-07
Genre: Body, Mind & Spirit
ISBN: 0192596292

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In a moonlit graveyard somewhere in southern Italy, a soldier removes his clothes in readiness to transform himself into a wolf. He depends upon the clothes to recover his human shape, and so he magically turns them to stone, but his secret is revealed when, back in human form, he is seen to carry a wound identical to that recently dealt to a marauding wolf. In Arcadia a man named Damarchus accidentally tastes the flesh of a human sacrifice and is transformed into a wolf for nine years. At Temesa Polites is stoned to death for raping a local girl, only to return to terrorize the people of the city in the form of a demon in a wolfskin. Tales of the werewolf are by now well established as a rich sub-strand of the popular horror genre; less widely known is just how far back in time their provenance lies. These are just some of the werewolf tales that survive from the Graeco-Roman world, and this is the first book in any language to be devoted to their study. It shows how in antiquity werewolves thrived in a story-world shared by witches, ghosts, demons, and soul-flyers, and argues for the primary role of story-telling-as opposed to rites of passage-in the ancient world's general conceptualization of the werewolf. It also seeks to demonstrate how the comparison of equally intriguing medieval tales can be used to fill in gaps in our knowledge of werewolf stories in the ancient world, thereby shedding new light on the origins of the modern phenomenon. All ancient texts bearing upon the subject have been integrated into the discussion in new English translations, so that the book provides not only an accessible overview for a broad readership of all levels of familiarity with ancient languages, but also a comprehensive sourcebook for the ancient werewolf for the purposes of research and study.


End-Game

End-Game
Author: Lorenzo DiTommaso
Publisher: Walter de Gruyter GmbH & Co KG
Total Pages: 331
Release: 2024-09-02
Genre: Games & Activities
ISBN: 3110752867

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Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.