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Tetris Puzzle Book

Tetris Puzzle Book
Author: Gareth Moore
Publisher:
Total Pages: 144
Release: 2019-05-02
Genre:
ISBN: 9781787392366

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Tetris Puzzles

Tetris Puzzles
Author: Gareth Moore
Publisher: Portable Press
Total Pages: 0
Release: 2019-11-12
Genre: Games & Activities
ISBN: 9781645170518

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Revisit your love for the iconic video game Tetris with 100 challenging visual puzzles. Since its creation in the 1980s, the now-iconic video game Tetris has sold more than 100 million copies around the world. In Tetris Puzzles, the seven Tetrimino shapes form the basis of each puzzle. You’ll fit them into grids, add them to larger shapes, and reassemble them from fragments. The puzzles—all of which were specially created for this book—increase in difficulty as you progress, providing you with a fun and challenging brain workout.


Tetris

Tetris
Author: Box Brown
Publisher: Macmillan
Total Pages: 258
Release: 2016-10-11
Genre: Comics & Graphic Novels
ISBN: 162672315X

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Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.


The Tetris Effect

The Tetris Effect
Author: Dan Ackerman
Publisher: PublicAffairs
Total Pages: 273
Release: 2016-09-06
Genre: Games & Activities
ISBN: 161039612X

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The definitive story of a game so great, even the Cold War couldn't stop it Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made. In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game's growing global profits. The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who's ever played the game-which is to say everyone.


Beast Academy Puzzles 2

Beast Academy Puzzles 2
Author: Chris Page
Publisher:
Total Pages:
Release: 2020-01-31
Genre:
ISBN: 9781934124499

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Beast Academy Puzzles 2 contains over 400 puzzles in 12 different styles. Every puzzle style is part of the broader Beast Academy level 2 math curriculum. Whether used on their own or as part of the complete Beast Academy curriculum, these puzzles will delight and entertain puzzle solvers of all ages.The puzzles in this book are accessible to anyone with a solid understanding of numbers and good mental addition and subtraction skills as taught in the Beast Academy level 2 series. The difficulty ranges from straightforward puzzles meant to give a feel for how each puzzle works to diabolical stumpers written by world puzzle champion Palmer Mebane.


Theory of Fun for Game Design

Theory of Fun for Game Design
Author: Raph Koster
Publisher: "O'Reilly Media, Inc."
Total Pages: 259
Release: 2005
Genre: Computers
ISBN: 1932111972

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.


The Big, Big, Big Book of Brainteasers

The Big, Big, Big Book of Brainteasers
Author: The Grabarchuk Family
Publisher: Puzzlewright
Total Pages: 0
Release: 2011
Genre: Games
ISBN: 9781402777288

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Offers visual puzzles of various types, shapes, and sizes, all in colour. This title offers solvers: cube puzzles, construction problems, puzzles with patterns, mazes, paper clip teasers, and more.


Kotlin Programming By Example

Kotlin Programming By Example
Author: Iyanu Adelekan
Publisher: Packt Publishing Ltd
Total Pages: 490
Release: 2018-03-28
Genre: Computers
ISBN: 1788479785

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Enhance your Kotlin programming skills by building 3 real-world applications Key Features Build three full-fledged, engaging applications from scratch and learn to deploy them Enhance your app development and programming activities with Kotlin’s powerful and intuitive tools and utilities. Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications Book Description Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin. What you will learn Learn the building blocks of the Kotlin programming language Develop powerful RESTful microservices for Android applications Create reactive Android applications efficiently Implement an MVC architecture pattern and dependency management using Kotlin Centralize, transform, and stash data with Logstash Secure applications using Spring Security Deploy Kotlin microservices to AWS and Android applications to the Play Store Who this book is for This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory.


Double Trouble Puzzles

Double Trouble Puzzles
Author: Kumar
Publisher: Independently Published
Total Pages: 0
Release: 2024-03-22
Genre: Games & Activities
ISBN:

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DOUBLE TROUBLE PUZZLES: WORD TETRIS AND WORD SQUARES IMPROVE SPATIAL COGNITION SKILLS Why This Book: Spatial skills help students visualize problems that are new to them, visualize dynamic scientific processes and interpret them. These puzzzles will help boost your spatial reasoning skills. These are Word Tetris Puzzles, Mix of crossword puzzle and tetris puzzle. In Tetris you place shapes together. Arrange letters and make valid English words Tetris is coined by Pajitnov. It derives from the Greek prefix tetra-, meaning "four," It is a reference to the fact that each block consists of an arrangement of four adjacent cubes. With puzzle grid, crossword clues and the blocks to figure out the words. Learn new vocabulary words in Tetris Game using words WORD SQUARES: Word Squares are a puzzle in which 4 words are placed across and down, and work in both directions. Benefits: Boosts logical thinking. Improves memory. Improves quick-thinking skills. It improves short-term memory and problem-solving skills. Good for brain health. It will reduce stress and negativity. It will also help you develop a healthy positive mindset. Researchers have found that puzzles are mentally stimulating and Prevent Alzheimer's Disease and helps with Maintaining a healthy brain. Improves memory power. Gain logic skills. Learn patience. Stay motivated and mentally fit. All our puzzles and solutions are in large print. Large print makes it easier for our readers to read, understand, process information and find Solutions. Ink and Paper Type: Black & white interior with white paper Bleed Settings: Bleed (PDF only) Paperback cover finish: Matte Trim Size: 8.5 x 11 in Page Count: 95


The Two-Step

The Two-Step
Author: Eileen McCann
Publisher: Grove Press
Total Pages: 160
Release: 1994
Genre: Family & Relationships
ISBN: 9780802130327

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Equating the struggle to achieve intimacy with the choreography of a simple dance, the author demonstrates how easy it can be to sidestep conflicts of power and distance and transform them into a meaningful closeness