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Technology, Place, and Architecture

Technology, Place, and Architecture
Author: Kenneth Frampton
Publisher: Rizzoli International Publications
Total Pages: 296
Release: 1998
Genre: Architecture
ISBN:

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"In 1992, to celebrate the inauguration of the Supreme Court building, the [Yad Hanadiv] Foundation sponsored a symposium on the architecture of the public building. Prominent architects ... came to Jerusalem that year and for subsequent biennial meetings ... This book, ... documents these discussions."--p.7.


Technology and Place

Technology and Place
Author: Steven A. Moore
Publisher: University of Texas Press
Total Pages: 292
Release: 2011-01-20
Genre: Technology & Engineering
ISBN: 0292788584

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Developing "sustainable" architectural and agricultural technologies was the intent behind Blueprint Farm, an experimental agricultural project designed to benefit farm workers displaced by the industrialization of agriculture in the Rio Grande Valley of Texas. Yet, despite its promise, the very institutions that created Blueprint Farm terminated the project after just four years (1987-1991). In this book, Steven Moore demonstrates how the various stakeholders' competing definitions of "sustainability," "technology," and "place" ultimately doomed Blueprint Farm. He reconstructs the conflicting interests and goals of the founders, including Jim Hightower and the Texas Department of Agriculture, Laredo Junior College, and the Center for Maximum Potential Building Systems, and shows how, ironically, they unwittingly suppressed the self-determination of the very farm workers the project sought to benefit. From the instructive failure of Blueprint Farm, Moore extracts eight principles for a regenerative architecture, which he calls his "nonmodern manifesto."


Architecture and Interaction

Architecture and Interaction
Author: Nicholas S. Dalton
Publisher: Springer
Total Pages: 345
Release: 2016-06-09
Genre: Computers
ISBN: 3319300288

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Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments that meet the dynamic challenges of future habitation. Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies. Architecture and Interaction is aimed at researchers and practitioners in the field of computing who want to gain a greater insight into the challenges of creating technologies in the built environment and those from the architectural and urban design disciplines who wish to incorporate digital information technologies in future buildings.


Cloud Computing

Cloud Computing
Author: Thomas Erl
Publisher: Pearson Education
Total Pages: 533
Release: 2013
Genre: Business & Economics
ISBN: 0133387526

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This book describes cloud computing as a service that is "highly scalable" and operates in "a resilient environment". The authors emphasize architectural layers and models - but also business and security factors.


Digital Ground

Digital Ground
Author: Malcolm McCullough
Publisher: MIT Press (MA)
Total Pages: 272
Release: 2005
Genre: Architecture
ISBN: 9780262633277

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A theory of place for interaction design.


Technology, Place & Architecture

Technology, Place & Architecture
Author: Kenneth Frampton
Publisher:
Total Pages: 288
Release: 1998
Genre: Architecture and technology
ISBN:

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Data, Architecture and the Experience of Place

Data, Architecture and the Experience of Place
Author: Anastasia Karandinou
Publisher: Routledge
Total Pages: 386
Release: 2018-11-12
Genre: Architecture
ISBN: 1351139304

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The notion of data is increasingly encountered in spatial, creative and cultural studies. Big data and artificial intelligence are significantly influencing a number of disciplines. Processes, methods and vocabularies from sciences, architecture, arts are borrowed, discussed and tweaked, and new cross-disciplinary fields emerge. More and more, artists and designers are drawing on hard data to interpret the world and to create meaningful, sensuous environments. Architects are using neurophysiological data to improve their understanding of people’s experiences in built spaces. Different disciplines collaborate with scientists to visualise data in different and creative ways, revealing new connections, interpretations and readings. This often demonstrates a genuine desire to comprehend human behaviour and experience and to – possibly – inform design processes accordingly. At the same time, this opens up questions as to why this desire and curiosity is emerging now, how it relates to recent technological advances and how it converses with the cultural, philosophical and methodological context of the disciplines with which it engages. Questions are also raised as to how the use of data and data-informed methods may serve, support, promote and/or challenge political agendas. Data, Architecture and the Experience of Place provides an overview of new approaches on this significant subject and is ideal for students and researchers in digital architecture, architectural theory, design, digital media, sensory studies and related fields.


Local Architecture

Local Architecture
Author: Brian Mackay-Lyons
Publisher: Chronicle Books
Total Pages: 225
Release: 2014-12-16
Genre: Architecture
ISBN: 1616894040

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In architecture, as in food, local is an idea whose time has come. Of course, the idea of an architecture that responds to site; draws on local building traditions, materials, and crafts; and strives to create a sense of community is not recent. Yet, the way it has evolved in the past few years in the hands of some of the world's most accomplished architects is indeed defining a new movement. From the rammed-earth houses of Rick Joy and Pacific Northwest timber houses of Tom Kundig, to the community-built structures of Rural Studio and Francis Kéré, designers everywhere are championing an architecture that exists from, in, and for a specific place. The stunning projects, presented here in the first book to examine this global shift, were featured at the thirteenth and final Ghost conference held in 2011, organized by Nova Scotia architect, educator, and local practitioner Brian MacKay-Lyons. The result is the most complete collection of contemporary regionalist architecture available, with essays by early proponents of the movement, including Kenneth Frampton, Juhani Pallasmaa, and Pritzker Prize–winning architect Glenn Murcutt.


The Architecture of Information

The Architecture of Information
Author: Martyn Dade-Robertson
Publisher: Routledge
Total Pages: 241
Release: 2011-06-02
Genre: Architecture
ISBN: 1136807942

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This book looks at relationships between the organization of physical objects in space and the organization of ideas. Historical, philosophical, psychological and architectural knowledge are united to develop an understanding of the relationship between information and its representation. Despite its potential to break the mould, digital information has relied on metaphors from a pre-digital era. In particular, architectural ideas have pervaded discussions of digital information, from the urbanization of cyberspace in science fiction, through to the adoption of spatial visualizations in the design of graphical user interfaces. This book tackles: the historical importance of physical places to the organization and expression of knowledge the limitations of using the physical organization of objects as the basis for systems of categorization and taxonomy the emergence of digital technologies and the twentieth century new conceptual understandings of knowledge and its organization the concept of disconnecting storage of information objects from their presentation and retrieval ideas surrounding ‘semantic space’ the realities of the types of user interface which now dominate modern computing.