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Tactile Perception, Haptic Exploration, and Map Rendering for Robots that Operate Within Granular Materials

Tactile Perception, Haptic Exploration, and Map Rendering for Robots that Operate Within Granular Materials
Author: Jia Shengxin
Publisher:
Total Pages: 120
Release: 2022
Genre:
ISBN:

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Robots are expected to operate autonomously in unstructured, real-world environments. For effective physical interaction with the world, robots must build and refine their understanding of the environment through sensory feedback. However, tactile feedback has been used primarily in open-air environments and not within granular materials. When robots operate within opaque granular materials, tactile and proprioceptive feedback can be more informative than visual feedback. Our long-term objective is to leverage tactile sensors to develop efficient algorithms that enable robots to infer environmental conditions and to plan exploratory movements that reduce uncertainty in their models of the world. Motivated by the need to keep humans out of harm's way in search and rescue or other field environments, we address the challenge of using tactile feedback to locate objects buried in granular materials. In study \#1, we designed a tactile perception pipeline for sensorized robot fingertips that directly interact with granular materials in teleoperated systems. We proposed an architecture called the Sparse-Fusion Recurrent Neural Network (SF-RNN) to detect contact with an object buried within granular materials. We leveraged multimodal tactile sensor data in order to classify contact states within five different granular materials. We also constructed a belief map that combines probabilistic contact state estimates and fingertip location. In study \#2, we developed a framework for tactile perception, mapping, and haptic exploration for the autonomous localization of objects buried in granular materials. The haptic exploration task was performed within densely packed sand mixtures using sensor models that account for granular material characteristics and aid in the interpretation of interaction forces between the robot and its environment. The haptic exploration strategy was designed to efficiently locate and refine the outline of a buried object while simultaneously minimizing potentially damaging physical interactions with the object. Continuous occupancy maps were generated that fused local, sparse tactile information into global maps. In summary, we developed tactile-based frameworks for perception, planning, and mapping for the challenging task of localizing objects buried within granular materials. Our work can serve as a foundation for more complex, autonomous robotic behaviors such as the excavation and bimanual retrieval of fragile, buried objects.


Robotic Tactile Perception and Understanding

Robotic Tactile Perception and Understanding
Author: Huaping Liu
Publisher: Springer
Total Pages: 220
Release: 2018-03-20
Genre: Computers
ISBN: 9811061718

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This book introduces the challenges of robotic tactile perception and task understanding, and describes an advanced approach based on machine learning and sparse coding techniques. Further, a set of structured sparse coding models is developed to address the issues of dynamic tactile sensing. The book then proves that the proposed framework is effective in solving the problems of multi-finger tactile object recognition, multi-label tactile adjective recognition and multi-category material analysis, which are all challenging practical problems in the fields of robotics and automation. The proposed sparse coding model can be used to tackle the challenging visual-tactile fusion recognition problem, and the book develops a series of efficient optimization algorithms to implement the model. It is suitable as a reference book for graduate students with a basic knowledge of machine learning as well as professional researchers interested in robotic tactile perception and understanding, and machine learning.


Visuo-tactile Perception for Dexterous Robotic Manipulation

Visuo-tactile Perception for Dexterous Robotic Manipulation
Author: Maria Bauza Villalonga
Publisher:
Total Pages: 0
Release: 2022
Genre:
ISBN:

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In this thesis, we develop visuo-tactile perception to enable general and precise robotic manipulation. In particular, we want to study how to effectively process visual and tactile information to allow robots to expand their capabilities while remaining accurate and reliable. We begin our work by focusing on developing tools for tactile perception. For the task of grasping, we use tactile observations to assess and improve grasp stability. Tactile information also allows extracting geometric information from contacts which is a task-independent feature. By learning to map tactile observations to contact shapes, we show robots can reconstruct accurate 3D models of objects, which can later be used for pose estimation. We build on the idea of using geometric information from contacts by developing tools that accurately render contact geometry in simulation. This enables us to develop a probabilistic approach to pose estimation for novel objects based on matching real visuo-tactile observations to a set of simulated ones. As a result, our method does not rely on real data and yields accurate pose distributions. Finally, we demonstrate how this approach to perception enables precise manipulations. In particular, we consider the task of precise pick-and-place of novel objects. Combining perception with task-aware planning, we build a robotic system that identifies in simulation which object grasps will facilitate grasping, planning, and perception; and selects the best one during execution. Our approach adapts to new objects by learning object-dependent models purely in simulation, allowing a robot to manipulate new objects successfully and perform highly accurate placements.


Active Perception

Active Perception
Author: Yiannis Aloimonos
Publisher: Psychology Press
Total Pages: 392
Release: 2013-05-13
Genre: Psychology
ISBN: 1134776098

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This book defines the emerging field of Active Perception which calls for studying perception coupled with action. It is devoted to technical problems related to the design and analysis of intelligent systems possessing perception such as the existing biological organisms and the "seeing" machines of the future. Since the appearance of the first technical results on active vision, researchers began to realize that perception -- and intelligence in general -- is not transcendental and disembodied. It is becoming clear that in the effort to build intelligent visual systems, consideration must be given to the fact that perception is intimately related to the physiology of the perceiver and the tasks that it performs. This viewpoint -- known as Purposive, Qualitative, or Animate Vision -- is the natural evolution of the principles of Active Vision. The seven chapters in this volume present various aspects of active perception, ranging from general principles and methodological matters to technical issues related to navigation, manipulation, recognition, learning, planning, reasoning, and topics related to the neurophysiology of intelligent systems.


Haptics: Perception, Devices, Mobility, and Communication

Haptics: Perception, Devices, Mobility, and Communication
Author: Poika Isokoski
Publisher: Springer
Total Pages: 0
Release: 2012-06-27
Genre: Computers
ISBN: 9783642314001

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This book and its companion volume, LNCS 7282 and 7283, constitute the refereed proceedings of the 8th International Conference, EuroHaptics 2012, held in Tampere, Finland, in June 2012. The 99 papers (56 full papers, 32 short papers, and 11 demo papers) presented were carefully reviewed and selected from 153 submissions. Part I contains the full papers whereas Part II contains the short papers and the demo papers.


Haptic Rendering

Haptic Rendering
Author: Ming C. Lin
Publisher: CRC Press
Total Pages: 623
Release: 2008-07-25
Genre: Computers
ISBN: 1439865140

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For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering algorithms


Robot Operating System (ROS)

Robot Operating System (ROS)
Author: Anis Koubaa
Publisher: Springer
Total Pages: 720
Release: 2016-02-09
Genre: Technology & Engineering
ISBN: 3319260545

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The objective of this book is to provide the reader with a comprehensive coverage on the Robot Operating Systems (ROS) and latest related systems, which is currently considered as the main development framework for robotics applications. The book includes twenty-seven chapters organized into eight parts. Part 1 presents the basics and foundations of ROS. In Part 2, four chapters deal with navigation, motion and planning. Part 3 provides four examples of service and experimental robots. Part 4 deals with real-world deployment of applications. Part 5 presents signal-processing tools for perception and sensing. Part 6 provides software engineering methodologies to design complex software with ROS. Simulations frameworks are presented in Part 7. Finally, Part 8 presents advanced tools and frameworks for ROS including multi-master extension, network introspection, controllers and cognitive systems. This book will be a valuable companion for ROS users and developers to learn more ROS capabilities and features.


Sonic Interaction Design

Sonic Interaction Design
Author: Karmen Franinovic
Publisher: MIT Press
Total Pages: 391
Release: 2013-03-22
Genre: Computers
ISBN: 0262018683

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An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson


Neural Networks in Robotics

Neural Networks in Robotics
Author: George Bekey
Publisher: Springer Science & Business Media
Total Pages: 582
Release: 1992-11-30
Genre: Technology & Engineering
ISBN: 9780792392682

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Neural Networks in Robotics is the first book to present an integrated view of both the application of artificial neural networks to robot control and the neuromuscular models from which robots were created. The behavior of biological systems provides both the inspiration and the challenge for robotics. The goal is to build robots which can emulate the ability of living organisms to integrate perceptual inputs smoothly with motor responses, even in the presence of novel stimuli and changes in the environment. The ability of living systems to learn and to adapt provides the standard against which robotic systems are judged. In order to emulate these abilities, a number of investigators have attempted to create robot controllers which are modelled on known processes in the brain and musculo-skeletal system. Several of these models are described in this book. On the other hand, connectionist (artificial neural network) formulations are attractive for the computation of inverse kinematics and dynamics of robots, because they can be trained for this purpose without explicit programming. Some of the computational advantages and problems of this approach are also presented. For any serious student of robotics, Neural Networks in Robotics provides an indispensable reference to the work of major researchers in the field. Similarly, since robotics is an outstanding application area for artificial neural networks, Neural Networks in Robotics is equally important to workers in connectionism and to students for sensormonitor control in living systems.


Human Hand Function

Human Hand Function
Author: Lynette A. Jones
Publisher: Oxford University Press
Total Pages: 279
Release: 2006-04-20
Genre: Medical
ISBN: 0195173155

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Surveying normal hand function in health individuals, this book presents a conceptual framework for analysing what is known about it. It organises human-hand research on a continuum that ranges from activities that are sensory to those with a strong motor component. It is useful for researchers in neuroscience, cognitive science, and gerontology.