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Don't Make Me Think

Don't Make Me Think
Author: Steve Krug
Publisher: Pearson Education
Total Pages: 325
Release: 2009-08-05
Genre: Computers
ISBN: 0321648781

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Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards


Don't Make Me Think!

Don't Make Me Think!
Author: Steve Krug
Publisher: New Riders Publishing
Total Pages: 220
Release: 2006
Genre: Computers
ISBN:

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This book is loaded with insightful and practical advice on web design.


Don't Make Me Think!

Don't Make Me Think!
Author: Steve Krug
Publisher: Pearson Education India
Total Pages: 218
Release: 2000
Genre: Web site development
ISBN: 9788131734803

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Don't Make Me Think, Revisited

Don't Make Me Think, Revisited
Author: Steve Krug
Publisher: Pearson Education
Total Pages: 214
Release: 2014
Genre: Computers
ISBN: 0321965515

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Since Don't Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug's guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it's one of the best-loved and most recommended books on the subject. Now Steve returns with fresh perspective to reexamine the principles that made Don't Make Me Think a classic-with updated examples and a new chapter on mobile usability. And it's still short, profusely illustrated...and best of all-fun to read. If you've read it before, you'll rediscover what made Don't Make Me Think so essential to Web designers and developers around the world. If you've never read it, you'll see why so many people have said it should be required reading for anyone working on Web sites. "After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book." -Jeffrey Zeldman, author of Designing with Web Standards


Rocket Surgery Made Easy

Rocket Surgery Made Easy
Author: Steve Krug
Publisher: New Riders
Total Pages: 169
Release: 2009-12-08
Genre: Computers
ISBN: 0321702840

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It's been known for years that usability testing can dramatically improve products. But with a typical price tag of $5,000 to $10,000 for a usability consultant to conduct each round of tests, it rarely happens. In this how-to companion to Don't Make Me Think: A Common Sense Approach to Web Usability, Steve Krug spells out a streamlined approach to usability testing that anyone can easily apply to their own Web site, application, or other product. (As he said in Don't Make Me Think, "It's not rocket surgery".) Using practical advice, plenty of illustrations, and his trademark humor, Steve explains how to: Test any design, from a sketch on a napkin to a fully-functioning Web site or application Keep your focus on finding the most important problems (because no one has the time or resources to fix them all) Fix the problems that you find, using his "The least you can do" approach By paring the process of testing and fixing products down to its essentials ("A morning a month, that's all we ask"), Rocket Surgery makes it realistic for teams to test early and often, catching problems while it's still easy to fix them. Rocket Surgery Made Easy adds demonstration videos to the proven mix of clear writing, before-and-after examples, witty illustrations, and practical advice that made Don't Make Me Think so popular.


100 Things Every Designer Needs to Know About People

100 Things Every Designer Needs to Know About People
Author: Susan Weinschenk
Publisher: Pearson Education
Total Pages: 438
Release: 2011-04-14
Genre: Computers
ISBN: 0132658607

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We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you’ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone’s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.


Prioritizing Web Usability

Prioritizing Web Usability
Author: Jakob Nielsen
Publisher: Pearson Education
Total Pages: 668
Release: 2006-04-20
Genre: Computers
ISBN: 0132798158

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In 2000, Jakob Nielsen, the world’s leading expert on Web usability, published a book that changed how people think about the Web— Designing Web Usability (New Riders). Many applauded. A few jeered. But everyone listened. The best-selling usability guru is back and has revisited his classic guide, joined forces with Web usability consultant Hoa Loranger, and created an updated companion book that covers the essential changes to the Web and usability today. Prioritizing Web Usability is the guide for anyone who wants to take their Web site(s) to next level and make usability a priority! Through the authors’ wisdom, experience, and hundreds of real-world user tests and contemporary Web site critiques, you’ll learn about site design, user experience and usability testing, navigation and search capabilities, old guidelines and prioritizing usability issues, page design and layout, content design, and more!


100 Things Every Designer Needs to Know About People

100 Things Every Designer Needs to Know About People
Author: Susan Weinschenk
Publisher: New Riders
Total Pages: 352
Release: 2020-06-01
Genre: Art
ISBN: 0136746888

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WE DESIGN TO ELICIT RESPONSES from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With this book you’ll design more intuitive and engaging apps, software, websites and products that match the way people think, decide and behave. INCREASE THE EFFECTIVENESS OF YOUR PRODUCTS. Apply psychology and behavioral science to your designs. Here are some of the questions this book will answer: • What grabs and holds attention. • What makes memories stick? • What is more important, peripheral or central vision? • Can you predict the types of errors people will make? • What is the limit to someone’s social circle? • What line length for text is best? • Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.


Summary of Steve Krug's Don't Make Me Think, Revisited

Summary of Steve Krug's Don't Make Me Think, Revisited
Author: Milkyway Media
Publisher: Milkyway Media
Total Pages: 5
Release: 2022-04-28
Genre: Computers
ISBN:

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Please note: This is a companion version & not the original book. Book Preview: #1 The landscape has changed in three ways: technology got its hands on some steroids, we use tiny computers that we carry around with us all the time, and they’re phones, too. #2 The Web itself has improved over the years. In 2000, not many people understood the importance of usability. Now, thanks in large part to Steve Jobs, almost everyone understands that it’s important, even if they’re still not entirely sure what it is.


Summary of Steve Krug's Don't Make Me Think, Revisited

Summary of Steve Krug's Don't Make Me Think, Revisited
Author: Everest Media,
Publisher: Everest Media LLC
Total Pages: 5
Release: 2022-03-20T22:59:00Z
Genre: Computers
ISBN: 1669355829

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Please note: This is a companion version & not the original book. Sample Book Insights: #1 The landscape has changed in three ways: technology got its hands on some steroids, we use tiny computers that we carry around with us all the time, and they’re phones, too. #2 The Web itself has improved over the years. In 2000, not many people understood the importance of usability. Now, thanks in large part to Steve Jobs, almost everyone understands that it’s important, even if they’re still not entirely sure what it is.