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Studying the Novice Programmer

Studying the Novice Programmer
Author: E. Soloway
Publisher: Psychology Press
Total Pages: 504
Release: 2013-12-02
Genre: Psychology
ISBN: 1317786203

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Parallel to the growth of computer usage in society is the growth of programming instruction in schools. This informative volume unites a wide range of perspectives on the study of novice programmers that will not only inform readers of empirical findings, but will also provide insights into how novices reason and solve problems within complex domains. The large variety of methodologies found in these studies helps to improve programming instruction and makes this an invaluable reference for researchers planning studies of their own. Topics discussed include historical perspectives, transfer, learning, bugs, and programming environments.


The Cambridge Handbook of Computing Education Research

The Cambridge Handbook of Computing Education Research
Author: Sally A. Fincher
Publisher:
Total Pages: 924
Release: 2019-02-13
Genre: Computers
ISBN: 1108756212

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This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.


Python and Algorithmic Thinking for the Complete Beginner

Python and Algorithmic Thinking for the Complete Beginner
Author: Aristides Bouras
Publisher: Packt Publishing Ltd
Total Pages: 908
Release: 2024-06-14
Genre: Computers
ISBN: 1836209266

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Unlock the power of Python with this comprehensive guide, “Python and Algorithmic Thinking for the Complete Beginner.” It covers everything from computer basics to advanced decision and loop control structures. Key Features Comprehensive coverage from basic computer operations to advanced programming concepts Step-by-step progression of each topic, along with tips and tricks to enhance coding efficiency In-depth exploration of Python and algorithmic thinking with exercises and practical examples Book DescriptionThis course is meticulously designed to take beginners on a journey through the fascinating world of Python programming and algorithmic thinking. The initial chapters lay a strong foundation, starting with the basics of how computers operate, moving into Python programming, and familiarizing learners with integrated development environments like IDLE and Visual Studio Code. Further, the course delves into essential programming constructs such as variables, constants, input/output handling, and operators. You'll gain practical experience with trace tables, sequence control structures, and decision control structures through comprehensive exercises and examples. The curriculum emphasizes hands-on learning with chapters dedicated to manipulating numbers, strings, and understanding complex mathematical expressions. By mastering these concepts, you'll be well-prepared to tackle more advanced topics. The final chapters introduce you to object-oriented programming and file manipulation, rounding out your skill set. Throughout the course, practical tips and tricks are provided to enhance your coding efficiency and problem-solving skills. By the end of this course, you will have a robust understanding of Python programming and the ability to apply algorithmic thinking to solve real-world problems.What you will learn Understand how computers work and the basics of Python programming Install and use integrated development environments (IDEs) Develop skills in decision and loop control structures Manipulate data using lists, dictionaries, and strings Apply algorithmic thinking to solve complex problems Gain proficiency in object-oriented programming & file manipulation Who this book is for This course is ideal for absolute beginners with no prior programming experience. Basic computer literacy is required, but no specific knowledge of programming or algorithms is necessary. It is also suitable for individuals looking to refresh their Python skills and enhance their understanding of algorithmic thinking. High school and college students interested in programming, professionals seeking to upskill, and hobbyists eager to learn a new programming language will all find value in this course.


C++ and Algorithmic Thinking for the Complete Beginner

C++ and Algorithmic Thinking for the Complete Beginner
Author: Aristides S. Bouras
Publisher: Createspace Independent Pub
Total Pages: 824
Release: 2015-03-03
Genre: Computers
ISBN: 9781508577553

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This book is for anyone who wants to learn computer programming and knows absolutely nothing about it. Of course, if you are wondering whether this book is going to teach you how to create amazing applets or incredible desktop or mobile applications, the answer is "no"—that is a job for other books. So many books out there can teach you those skills in C++, Java, or C#. Many of them even claim that they can teach you in 24 hours! Don't laugh! They probably can do that, but all of them take one thing for granted—that the reader knows some basics about computer programming. None of those books, unfortunately, bothers to teach you the first thing that a novice programmer needs to learn, which is "Algorithmic Thinking."Algorithmic Thinking involves more than just learning code. It is a problem solving process that involves learning how to code. With over 800 pages, and containing more than 300 solved and 400 unsolved exercises, over 450 true/false, 150 multiple choice, and 180 review questions (the solutions and the answers to which can be found on the Internet), this book is ideal for students, teachers, professors, novices or average programmers, or for anyone who wants to start learning or teaching computer programming using the proper conventions and techniques.


Confessions of A Coding Monkey

Confessions of A Coding Monkey
Author: Michael A. Wirth
Publisher:
Total Pages: 0
Release: 2009-07-28
Genre: Computer programming
ISBN: 9780757541360

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Python and Algorithmic Thinking for the Complete Beginner

Python and Algorithmic Thinking for the Complete Beginner
Author: Aristides Bouras
Publisher: CreateSpace
Total Pages: 734
Release: 2015-08-23
Genre:
ISBN: 9781514802168

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This book is for anyone who wants to learn computer programming and knows absolutely nothing about it. Of course, if you are wondering whether this book is going to teach you how to create amazing applets or incredible desktop or mobile applications, the answer is "no"-that is a job for other books. So many books out there can teach you those skills in Python, C#, or Java. Many of them even claim that they can teach you in 24 hours! Don't laugh! They probably can do that, but all of them take one thing for granted-that the reader knows some basics about computer programming. None of those books, unfortunately, bothers to teach you the first thing that a novice programmer needs to learn, which is "Algorithmic Thinking." Algorithmic Thinking involves more than just learning code. It is a problem solving process that involves learning how to code. With over 700 pages, and containing more than 300 solved and 400 unsolved exercises, over 450 true/false, 150 multiple choice, and 180 review questions (the solutions and the answers to which can be found on the Internet), this book is ideal for students, teachers, professors, novices or average programmers, or for anyone who wants to start learning or teaching computer programming using the proper conventions and techniques.


Computer Programming for Absolute Beginners

Computer Programming for Absolute Beginners
Author: Joakim Wassberg
Publisher: Packt Publishing Ltd
Total Pages: 430
Release: 2020-07-31
Genre: Computers
ISBN: 1839212535

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Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.


Computer Science Education Research

Computer Science Education Research
Author: Sally Fincher
Publisher: CRC Press
Total Pages: 239
Release: 2014-04-21
Genre: Business & Economics
ISBN: 1482287323

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This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.


C++ and Algorithmic Thinking for the Complete Beginner (2nd Edition)

C++ and Algorithmic Thinking for the Complete Beginner (2nd Edition)
Author: Aristides S Bouras
Publisher:
Total Pages: 756
Release: 2021-03-20
Genre:
ISBN:

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Thoroughly revised for the latest version of C++, this book explains basic concepts in a clear and explicit way that takes very seriously one thing for granted-that the reader knows nothing about computer programming. Addressed to anyone who has no prior programming knowledge or experience, but a desire to learn programming with C++, it teaches the first thing that every novice programmer needs to learn, which is Algorithmic Thinking. Algorithmic Thinking involves more than just learning code. It is a problem-solving process that involves learning how to code. This edition contains all the popular features of the previous edition and adds a significant number of exercises, as well as extensive revisions and updates. Apart from C++'s arrays, it now also covers unordered maps, while a brand new section provides an effective introduction to the next field that a programmer needs to work with, which is Object Oriented Programming (OOP). This book has a class course structure with questions and exercises at the end of each chapter so you can test what you have learned right away and improve your comprehension. With 250 solved and 450 unsolved exercises, 475 true/false, about 150 multiple choice, and 200 review questions and crosswords (the solutions and the answers to which can be found on the Internet), this book is ideal for novices or average programmers, for self-study high school students first-year college or university students teachers professors anyone who wants to start learning or teaching computer programming using the proper conventions and techniques


Artificial Intelligence in Education

Artificial Intelligence in Education
Author: H. Chad Lane
Publisher: Springer
Total Pages: 990
Release: 2013-06-22
Genre: Computers
ISBN: 3642391125

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This book constitutes the refereed proceedings of the 16th International Conference on Artificial Intelligence in Education, AIED 2013, held in Memphis, TN, USA in July 2013. The 55 revised full papers presented together with 73 poster presentations were carefully reviewed and selected from a total of 168 submissions. The papers are arranged in sessions on student modeling and personalization, open-learner modeling, affective computing and engagement, educational data mining, learning together (collaborative learning and social computing), natural language processing, pedagogical agents, metacognition and self-regulated learning, feedback and scaffolding, designed learning activities, educational games and narrative, and outreach and scaling up.