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Stochastic Multiplayer Games

Stochastic Multiplayer Games
Author: Michael Ummels
Publisher: Amsterdam University Press
Total Pages: 174
Release: 2010-12
Genre: Computers
ISBN: 9085550408

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Stochastic games provide a versatile model for reactive systems that are affected by random events. This dissertation advances the algorithmic theory of stochastic games to incorporate multiple players, whose objectives are not necessarily conflicting. The basis of this work is a comprehensive complexity-theoretic analysis of the standard game-theoretic solution concepts in the context of stochastic games over a finite state space. One main result is that the constrained existence of a Nash equilibrium becomes undecidable in this setting. This impossibility result is accompanied by several positive results, including efficient algorithms for natural special cases.


Stochastic Games and Applications

Stochastic Games and Applications
Author: Abraham Neyman
Publisher: Springer Science & Business Media
Total Pages: 466
Release: 2012-12-06
Genre: Mathematics
ISBN: 9401001898

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This volume is based on lectures given at the NATO Advanced Study Institute on "Stochastic Games and Applications," which took place at Stony Brook, NY, USA, July 1999. It gives the editors great pleasure to present it on the occasion of L.S. Shapley's eightieth birthday, and on the fiftieth "birthday" of his seminal paper "Stochastic Games," with which this volume opens. We wish to thank NATO for the grant that made the Institute and this volume possible, and the Center for Game Theory in Economics of the State University of New York at Stony Brook for hosting this event. We also wish to thank the Hebrew University of Jerusalem, Israel, for providing continuing financial support, without which this project would never have been completed. In particular, we are grateful to our editorial assistant Mike Borns, whose work has been indispensable. We also would like to acknowledge the support of the Ecole Poly tech nique, Paris, and the Israel Science Foundation. March 2003 Abraham Neyman and Sylvain Sorin ix STOCHASTIC GAMES L.S. SHAPLEY University of California at Los Angeles Los Angeles, USA 1. Introduction In a stochastic game the play proceeds by steps from position to position, according to transition probabilities controlled jointly by the two players.


Stochastic Games and Related Concepts

Stochastic Games and Related Concepts
Author: T. Parthasarathy
Publisher: Springer Nature
Total Pages: 127
Release: 2020-12-08
Genre: Mathematics
ISBN: 9811565775

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This book discusses stochastic game theory and related concepts. Topics focused upon in the book include matrix games, finite, infinite, and undiscounted stochastic games, n-player cooperative games, minimax theorem, and more. In addition to important definitions and theorems, the book provides readers with a range of problem-solving techniques and exercises. This book is of value to graduate students and readers of probability and statistics alike.


Discrete Gambling and Stochastic Games

Discrete Gambling and Stochastic Games
Author: Ashok P. Maitra
Publisher: Springer Science & Business Media
Total Pages: 249
Release: 2012-12-06
Genre: Mathematics
ISBN: 1461240026

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The theory of probability began in the seventeenth century with attempts to calculate the odds of winning in certain games of chance. However, it was not until the middle of the twentieth century that mathematicians de veloped general techniques for maximizing the chances of beating a casino or winning against an intelligent opponent. These methods of finding op timal strategies for a player are at the heart of the modern theories of stochastic control and stochastic games. There are numerous applications to engineering and the social sciences, but the liveliest intuition still comes from gambling. The now classic work How to Gamble If You Must: Inequalities for Stochastic Processes by Dubins and Savage (1965) uses gambling termi nology and examples to develop an elegant, deep, and quite general theory of discrete-time stochastic control. A gambler "controls" the stochastic pro cess of his or her successive fortunes by choosing which games to play and what bets to make.


A Course in Stochastic Game Theory

A Course in Stochastic Game Theory
Author: Eilon Solan
Publisher: Cambridge University Press
Total Pages: 279
Release: 2022-05-26
Genre: Business & Economics
ISBN: 1316516334

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This book for beginning graduate students presents a course on stochastic games and the mathematical methods used in their analysis.


Stochastic Games And Related Topics

Stochastic Games And Related Topics
Author: T.E.S. Raghaven
Publisher: Springer Science & Business Media
Total Pages: 239
Release: 2012-12-06
Genre: Business & Economics
ISBN: 9401137609

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Topics in Stochastic Games

Topics in Stochastic Games
Author: Pontiggia Laura
Publisher:
Total Pages: 336
Release: 2004
Genre:
ISBN:

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Two-Player Stochastic Games with Perfect and Zero Information

Two-Player Stochastic Games with Perfect and Zero Information
Author: Edon Kelmendi
Publisher:
Total Pages: 0
Release: 2016
Genre:
ISBN:

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We consider stochastic games that are played on finite graphs. The subject of the first part are two-player stochastic games with perfect information. In such games the two players take turns choosing actions from a finite set, for an infinite duration, resulting in an infinite play. The objective of the game is given by a Borel-measurable and bounded payoff function that maps infinite plays to real numbers. The first player wants to maximize the expected payoff, and the second player has the opposite objective, that of minimizing the expected payoff. We prove that if the payoff function is both shift-invariant and submixing then the game is half-positional. This means that the first player has an optimal strategy that is at the same time pure and memoryless. Both players have perfect information, so the actions are chosen based on the whole history. In the second part we study finite-duration games where the protagonist player has zero information. That is, he gets no feedback from the game and consequently his strategy is a finite word over the set of actions. Probabilistic finite automata can be seen as an example of such a game that has only a single player. First we compare two classes of probabilistic automata: leaktight automata and simple automata, for which the value 1 problem is known to be decidable. We prove that simple automata are a strict subset of leaktight automata. Then we consider half-blind games, which are two player games where the maximizer has zero information and the minimizer is perfectly informed. We define the class of leaktight half-blind games and prove that it has a decidable maxmin reachability problem.