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Three-dimensional Analysis of Human Movement

Three-dimensional Analysis of Human Movement
Author: Paul Allard
Publisher: Champaign, IL : Human Kinetics
Total Pages: 392
Release: 1995
Genre: Education
ISBN:

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Researchers, graduate students, and practitioners alike will benefit from this state-of-the-art reference. It's the first book to explain in a single volume the essential components of three-dimensional analysis of human movement. Readers will gain a fundamental understanding of methods and technology used to capture, reconstruct, and process 3-D data; concepts and techniques of mechanical and neuromuscular modeling, including robotics; and the application of 3-D analysis. The editors have brought together contributions from international experts to create a technical manual that demonstrates the possibilities and potential pitfalls of 3-D analysis of human movement. More than 140 tables, diagrams, and photos throughout the book illustrate essential content.


NBS Special Publication

NBS Special Publication
Author:
Publisher:
Total Pages: 790
Release: 1978
Genre: Weights and measures
ISBN:

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Dynamic 3D Scene Analysis and Modeling with a Time-of-flight Camera

Dynamic 3D Scene Analysis and Modeling with a Time-of-flight Camera
Author: Ingo Schiller
Publisher: BoD – Books on Demand
Total Pages: 150
Release: 2011
Genre: Computers
ISBN: 3842371896

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Viele Anwendungen des Maschinellen Sehens benötigen die automatische Analyse und Rekonstruktion von statischen und dynamischen Szenen. Deshalb ist die automatische Analyse von dreidimensionalen Szenen und Objekten ein Bereich der intensiv erforscht wird. Die meisten Ansätze konzentrieren sich auf die Rekonstruktion statischer Szenen, da die Rekonstruktion nicht-statischer Geometrien viel herausfordernder ist und voraussetzt, dass dreidimensionale Szeneninformation mit hoher zeitlicher Auflösung verfügbar ist. Statische Szenenanalyse wird beispielsweise in der autonomen Navigation, für die Überwachung und für die Erhaltung des Kulturerbes eingesetzt. Andererseits eröffnet die Analyse und Rekonstruktion nicht-statischer Geometrie viel mehr Möglichkeiten, nicht nur für die bereits erwähnten Anwendungen. In der Produktion von Medieninhalten für Film und Fernsehen kann die Analyse und die Aufnahme und Wiedergabe von vollständig dreidimensionalen Inhalten verwendet werden um neue Ansichten realer Szenen zu erzeugen oder echte Schauspieler durch animierte virtuelle Charaktere zu ersetzen. Die wichtigste Voraussetzung für die Analyse von dynamischen Inhalten ist die Verfügbarkeit von zuverlässigen dreidimensionalen Szeneninformationen. Um die Entfernung von Punkten in der Szene zu bestimmen wurden meistens Stereo-Verfahren eingesetzt, aber diese Verfahren benötigen viel Rechenzeit und erreichen in Echtzeit nicht die benötigte Qualität. In den letzten Jahren haben die so genannten Laufzeitkameras das Stadium der Prototypen verlassen und sind jetzt in der Lage dichte Tiefeninformationen in vernünftiger Qualität zu einem vernünftigen Preis zu liefern. Diese Arbeit untersucht die Eignung dieser Kameras für die Analyse nicht-statischer dreidimensionaler Szenen. Bevor eine Laufzeitkamera für die Analyse eingesetzt werden kann muss sie intern und extern kalibriert werden. Darüber hinaus leiden Laufzeitkameras an systematischen Fehlern bei der Entfernungsmessung, bedingt durch ihr


Iaeng Transactions On Engineering Sciences: Special Issue For The International Association Of Engineers Conferences 2016 (Volume Ii)

Iaeng Transactions On Engineering Sciences: Special Issue For The International Association Of Engineers Conferences 2016 (Volume Ii)
Author: Sio-iong Ao
Publisher: World Scientific
Total Pages: 601
Release: 2017-11-17
Genre: Technology & Engineering
ISBN: 9813230789

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Two large international conferences on Advances in Engineering Sciences were held in London, UK, 29 June - 1 July, 2016, under the World Congress on Engineering (WCE 2016), and San Francisco, USA, 19-21 October, 2016, under the World Congress on Engineering and Computer Science (WCECS 2016) respectively. This volume contains 42 revised and extended research articles written by prominent researchers participating in the conferences. Topics covered include electrical engineering, manufacturing engineering, industrial engineering, computer science, engineering mathematics and industrial applications. The book offers state-of-the-art advances in engineering sciences and also serves as an excellent reference work for researchers and graduate students working with/on engineering sciences.


Research Methods in Biomechanics

Research Methods in Biomechanics
Author: D. Gordon E. Robertson
Publisher: Human Kinetics
Total Pages: 442
Release: 2013-11-01
Genre: Science
ISBN: 1492581852

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Research Methods in Biomechanics, Second Edition, demonstrates the range of available research techniques and how to best apply this knowledge to ensure valid data collection. In the highly technical field of biomechanics, research methods are frequently upgraded as the speed and sophistication of software and hardware technologies increase. With this in mind, the second edition includes up-to-date research methods and presents new information detailing advanced analytical tools for investigating human movement. Expanded into 14 chapters and reorganized into four parts, the improved second edition features more than 100 new pieces of art and illustrations and new chapters introducing the latest techniques and up-and-coming areas of research. Also included is access to biomechanics research software designed by C-Motion, Visual3D Educational Edition, which allows users to explore the full range of modeling capabilities of the professional Visual3D software in sample data files as well as display visualizations for other data sets. Additional enhancements in this edition include the following: • Special features called From the Scientific Literature highlight the ways in which biomechanical research techniques have been used in both classic and cutting-edge studies. • An overview, summary, and list of suggested readings in each chapter guide students and researchers through the content and on to further study. • Sample problems appear in select chapters, and answers are provided at the end of the text. • Appendixes contain mathematical and technical references and additional examples. • A glossary provides a reference for terminology associated with human movement studies. Research Methods in Biomechanics, Second Edition, assists readers in developing a comprehensive understanding of methods for quantifying human movement. Parts I and II of the text examine planar and three-dimensional kinematics and kinetics in research, issues of body segment parameters and forces, and energy, work, and power as they relate to analysis of two- and three-dimensional inverse dynamics. Two of the chapters have been extensively revised to reflect current research practices in biomechanics, in particular the widespread use of Visual3D software. Calculations from these two chapters are now located online with the supplemental software resource, making it easier for readers to grasp the progression of steps in the analysis. In part III, readers can explore the use of musculoskeletal models in analyzing human movement. This part also discusses electromyography, computer simulation, muscle modeling, and musculoskeletal modeling; it presents new information on MRI and ultrasound use in calculating muscle parameters. Part IV offers a revised chapter on additional analytical procedures, including signal processing techniques. Also included is a new chapter on movement analysis and dynamical systems, which focuses on how to assess and measure coordination and stability in changing movement patterns and the role of movement variability in health and disease. In addition, readers will find discussion of statistical tools useful for identifying the essential characteristics of any human movement. The second edition of Research Methods in Biomechanics explains the mathematics and data collection systems behind both simple and sophisticated biomechanics. Integrating software and text, Research Methods in Biomechanics, Second Edition, assists both beginning and experienced researchers in developing their methods for analyzing and quantifying human movement.


Three-Dimensional Analysis of Human Locomotion

Three-Dimensional Analysis of Human Locomotion
Author: Paul Allard
Publisher:
Total Pages: 432
Release: 1997
Genre: Medical
ISBN:

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Thanks to improvements in motion recording technology and computer data processing, real-time, full-body 3D representations of human locomotions are now possible. This book examines 3D analysis of human locomotion and discusses fundamental aspects of functional anatomy, motor control, and neuroscience applied to locomotion. It provides advice on setting up and operating a gait laboratory along with the essentials of instrumentation and the current modeling techniques for estimating muscle forces.


Computer Animation and Simulation ’96

Computer Animation and Simulation ’96
Author: Ronan Boulic
Publisher: Springer Science & Business Media
Total Pages: 226
Release: 2012-12-06
Genre: Computers
ISBN: 3709174864

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The 14 papers in this volume vividly demonstrate the current state of research in real-time animation. Half of the papers are dedicated to algorithm allowing the real-time animation of complex articulated structure in particular (humans, legged robots, plants) and of dynamic scenes in general. The proposed approaches cover from motion capture to motion reusability which are essential issues for high-end applications as 3D games, virtual reality, etc. Other topics treated are motion management for fast design of realistic movements, 2D and 3D deformations, and various optimization techniques for simulation (adaptive mass-spring refinement, huge particule systems).