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space.time.narrative

space.time.narrative
Author: Frank den Oudsten
Publisher: Routledge
Total Pages: 536
Release: 2016-12-05
Genre: Design
ISBN: 1351898817

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Making exhibitions is a collaborative art, producing is a multi-layered unity of ideas and objects, of invention and manifestation, of content and form. However, there is an antagonistic dimension to it, because content and form are traditionally represented by the entirely different realms of curator and designer. Future successful developments in exhibition-making are dependent on whether this gap of antagonism can be bridged. space.time.narrative calls for a paradigmatic shift of focus. It puts forward a unique approach, breaking down traditional barriers and offering a wide-ranging theoretical context, redefining and expanding the parameters and the dynamics of the exhibition-format in terms of an open, narrative environment, which at its roots displays deep similarities with performance on stage, or installation in urban and rural space. The book breaks new ground by looking at the exhibition as a cultural format firstly within a great sweep of the arts in general, weaving a web of philosophical, museological, linguistic and media-theoretical references, which expands the contextual field of the profession. It then offers unique and important insights from within, in extreme close-up, by bringing together interviews with six of the leading exhibition designers who discuss the dynamics of the medium, its interactive dimensions, the soft parameters of the exhibition, and how to get to grips with the format as a complex narrative space, in which the public takes part. Curator and designer should reposition themselves professionally at the heart of the axis, which divides (or connects) content and form.


Scenography as New Ideology in Contemporary Curating and the Notion of Staging in Exhibitions

Scenography as New Ideology in Contemporary Curating and the Notion of Staging in Exhibitions
Author: Margaret Choi Kwan Lam
Publisher: GRIN Verlag
Total Pages: 117
Release: 2013-12-19
Genre: Art
ISBN: 3656560498

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Master's Thesis from the year 2013 in the subject Art - Miscellaneous, grade: Distinction, Kingston University London (Kingston University London, in Partnership with the Design Museum, London, U.K.), course: MA Curating Contemporary Design, language: English, abstract: In the frontier of the exhibition scene, a significant phenomenon is observed that a contemporary artistic staging practice, called scenography, has grew out from the theatre context and keeps expanding its influence in the exhibition context in recent time. Scenography has been acting as a transformative force to reform the traditional exhibitionary complex, and consequently, this has led to an unprecedented intersection where scenography meets contemporary curating, which further informs a radical ideological shift. This paper aims to exploit a new land of discussion to look into this intersection between scenographic practice and contemporary curating, its mergence and the subsequent revolution it has caused. By seeing museums and exhibition spaces as metaphorical stages, it fundamentally reconfigures the infrastructure of curating practices, in terms of a shift in authorship, architectural embodiment of ideas, field of experience, layered narrative, dramaturgy and the hybrid expressions of new media. Three case studies will demonstrate scenography’s wide-ranged capacities and various methodologies in dealing with contemporary issues. Cases include: BMW Museum (Reopened in 2008), Cultures of the World (Opened in 2010) and Leonardo’s Last Supper: A Vision by Peter Greenaway (2008, 2010). Respectively, they prove scenography's overarching influence of acting as a brandscape, as a site of cultural mediation and as interference and discourse. The whole discussion cuts through major discourses in the field, both responding to the increasing awareness of the notion of staging experiences in the rise of experience economy, and the expanding notion of curating, in parallel.


The Medium of the Video Game

The Medium of the Video Game
Author: Mark J. P. Wolf
Publisher: University of Texas Press
Total Pages: 228
Release: 2010-07-22
Genre: Games & Activities
ISBN: 0292786646

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Over a mere three decades, the video game became the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even buying frenzies. Yet, until now, this giant on the popular culture landscape has received little in-depth study or analysis. In this book, Mark J. P. Wolf and four other scholars conduct the first thorough investigation of the video game as an artistic medium. The book begins with an attempt to define what is meant by the term "video game" and the variety of modes of production within the medium. It moves on to a brief history of the video game, then applies the tools of film studies to look at the medium in terms of the formal aspects of space, time, narrative, and genre. The book also considers the video game as a cultural entity, object of museum curation, and repository of psychological archetypes. It closes with a list of video game research resources for further study.


Literary Landscapes

Literary Landscapes
Author: Attie De Lange
Publisher: Palgrave MacMillan
Total Pages: 258
Release: 2008-07-10
Genre: Fiction
ISBN:

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This book explores the varied ways in which modernist and postcolonial innovations in fiction are motivated by crises and revolutions in the human perception and appropriation of space. 'Space' for the writers concerned has its political, historical, cultural and gender dimensions as well as its geographical identity.


Gaming Matters

Gaming Matters
Author: Judd Ethan Ruggill
Publisher: University of Alabama Press
Total Pages: 168
Release: 2011-05-11
Genre: Games & Activities
ISBN: 0817317376

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In Gaming Matters, McAllister and Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong, Tomb Raider, and Halo.


Narrative Spaces

Narrative Spaces
Author: Herman Kossmann
Publisher: Nai010 Publishers
Total Pages: 0
Release: 2012
Genre: Art
ISBN: 9789064507946

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" 'Narrative spaces' is about exhibitions, about their practice and principles. The book establishes a comprehensive theoretical, practical and cultural-historical framework and it defines the conceptual tools to probe the dynamics of the profession... 'Narrative spaces' uncovers the dramaturgical, scenographical principles of the exhibition as a narrative space and it inspires new approaches of exhibition design." -- From the back cover


Literary Landscapes

Literary Landscapes
Author: Attie De Lange
Publisher: Springer
Total Pages: 221
Release: 2008-07-10
Genre: Literary Criticism
ISBN: 0230227716

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This book explores the varied ways in which modernist and postcolonial innovations in fiction are motivated by crises and revolutions in the human perception and appropriation of space. 'Space' for the writers concerned has its political, historical, cultural and gender dimensions as well as its geographical identity.


From Notes to Narrative

From Notes to Narrative
Author: Kristen Ghodsee
Publisher: University of Chicago Press
Total Pages: 159
Release: 2016-05-10
Genre: Language Arts & Disciplines
ISBN: 022625769X

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Ethnography centers on the culture of everyday life. So it is ironic that most scholars who do research on the intimate experiences of ordinary people write their books in a style that those people cannot understand. In recent years, the ethnographic method has spread from its original home in cultural anthropology to fields such as sociology, marketing, media studies, law, criminology, education, cultural studies, history, geography, and political science. Yet, while more and more students and practitioners are learning how to write ethnographies, there is little or no training on how to write ethnographies well. From Notes to Narrative picks up where methodological training leaves off. Kristen Ghodsee, an award-winning ethnographer, addresses common issues that arise in ethnographic writing. Ghodsee works through sentence-level details, such as word choice and structure. She also tackles bigger-picture elements, such as how to incorporate theory and ethnographic details, how to effectively deploy dialogue, and how to avoid distracting elements such as long block quotations and in-text citations. She includes excerpts and examples from model ethnographies. The book concludes with a bibliography of other useful writing guides and nearly one hundred examples of eminently readable ethnographic books.


Scenography as New Ideology in Contemporary Curating: The Notion of Staging in Exhibitions

Scenography as New Ideology in Contemporary Curating: The Notion of Staging in Exhibitions
Author: Margaret Choi Kwan Lam
Publisher: Anchor Academic Publishing (aap_verlag)
Total Pages: 124
Release: 2014-12
Genre: Art
ISBN: 3954892170

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Scenography has been acting as a transformative force to reform the traditionalexhibitionary complex. This has led to an unprecedented intersection wherescenography meets contemporary curating, which further informs a radical ideologicalshift in the frontier of the exhibition scene. This book aims to exploit a new land ofdiscussion to look into this intersection between scenographic practice andcontemporary curating, its mergence and the subsequent revolution it has caused. Byseeing museums and exhibition spaces as metaphorical stages, it fundamentallyreconfigures the infrastructure of curating practices, in terms of a shift in authorship,architectural embodiment of ideas, field of experience, layered narrative, dramaturgy andthe hybrid expressions of new media. Three case studies will demonstrate scenography’swide-ranged methodologies in dealing with contemporary issues. Cases include: BMWMuseum (Reopened in 2008), Cultures of the World (Opened in 2010) and Leonardo’sLast Supper: A Vision by Peter Greenaway (2008, 2010). The discussion cuts throughmajor discourses, both responding to the rise of the experience economy and theexpanding notion of curating, in parallel.


The Story of the Amulet

The Story of the Amulet
Author: E. Nesbit
Publisher: Good Press
Total Pages: 208
Release: 2023-11-17
Genre: Juvenile Fiction
ISBN:

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E. Nesbit's 'The Story of the Amulet' is a timeless classic and the final book in the 'Five Children and It' series. Filled with magical adventures and ancient Egyptian mysteries, the book follows the four siblings as they embark on a journey through time and space with the help of a magical amulet. Nesbit's narrative style is engaging and imaginative, blending elements of fantasy with historical fiction to create an enchanting story that captivates readers of all ages. The novel presents themes of friendship, courage, and the power of imagination, making it a must-read for anyone interested in children's literature and storytelling traditions.