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Software Design Methods for Concurrent and Real-time Systems

Software Design Methods for Concurrent and Real-time Systems
Author: Hassan Gomaa
Publisher: Addison-Wesley Professional
Total Pages: 472
Release: 1993
Genre: Computers
ISBN:

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This book describes the concepts and methods used in the software design of real-time systems. The author outlines the characteristics of real-time systems, describes the role of software design in real-time system development, surveys and compares some software design methods for real-time systems, and outlines techniques for the verification and validation of real-time system designs.


Designing Concurrent, Distributed, and Real-time Applications with UML

Designing Concurrent, Distributed, and Real-time Applications with UML
Author: Hassan Gomaa
Publisher: Addison-Wesley Professional
Total Pages: 824
Release: 2000
Genre: Computers
ISBN:

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Suitable for real-world systems that deal with complex issues such as concurrency and real-time constraints. Providing detailed guidelines, this book is useful for software engineers.


Software Modeling and Design

Software Modeling and Design
Author: Hassan Gomaa
Publisher: Cambridge University Press
Total Pages: 577
Release: 2011-02-21
Genre: Computers
ISBN: 1139494732

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This book covers all you need to know to model and design software applications from use cases to software architectures in UML and shows how to apply the COMET UML-based modeling and design method to real-world problems. The author describes architectural patterns for various architectures, such as broker, discovery, and transaction patterns for service-oriented architectures, and addresses software quality attributes including maintainability, modifiability, testability, traceability, scalability, reusability, performance, availability, and security. Complete case studies illustrate design issues for different software architectures: a banking system for client/server architecture, an online shopping system for service-oriented architecture, an emergency monitoring system for component-based software architecture, and an automated guided vehicle for real-time software architecture. Organized as an introduction followed by several short, self-contained chapters, the book is perfect for senior undergraduate or graduate courses in software engineering and design, and for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale software systems.


Real-Time Systems Development

Real-Time Systems Development
Author: Rob Williams
Publisher: Elsevier
Total Pages: 320
Release: 2005-10-28
Genre: Computers
ISBN: 0080456405

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Real-Time Systems Development introduces computing students and professional programmers to the development of software for real-time applications. Based on the academic and commercial experience of the author, the book is an ideal companion to final year undergraduate options or MSc modules in the area of real-time systems design and implementation. Assuming a certain level of general systems design and programming experience, this text will extend students’ knowledge and skills into an area of computing which has increasing relevance in a modern world of telecommunications and ‘intelligent’ equipment using embedded microcontrollers. This book takes a broad, practical approach in discussing real-time systems. It covers topics such as basic input and output; cyclic executives for bare hardware; finite state machines; task communication and synchronization; input/output interfaces; structured design for real-time systems; designing for multitasking; UML for real-time systems; object oriented approach to real-time systems; selecting languages for RTS development; Linux device drivers; and hardware/software co-design. Programming examples using GNU/Linux are included, along with a supporting website containing slides; solutions to problems; and software examples. This book will appeal to advanced undergraduate Computer Science students; MSc students; and, undergraduate software engineering and electronic engineering students. * Concise treatment delivers material in manageable sections * Includes handy glossary, references and practical exercises based on familiar scenarios * Supporting website contains slides, solutions to problems and software examples


Real-Time Systems Design and Analysis

Real-Time Systems Design and Analysis
Author: Phillip A. Laplante
Publisher: Wiley-IEEE Press
Total Pages: 392
Release: 1997
Genre: Computers
ISBN:

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"IEEE Press is pleased to bring you this Second Edition of Phillip A. Laplante's best-selling and widely-acclaimed practical guide to building real-time systems. This book is essential for improved system designs, faster computation, better insights, and ultimate cost savings. Unlike any other book in the field, REAL-TIME SYSTEMS DESIGN AND ANALYSIS provides a holistic, systems-based approach that is devised to help engineers write problem-solving software. Laplante's no-nonsense guide to real-time system design features practical coverage of: Related technologies and their histories Time-saving tips * Hands-on instructions Pascal code Insights into decreasing ramp-up times and more!"


Real-Time Software Design for Embedded Systems

Real-Time Software Design for Embedded Systems
Author: Hassan Gomaa
Publisher: Cambridge University Press
Total Pages: 613
Release: 2016-05-26
Genre: Computers
ISBN: 1107041090

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Organized as an introduction followed by several self-contained chapters, this tutorial takes the reader from use cases to complete architectures for real-time embedded systems using SysML, UML, and MARTE and shows how to apply the COMET/RTE design method to real-world problems. --


Real-time Systems Design and Analysis

Real-time Systems Design and Analysis
Author: Phillip A. Laplante
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
Total Pages: 370
Release: 1993
Genre: Computers
ISBN:

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An indispensable reference tool for practicing engineers, this comprehensive guide to the practical design and analysis of real-time systems covers all aspects of real-time software design, including computer architecture, operating systems, programming languages, software engineering, and systems integration.


A Practical Approach to Real-time Systems

A Practical Approach to Real-time Systems
Author: Phillip A. Laplante
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
Total Pages: 446
Release: 2000
Genre: Real-time data processing
ISBN:

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Under the same cover, this volume offers both modern and classic papers focusing on real-time systems design and analysis. Rather than focusing in theoretical observations of real-time systems, it is intended for the practical professional who is building real real-time systems. The editor, himself the author of a course on real-time systems, has selected articles to provide a deep exploration of issues raised in his other works. In particular, emphasis is placed on applying practical, but theoretically sound approaches in software engineering rate-monotonic design and analysis, testing and architecting systems for real-time applications.


Distributed Systems

Distributed Systems
Author: Albert Fleischmann
Publisher: Springer Science & Business Media
Total Pages: 393
Release: 2012-12-06
Genre: Computers
ISBN: 364278612X

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The purpose of this book is to make the reader famliar with software engineering for distributed systems. Software engineering is a valuable discipline in the develop ment of software. The reader has surely heard of software systems completed months or years later than scheduled with huge cost overruns, systems which on completion did not provide the performance promised, and systems so catastrophic that they had to be abandoned without ever doing any useful work. Software engi neering is the discipline of creating and maintaining software; when used in con junction with more general methods for effective management its use does reduce the incidence of horrors mentioned above. The book gives a good impression of software engineering particularly for dis tributed systems. It emphasises the relationship between software life cycles, meth ods, tools and project management, and how these constitute the framework of an open software engineering environment, especially in the development of distrib uted software systems. There is no closed software engineering environment which can encompass the full range of software missions, just as no single flight plan, airplane or pilot can perform all aviation missions. There are some common activities in software engi neering which must be addressed independent of the applied life cycle or methodol ogy. Different life cycles, methods, related tools and project management ap proaches should fit in such a software engineering framework.


Real-Time Systems Design and Analysis

Real-Time Systems Design and Analysis
Author: Phillip A. Laplante
Publisher: John Wiley & Sons
Total Pages: 480
Release: 2004-05-10
Genre: Science
ISBN: 0471648280

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The leading guide to real-time systems design-revised and updated This third edition of Phillip Laplante's bestselling, practical guide to building real-time systems maintains its predecessors' unique holistic, systems-based approach devised to help engineers write problem-solving software. Dr. Laplante incorporates a survey of related technologies and their histories, complete with time-saving practical tips, hands-on instructions, C code, and insights into decreasing ramp-up times. Real-Time Systems Design and Analysis, Third Edition is essential for students and practicing software engineers who want improved designs, faster computation, and ultimate cost savings. Chapters discuss hardware considerations and software requirements, software systems design, the software production process, performance estimation and optimization, and engineering considerations. This new edition has been revised to include: * Up-to-date information on object-oriented technologies for real-time including object-oriented analysis, design, and languages such as Java, C++, and C# * Coverage of significant developments in the field, such as: New life-cycle methodologies and advanced programming practices for real-time, including Agile methodologies Analysis techniques for commercial real-time operating system technology Hardware advances, including field-programmable gate arrays and memory technology * Deeper coverage of: Scheduling and rate-monotonic theories Synchronization and communication techniques Software testing and metrics Real-Time Systems Design and Analysis, Third Edition remains an unmatched resource for students and practicing software engineers who want improved designs, faster computation, and ultimate cost savings.