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Snake Eyes: A universal RPG system

Snake Eyes: A universal RPG system
Author: Aron Christensen
Publisher: Loose Leaf Stories
Total Pages: 378
Release: 2023-04-10
Genre: Games & Activities
ISBN: 164319058X

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A table-top role-playing game (TTRPG) combines improvisation, tactical gaming, and dramatic stories into a unique pastime that is gaining a well-deserved mainstream audience. There's never been a better time to pick up role-playing, but how to choose what game? There are so many game genres waiting for you, from high fantasy to science fiction and urban fantasy to high school romance and cosmic horror – plus everything beyond and in between. Many gaming systems pick one of these genres to help you build and enjoy a campaign, but every different system and every genre has something to offer. But Snake Eyes is a role-playing system designed to be flexible and to engage your creativity in building games and characters for any genre! A versatile magic system allows for epic fantasy, a mecha-construction system lets you create your own giant robots or science fiction starships, and a martial arts system gives you all the tools you need for an anime-style campaign! Snake Eyes supports any genre of game, but also different levels of complexity. For a simple game, use the stats only. Comfortable with that? Then add in skills. You can play with or without maps, or even without round-by-round combat at all with our crisis system. Or jump right into the middle of it all with traits and complications, custom attacks and equipment! The Snake Eyes system gives players and Storytellers alike not just the pieces to create campaigns, but guidelines for creating custom traits, complications and more. After all, no game system should limit your imagination.


Hol, Human Occupied Landfill

Hol, Human Occupied Landfill
Author: Chris Elliott
Publisher: The CaBil
Total Pages: 150
Release: 2002-08
Genre: Games & Activities
ISBN: 9780966476514

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How to Be a Gurps GM

How to Be a Gurps GM
Author: Warren "Mook" Wilson
Publisher: Steve Jackson Games
Total Pages: 76
Release: 2017-07-24
Genre: Games & Activities
ISBN: 9781556348082

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The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!


Basic Roleplaying Quick-Start Edition

Basic Roleplaying Quick-Start Edition
Author: Jason Durall
Publisher: Basic Roleplaying
Total Pages: 0
Release: 2009-04
Genre: Games & Activities
ISBN: 9781568822976

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Welcome to Chaosium¿s Basic Roleplaying Quick-Start Edition, a booklet that collects the essential rules for BRP and presents them in abbreviated form. This book comprises a basic roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theater¿only without microphones¿and with dice determining whe­ther the characters succeed or fail at what they attempt to do. In roleplaying games, one player takes on the role of the gamemaster (GM), while the other player(s) assume the roles of player characters (PCs) in the game. The gamemaster also acts out the roles of characters who aren¿t being guided by players: these are called non-player characters (NPCs). From its origin, Basic Roleplaying was designed to be intuitive and easy to play. Character attributes follow a 3D6 curve, and the other Basic Roleplaying mechanics are even simpler. Virtually all rolls determining success or failure of a task are determined via the roll of percentile dice. This means that there¿s less fiddling with dice of different types, and the concept of a percentile chance of success is extremely easy for beginners and experienced players to grasp.


Gurps Basic Set: Campaigns

Gurps Basic Set: Campaigns
Author: David L. Pulver
Publisher: GURPS: Generic Universal Role
Total Pages: 0
Release: 2004
Genre: Games & Activities
ISBN: 9781556347306

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"GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover


Invisible Sun

Invisible Sun
Author: Monte Cook
Publisher:
Total Pages:
Release: 2017-11-30
Genre:
ISBN: 9781939979599

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True Magick

True Magick
Author: Amber K
Publisher: Llewellyn Worldwide
Total Pages: 361
Release: 2006
Genre: Body, Mind & Spirit
ISBN: 0738708232

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This revised and expanded anniversary edition features the same delightful introduction to the history and lore of magic as the first edition of the "little green book" published 15 years ago.


Rolling Hot

Rolling Hot
Author: David Drake
Publisher: Pocket Books
Total Pages: 280
Release: 1989
Genre:
ISBN: 9780671698379

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Colonel Hammer has only a mixed bag of recruits and battle-fatigued veterans to relieve a district capital that has to be rescued. Rolling Hot is sure to follow the success of David Drake's Hammer's Slammers (nearly a million in print) and the bestselling tie-in adventure game.


Paleomythic

Paleomythic
Author: Graham Rose
Publisher: Bloomsbury Publishing
Total Pages: 290
Release: 2019-12-12
Genre: Games & Activities
ISBN: 1472834801

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Paleomythic is a roleplaying game of grim survival and mythical adventures in the land of Ancient Mu, a harsh prehistoric world full of mysterious ruins and temples to explore, huge and terrible creatures that roam and spread fear across the land, and nefarious mystics and sorcerers who plot dark schemes from the shadows. It is a world of biting cold winters, of people hunting and foraging to survive, and tribes that wage relentless war. Taking on the roles of hunters, healers, warriors, soothsayers, and more, players will navigate a world of hostile tribes, otherworldly spirits, prehistoric beasts, and monstrous creatures lurking in the dark places of the world. Players have huge scope in sculpting the game experience that best suits them, whether it's a gritty survival story without a trace of the mystical or a tale of grand adventure and exploration in a mythic setting.


Romance of the Perilous Land

Romance of the Perilous Land
Author: Scott Malthouse
Publisher: Bloomsbury Publishing
Total Pages: 258
Release: 2019-12-12
Genre: Games & Activities
ISBN: 147283478X

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Romance of the Perilous Land is a roleplaying game of magic and adventure set in the world of British folklore, from the stories of King Arthur to the wonderful regional tales told throughout this green and pleasant land. It is a world of romantic chivalry, but also of great danger, with ambitious kings, evil knights, and thieving brigands terrorising the land, while greedy giants, malevolent sorcerers, and water-dwelling knuckers lurk in the shadows. As valiant knights, mighty barbarians, subtle cunning folk, and more, the players are heroes, roaming the land to fight evil, right wrongs, and create their own legends.