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Sketching for Animation

Sketching for Animation
Author: Peter Parr
Publisher: Bloomsbury Publishing
Total Pages: 352
Release: 2017-07-06
Genre: Performing Arts
ISBN: 135003391X

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Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.


Simplified Drawing

Simplified Drawing
Author: Wayne Gilbert
Publisher:
Total Pages: 94
Release: 2013-04-16
Genre: Animation (Cinematography)
ISBN: 9780971343900

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Step by step approach to drawing the human body in a simplified, structural way. Designed for animators and extremely beneficial for comic artists, illustrators, classical and interpretive artists. The content is referenced to the works of George Bridgeman, Kimon Nicolaides, Burne Hogarth and others.Following the exercises can help to greatly improve structural and gestural drawing skills.


Flipping Out: The Art of Flip Book Animation

Flipping Out: The Art of Flip Book Animation
Author: David Hurtado
Publisher: Quarto Publishing Group USA
Total Pages: 67
Release: 2016-06-13
Genre: Art
ISBN: 1633223248

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Learn to create an animated flip book from start to finish! Flipping Out: The Art of Flip Book Animation guides readers through the entire flip book animation process, from brainstorming and storyboarding, to drawing, adding color, and more. Aspiring animators will learn all of the skills to create flip books of their own, including keyframes, in-betweens, animating characters, and binding their animations into a book. Using the enclosed drawing pencil and step-by-step lessons as a guide, readers can then animate and personalize the two blank flip books included inside.


The Animator's Survival Kit

The Animator's Survival Kit
Author: Richard Williams
Publisher: Macmillan
Total Pages: 393
Release: 2012-09-25
Genre: Art
ISBN: 086547897X

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"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.


How to Draw Animation

How to Draw Animation
Author: Christopher Hart
Publisher:
Total Pages: 144
Release: 1997
Genre: Performing Arts
ISBN: 9780823023653

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Provides instructions on drawing and instilling movement in animal and human animated characters, including children, individualizing characters, and revealing emotion, and offers an interview with one of the directors of "The Lion King" and advice on becoming a professional animator


The Art of Up

The Art of Up
Author: Tim Hauser
Publisher: Chronicle Books
Total Pages: 163
Release: 2016-01-19
Genre: Performing Arts
ISBN: 1452147604

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After Toy Story, Ratatouille, WALL-E, and other award-winning blockbusters, where else could Pixar Animation Studios go but Up? Their film is the heartwarming story of Carl Fredrickson (voiced by Ed Asner), a 78-year-old widower who feels that life has passed him by—until a twist of fate takes him on a journey across the globe. The Art of Up contains more than 250 pieces of concept art developed for the feature, including storyboards, full-color pastels, digital and pencil sketches, character studies, color scripts, and more. Quotes from the director, artists, animators, and production team reveal the sky-high creativity that elevated this whimsical film to new heights.


Gardner's Guide to Drawing for Animation

Gardner's Guide to Drawing for Animation
Author: Dave Brain
Publisher: GGC Publishing
Total Pages: 0
Release: 2006
Genre: Animated films
ISBN: 9781589650237

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This innovative introduction to drawing and animation is also a stimulating manual for students and seasoned professionals looking to refresh their skills. Beginning with the fundamentals of drawing -- which serves as a basis for exploring animation itself -- the book then details how to observe and draw in proportion, analyse complicated objects and human poses, insinuate depth, understand space and angle of viewing, and how to visually tell a story. It teaches the drawing skills that must be possessed by all artists who plan to work in the animation field -- the skills needed before turning on the computer.


The Animator's Sketchbook

The Animator's Sketchbook
Author: Pixar
Publisher:
Total Pages: 171
Release: 2015-10-13
Genre: Animated films
ISBN: 9781452142166

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Creating an animated film takes a lot of work, from the texture of a character's hair to the shot sequence of a high-speed car chase. This Pixar-branded sketchbook is comprised primarily of blank pages for animators of all skill levels to fill in with ideas, storyboards, and sketches. Conveniently divided based on the core preproduction stages of Concept, Color, Story, Characters, and Worlds, each section begins with a brief introduction, a handful of inspiring quotes from some of the best artists working at Pixar, and a few key examples of related art before launching into blank templates, ready to be filled. Useful and inspiring, this journal provides a structured space for aspiring filmmakers to workshop their ideas through all phases of development.


Character Animation Crash Course!

Character Animation Crash Course!
Author: Eric Goldberg
Publisher:
Total Pages: 218
Release: 2008
Genre: Performing Arts
ISBN: 9781879505971

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Detailed text and drawings illuminate how to conceive animated characters.


Cartoon Animation

Cartoon Animation
Author: Preston Blair
Publisher: Walter Foster Publishing
Total Pages: 0
Release: 1994-01-01
Genre: Art
ISBN: 9781560100843

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In Cartoon Animation, acclaimed cartoon animator Preston Blair shares his vast practical knowledge to explain and demonstrate the many techniques of cartoon animation. By following his lessons, you can make any character—person, animal, or object—come to life through animated movement! Animation is the process of drawing and photographing a character in successive positions to create lifelike movement. Animators bring life to their drawings, making the viewer believe that the drawings actually think and have feelings. Cartoon Animation was written by an animator to help you learn how to animate. The pioneers of the art of animation learned many lessons, most through trial and error, and it is this body of knowledge that has established the fundamentals of animation. This book will teach you these fundamentals. Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have. In chapter one, Preston Blair shows how to construct original cartoon characters, developing a character’s shape, personality, features, and mannerisms. The second chapter explains how to create movements such as running, walking, dancing, posing, skipping, strutting, and more. Chapter three discusses the finer points of animating a character, including creating key character poses and in-betweens. Chapter four is all about dialogue, how to create realistic mouth and body movements, and facial expressions while the character is speaking. There are helpful diagrams in this chapter that show mouth positions, along with a thorough explanation of how sounds are made using the throat, tongue, teeth, and lips. Finally, the fifth chapter has clear explanations of a variety of technical topics, including tinting and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music. Full of expert advice from Preston Blair, as well as helpful drawings and diagrams, Cartoon Animation is a book no animation enthusiast should be without.