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Secrets of the MUD Wizards

Secrets of the MUD Wizards
Author: Andrew Busey
Publisher: Sams
Total Pages: 519
Release: 1995-01-01
Genre: Computers
ISBN: 9780672307232

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Two MUD wizards with years of experience in playing and programming MUDs now teach readers how to play MUDs, create characters, and program new MUDs. Busey and Poirier walk readers through the process of telneting to a MUD, and explore the different kinds of MUDs, MOOs, and MUCKs in detail.


Furry Fandom

Furry Fandom
Author:
Publisher: PediaPress
Total Pages: 265
Release:
Genre:
ISBN:

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Learner Autonomy and CALL Environments

Learner Autonomy and CALL Environments
Author: Klaus Schwienhorst
Publisher: Routledge
Total Pages: 237
Release: 2012-11-12
Genre: Education
ISBN: 1134233639

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This volume brings together two prominent strands in second language acquisition theory and research: the concept of learner autonomy and computer-assisted language learning (CALL). Learner autonomy supports learners in becoming more reflective and communicative and in experimenting with language and language learning. CALL environments offer more and qualitatively different opportunities for learner autonomy than the traditional language classroom. This book offers researchers a starting point into researching learner autonomy in CALL contexts and offers teachers practical advice on chances and pitfalls in realizing learner autonomy goals in the CALL-supported classroom.


The Book of Wizardry

The Book of Wizardry
Author:
Publisher:
Total Pages: 0
Release: 2003
Genre: Magic
ISBN: 9781435247598

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Gives the twenty-two secrets for becoming a Wizard, including how to make a wand, read an oracle, and achieve member status in the Wizards' Guild.


MUD Game Programming

MUD Game Programming
Author: Ron Penton
Publisher:
Total Pages: 704
Release: 2003
Genre:
ISBN: 9789781931840

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Mr. Wizard's Science Secrets

Mr. Wizard's Science Secrets
Author: Don Herbert
Publisher:
Total Pages: 272
Release: 1952
Genre: Science
ISBN:

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Network World

Network World
Author:
Publisher:
Total Pages: 160
Release: 1996-09-16
Genre:
ISBN:

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For more than 20 years, Network World has been the premier provider of information, intelligence and insight for network and IT executives responsible for the digital nervous systems of large organizations. Readers are responsible for designing, implementing and managing the voice, data and video systems their companies use to support everything from business critical applications to employee collaboration and electronic commerce.


The Routledge Handbook of Role-Playing Game Studies

The Routledge Handbook of Role-Playing Game Studies
Author: José P. Zagal
Publisher: Taylor & Francis
Total Pages: 588
Release: 2024-06-27
Genre: Games & Activities
ISBN: 1040029760

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This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.


Designing Virtual Worlds

Designing Virtual Worlds
Author: Richard A. Bartle
Publisher: New Riders
Total Pages: 768
Release: 2004
Genre: Computers
ISBN: 9780131018167

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This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.


Role-Playing Game Studies

Role-Playing Game Studies
Author: Sebastian Deterding
Publisher: Routledge
Total Pages: 905
Release: 2018-04-17
Genre: Games & Activities
ISBN: 1317268318

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This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.