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Scenes of Projection

Scenes of Projection
Author: Jill H. Casid
Publisher: U of Minnesota Press
Total Pages: 309
Release: 2015-01-01
Genre: Art
ISBN: 1452942501

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Theorizing vision and power at the intersections of the histories of psychoanalysis, media, scientific method, and colonization, Scenes of Projection poaches the prized instruments at the heart of the so-called scientific revolution: the projecting telescope, camera obscura, magic lantern, solar microscope, and prism. From the beginnings of what is retrospectively enshrined as the origins of the Enlightenment and in the wake of colonization, the scene of projection has functioned as a contraption for creating a fantasy subject of discarnate vision for the exercise of “reason.” Jill H. Casid demonstrates across a range of sites that the scene of projection is neither a static diagram of power nor a fixed architecture but rather a pedagogical setup that operates as an influencing machine of persistent training. Thinking with queer and feminist art projects that take up old devices for casting an image to reorient this apparatus of power that produces its subject, Scenes of Projection offers a set of theses on the possibilities for felt embodiment out of the damaged and difficult pasts that haunt our present.


Atmospheres of Projection

Atmospheres of Projection
Author: Giuliana Bruno
Publisher: University of Chicago Press
Total Pages: 345
Release: 2022-10-20
Genre: Art
ISBN: 0226817474

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Bringing together cultural history, visual studies, and media archaeology, Bruno considers the interrelations of projection, atmosphere, and environment. Projection has long been transforming space, from shadow plays to camera obscuras and magic lantern shows. Our fascination with projection is alive on the walls of museums and galleries and woven into our daily lives. Giuliana Bruno explores the histories of projection and atmosphere in visual culture and their continued importance to contemporary artists who are reinventing the projective imagination with atmospheric thinking and the use of elemental media. To explain our fascination with projection and atmosphere, Bruno traverses psychoanalysis, environmental philosophy, architecture, the history of science, visual art, and moving image culture to see how projective mechanisms and their environments have developed over time. She reveals how atmosphere is formed and mediated, how it can change, and what projection can do to modify a site. In so doing, she gives new life to the alchemic possibilities of transformative projective atmospheres. Showing how their “environmentality” produces sites of exchange and relationality, this book binds art to the ecology of atmosphere.


Symbolic Projection for Image Information Retrieval and Spatial Reasoning

Symbolic Projection for Image Information Retrieval and Spatial Reasoning
Author: Shi-Kuo Chang
Publisher: Elsevier
Total Pages: 324
Release: 1996-04-02
Genre: Technology & Engineering
ISBN: 9780080542164

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Information systems with an abundance of graphics data are growing rapidly due to advances in data storage technology, the development of multimedia communications across networks, and the fact that parallel computers are leading to faster image processing systems. This book addresses image information retrieval and spatial reasoning using an approach called Symbolic Projection, which supports descriptions of the image content on the basis of the spatial relationships between the pictorial objects. Image information systems have a wide variety of applications, including information retrieval on the World Wide Web, medical pictorial archiving, computer-aided design, robotics, and geographical information systems, and this book is comprehensively illustrated with examples from these areas. Symbolic Projection now forms the basis of an enormous number and range of information retrieval algorithms, and also supports query-by-picture and qualitative spatial reasoning. Both authors are international experts in the field, and the book will serve as an excellent source for those working in multimedia systems and image information systems who wish to find out more about this exciting area. An all-inclusive source to the field--all you need to know S-K. Chang is the leading authority in this field, which he pioneered Includes a wide variety of applications, including information retrieval on the World Wide Web, computer-aided design, and geographical information systems


Projection of the Astral Body

Projection of the Astral Body
Author: Sylvan J. Muldoon
Publisher: Read Books Ltd
Total Pages: 306
Release: 2013-04-18
Genre: Literary Collections
ISBN: 1447499158

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This fascinating book contains the remarkable account of Sylvan Muldoor's out of body experience, scientifically edited by one of the world's foremost psychic researchers, Dr. Carrington. Including both the detailed account of Muldoor's experiences and instructions on the technique of projecting the astral body, this book is thoroughly recommended for inclusion on the bookshelf of anyone with an interest in the subject.


Richardson's Handbook of Projection

Richardson's Handbook of Projection
Author: Frank Herbert Richardson
Publisher:
Total Pages: 602
Release: 1927
Genre: Lantern projection
ISBN:

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Projection Design for Theatre and Live Performance

Projection Design for Theatre and Live Performance
Author: Alison C. Dobbins
Publisher: Routledge
Total Pages: 108
Release: 2021-10-06
Genre: Performing Arts
ISBN: 1000450910

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Projection Design for Theatre and Live Performance explores the design and creation process of projections from a non-technical perspective, examining the principles of media for the stage in a manner that is accessible for both beginning designers and advanced designers dabbling in projections for the first time. This introductory text covers concepts and tools for designing, techniques to help readers tap into their creativity, and the core skills required of this field: problem solving, project management, and effective communication. Focusing exclusively on design and creativity, this book encourages individuals to leap into the creative design process before facing any perceived hurdles of learning everything technical about media delivery systems, cueing systems, projectors, cables, computer graphics, animation, and video production. Projection Design for Theatre and Live Performance is a reminder that, from the invention of photography to the enormous variety of electronic media that exist today, the ways projection designers can enhance a theatrical production are limitless. Written in an accessible style, this book is a valuable resource for students of Projection Design as well as emerging professionals. Its focus on design and creativity will restore the confidence of individuals who may have been daunted by technical hurdles and will encourage the creativity of those who may have been disappointed with their efforts in this field of design in the past.


Reconstruction and Analysis of 3D Scenes

Reconstruction and Analysis of 3D Scenes
Author: Martin Weinmann
Publisher: Springer
Total Pages: 233
Release: 2016-03-17
Genre: Computers
ISBN: 3319292463

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This unique work presents a detailed review of the processing and analysis of 3D point clouds. A fully automated framework is introduced, incorporating each aspect of a typical end-to-end processing workflow, from raw 3D point cloud data to semantic objects in the scene. For each of these components, the book describes the theoretical background, and compares the performance of the proposed approaches to that of current state-of-the-art techniques. Topics and features: reviews techniques for the acquisition of 3D point cloud data and for point quality assessment; explains the fundamental concepts for extracting features from 2D imagery and 3D point cloud data; proposes an original approach to keypoint-based point cloud registration; discusses the enrichment of 3D point clouds by additional information acquired with a thermal camera, and describes a new method for thermal 3D mapping; presents a novel framework for 3D scene analysis.


Projection Displays

Projection Displays
Author: Matthew S. Brennesholtz
Publisher: John Wiley & Sons
Total Pages: 450
Release: 2008-09-15
Genre: Technology & Engineering
ISBN: 0470770910

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Projection is a technology for generating large, high resolution images at a price point end users can afford. This allows it to be used in a wide variety of large-screen markets such as television and cinema. In addition, there are emerging small screen markets where a pocketable miniaturized projector can display images from mobile information devices such as smart phones or portable media players. Fully revised, this second edition of Projection Displays provides up-to-date coverage of the optical and mechanical systems in electronic projection displays. It takes into account major new developments in the many technologies needed to manufacture a projector display system. It presents a comprehensive review of projector architectures, systems, components and devices. Key new and updated features include: new material on light sources for projection displays; updated information on the human factors of projection displays including color gamuts, resolution and speckle; coverage of new image generating systems including LCOS and scanned laser systems; up to date information on front and rear projection screens; practical examples of projection display applications; models for predicting the performance of optical and mechanical systems This book is aimed at practicing engineers and researchers involved in the research, development, design and manufacture of projection displays. It includes key aspects from the many technologies contributing to projection systems such as illumination sources, optical design, electronics, semiconductor design, microdisplay systems and mechanical engineering. The book will also be of interest to graduate students taking courses in display technology and imaging science, as well as students of the many other engineering, physics and optics disciplines that lead into the field of projection displays. The Society for Information Display (SID) is an international society, which has the aim of encouraging the development of all aspects of the field of information display. Complementary to the aims of the society, the Wiley-SID series is intended to explain the latest developments in information display technology at a professional level. The broad scope of the series addresses all facets of information displays from technical aspects through systems and prototypes to standards and ergonomics


Art and Representation

Art and Representation
Author: John Willats
Publisher: Princeton University Press
Total Pages: 428
Release: 1997
Genre: Art
ISBN: 9780691087375

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In Art and Representation, John Willats presents a radically new theory of pictures. To do this, he has developed a precise vocabulary for describing the representational systems in pictures: the ways in which artists, engineers, photographers, mapmakers, and children represent objects. His approach is derived from recent research in visual perception and artificial intelligence, and Willats begins by clarifying the key distinction between the marks in a picture and the features of the scene that these marks represent. The methods he uses are thus closer to those of a modern structural linguist or psycholinguist than to those of an art historian. Using over 150 illustrations, Willats analyzes the representational systems in pictures by artists from a wide variety of periods and cultures. He then relates these systems to the mental processes of picture production, and, displaying an impressive grasp of more than one scholarly discipline, shows how the Greek vase painters, Chinese painters, Giotto, icon painters, Picasso, Paul Klee, and David Hockney have put these systems to work. But this book is not only about what systems artists use but also about why artists from different periods and cultures have used such different systems, and why drawings by young children look so different from those by adults. Willats argues that the representational systems can serve many different functions beyond that of merely providing a convincing illusion. These include the use of anomalous pictorial devices such as inverted perspective, which may be used for expressive reasons or to distance the viewer from the depicted scene by drawing attention to the picture as a painted surface. Willats concludes that art historical changes, and the developmental changes in children's drawings, are not merely arbitrary, nor are they driven by evolutionary forces. Rather, they are determined by the different functions that the representational systems in pictures can serve. Like readers of Ernst Gombrich's famous Art and Illusion (still available from Princeton University Press), on which Art and Representation makes important theoretical advances, or Rudolf Arnheim's Art and Visual Perception, Willats's readers will find that they will never again return to their old ways of looking at pictures.


Self-Projection

Self-Projection
Author: Linda Haverty Rugg
Publisher: U of Minnesota Press
Total Pages: 285
Release: 2014-03-01
Genre: Performing Arts
ISBN: 1452941548

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In 1957, a decade before Roland Barthes announced the death of the author, François Truffaut called for a new era in which films would “resemble the person who made” them and be “even more personal” than an autobiographical novel. More than five decades on, it seems that Barthes has won the argument when it comes to most film critics. The cinematic author, we are told, has been dead for a long time. Yet Linda Haverty Rugg contends not only that the art cinema auteur never died, but that the films of some of the most important auteurs are intensely, if complexly, related to the lives and self-images of their directors. Self-Projection explores how nondocumentary narrative art films create alternative forms of collaborative self-representation and selfhood. The book examines the work of celebrated directors who plant autobiographical traces in their films, including Truffaut, Bergman, Fellini, Tarkovsky, Herzog, Allen, Almodóvar, and von Trier. It is not simply that these directors, and many others like them, make autobiographical references or occasionally appear in their films, but that they tie their films to their life stories and communicate that link to their audiences. Projecting a new kind of selfhood, these directors encourage identifications between themselves and their work even as they disavow such connections. And because of the collaborative and technological nature of filmmaking, the director’s self-projection involves actors, audience, and the machines and institution of the cinema as well. Lively and accessible, Self-Projection sheds new light on the films of these iconic directors and on art cinema in general, ultimately showing how film can transform not only the autobiographical act but what it means to have a self.