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Sams Teach Yourself Game Programming with DirectX in 21 Days

Sams Teach Yourself Game Programming with DirectX in 21 Days
Author: Clayton Walnum
Publisher: Sams Publishing
Total Pages: 722
Release: 2003
Genre: Computers
ISBN: 9780672324192

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The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.


Sams Teach Yourself Game Programming in 24 Hours

Sams Teach Yourself Game Programming in 24 Hours
Author: Michael Morrison
Publisher: Sams Publishing
Total Pages: 510
Release: 2003
Genre: Computers
ISBN: 9780672324611

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A gentle introduction to game programming on the Windows platform for the complete beginner.


Sams Teach Yourself Game Programming with Visual Basic in 21 Days

Sams Teach Yourself Game Programming with Visual Basic in 21 Days
Author: Clayton Walnum
Publisher: Sams Publishing
Total Pages: 0
Release: 2001
Genre: Computer games
ISBN: 9780672319877

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"Sams Teach Yourself Game Programming with Visual Basic in 21 Days" teaches the reader the art of game programming from the ground up. The reader is assumed to have basic programming knowledge that he wishes to apply to the creation of basic games. Upon completion of the book readers will have learned to build eight games including card games, puzzles, and strategy games, each focusing on a specific task and building the reader's knowledge and skill level. The final week is a culmination of the skills learned in the first two weeks where the reader builds a complete game incorporating sound, animation, etc.


Teach Yourself Game-programming in 21 Days

Teach Yourself Game-programming in 21 Days
Author: André LaMothe
Publisher: Prentice Hall
Total Pages: 980
Release: 1994
Genre: Computers
ISBN: 9780672305627

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Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.


Teach Yourself Internet Game Programming with Java in 21 Days

Teach Yourself Internet Game Programming with Java in 21 Days
Author: Michael Morrison
Publisher: Sams
Total Pages: 416
Release: 1996
Genre: Computers
ISBN: 9781575211480

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Intended for programmers producing games for the Internet, this manual details the development of four full Internet games. Assuming some working knowledge of Java, the text focuses on the advanced features of game development and includes a CD-Rom that offers sample applications and demo software.


Sams Teach Yourself C++ in 21 Days

Sams Teach Yourself C++ in 21 Days
Author: Jesse Liberty
Publisher:
Total Pages: 911
Release: 2005
Genre: C++ (Computer program language)
ISBN: 9781280755880

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Sams Teach Yourself Object Oriented Programming in 21 Days

Sams Teach Yourself Object Oriented Programming in 21 Days
Author: Anthony Sintes
Publisher: Sams Publishing
Total Pages: 724
Release: 2001
Genre: Object-oriented programming (Computer science).
ISBN: 9780672321092

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The overriding purpose of this title is to make programmers marketable. The software industry will leave behind any developer who does not have object-oriented development skills, and this book helps the developer to quickly get up to speed with objects.


Microsoft Direct3D Programming

Microsoft Direct3D Programming
Author: Clayton Walnum
Publisher: Sams Publishing
Total Pages: 0
Release: 2003
Genre: Computer graphics
ISBN: 9780672324987

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Learn 3D graphics programming utilizing Direct3D 9.0.


Sams Teach Yourself DirectX 7 in 24 Hours

Sams Teach Yourself DirectX 7 in 24 Hours
Author: Robert Dunlop
Publisher: Sams Publishing
Total Pages: 614
Release: 1999
Genre: Computers
ISBN: 9780672316340

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Guides the reader through the complicated DirectX APIs, allowing the user to create their own DirectX powered applications featuring smooth 3D graphics and sound. In addition to laying the COM-based DirectX foundation, the book covers animation, DirectSound, DirectMusic, Direct3D, control devices, force feedback controls, and multi-user games.


Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours
Author: Jonathan Harbour
Publisher: Sams Publishing
Total Pages: 383
Release: 2012
Genre: Computers
ISBN: 0672335549

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One step at a time, this text teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before.