Sams Teach Yourself Beginning Programming In 24 Hours Second Edition PDF Download

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Sams Teach Yourself Beginning Programming in 24 Hours

Sams Teach Yourself Beginning Programming in 24 Hours
Author: Greg M. Perry
Publisher: Sams Publishing
Total Pages: 508
Release: 2001
Genre: Computers
ISBN: 9780672323072

Download Sams Teach Yourself Beginning Programming in 24 Hours Book in PDF, ePub and Kindle

"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.


Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition

Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition
Author: Greg M. Perry
Publisher:
Total Pages: 479
Release: 2001
Genre: Computer programming
ISBN: 9780768686678

Download Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition Book in PDF, ePub and Kindle

The Sams Teach Yourself in 24 Hours series provides 24 one-hour lessons with structured steps to guide the user through real-world tasks. This book offers novices a guide to programming basics.


Beginning Programming in 24 Hours, Sams Teach Yourself

Beginning Programming in 24 Hours, Sams Teach Yourself
Author: Dean Miller
Publisher: Sams Publishing
Total Pages: 955
Release: 2019-12-02
Genre: Computers
ISBN: 0135836719

Download Beginning Programming in 24 Hours, Sams Teach Yourself Book in PDF, ePub and Kindle

Sams Teach Yourself Beginning Programming in 24 Hours explains the basics of programming in the successful 24 Hours format. The book's examples are easily readable and understandable by even those with no previous exposure to programming. This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Readers will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce the reader to common programming fundamentals using Python and will provide an overview of other common programming languages and their uses.


Sams Teach Yourself Game Programming in 24 Hours

Sams Teach Yourself Game Programming in 24 Hours
Author: Michael Morrison
Publisher: Sams Publishing
Total Pages: 510
Release: 2003
Genre: Computers
ISBN: 9780672324611

Download Sams Teach Yourself Game Programming in 24 Hours Book in PDF, ePub and Kindle

A gentle introduction to game programming on the Windows platform for the complete beginner.


Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition

Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition
Author: Greg Perry
Publisher:
Total Pages: 479
Release: 2001
Genre: Software engineering
ISBN:

Download Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition Book in PDF, ePub and Kindle

Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.


Sams Teach Yourself Android Game Programming in 24 Hours

Sams Teach Yourself Android Game Programming in 24 Hours
Author: Jonathan Harbour
Publisher: Sams Publishing
Total Pages: 827
Release: 2012-11-15
Genre: Computers
ISBN: 0133033791

Download Sams Teach Yourself Android Game Programming in 24 Hours Book in PDF, ePub and Kindle

In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written


Sams Teach Yourself Node.js in 24 Hours

Sams Teach Yourself Node.js in 24 Hours
Author: George Ornbo
Publisher: Sams Publishing
Total Pages: 1029
Release: 2012-09-05
Genre: Computers
ISBN: 0132966263

Download Sams Teach Yourself Node.js in 24 Hours Book in PDF, ePub and Kindle

In just 24 sessions of one hour or less, Sams Teach Yourself Node.js in 24 Hours will help you master the Node.js platform and use it to build server-side applications with extraordinary speed and scalability. Using this text’s straightforward, step-by-step approach, you’ll move from basic installation, configuration, and programming all the way through real-time messaging between browser and server, testing and deployment. Every lesson and case-study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Node.js development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present valuable additional information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... · Create end-to-end applications entirely in JavaScript · Master essential Node.js concepts like callbacks and quickly create your first program · Create basic sites with the HTTP module and Express web framework · Manage data persistence with Node.js and MongoDB · Debug and test Node.js applications · Deploy Node.js applications to thirdparty services, such as Heroku and Nodester · Build powerful real-time solutions, from chat servers to Twitter clients · Create JSON APIs using JavaScript on the server · Use core components of the Node.js API, including processes, child processes, events, buffers, and streams · Create and publish a Node.js module