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Resolving the Gamer’s Dilemma

Resolving the Gamer’s Dilemma
Author: Garry Young
Publisher: Palgrave Macmillan
Total Pages: 139
Release: 2018-06-29
Genre: Psychology
ISBN: 9783319835457

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This book explores the gamer’s dilemma, which lies at the heart of theorising about the morality of certain video game content. The dilemma is as follows: given that gaming content involves virtual characters within a virtual environment, the moral permission of virtual murder would also appear to morally permit virtual paedophilia. Yet most gamers and members of wider society would not want to play, endorse, or find in any way morally acceptable the enactment of virtual paedophilia within a video game. Yet by accepting the moral permissibility of virtual murder they leave themselves vulnerable to having to accept the moral permissibility of virtual paedophilia. This book provides an incredibly thorough and systematic analysis and evaluation of the gamer’s dilemma, by considering the origins of the intuitions around the dilemma, and exploring whether they find support from traditional or contemporary moral theory and psychological research. The book will be great interest to academics and students of philosophy and psychology, as well as members of the wider public interested in video game violence and taboo enactments more generally.


Resolving the Gamer’s Dilemma

Resolving the Gamer’s Dilemma
Author: Garry Young
Publisher: Springer
Total Pages: 139
Release: 2016-11-15
Genre: Psychology
ISBN: 3319465953

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This book explores the gamer’s dilemma, which lies at the heart of theorising about the morality of certain video game content. The dilemma is as follows: given that gaming content involves virtual characters within a virtual environment, the moral permission of virtual murder would also appear to morally permit virtual paedophilia. Yet most gamers and members of wider society would not want to play, endorse, or find in any way morally acceptable the enactment of virtual paedophilia within a video game. Yet by accepting the moral permissibility of virtual murder they leave themselves vulnerable to having to accept the moral permissibility of virtual paedophilia. This book provides an incredibly thorough and systematic analysis and evaluation of the gamer’s dilemma, by considering the origins of the intuitions around the dilemma, and exploring whether they find support from traditional or contemporary moral theory and psychological research. The book will be great interest to academics and students of philosophy and psychology, as well as members of the wider public interested in video game violence and taboo enactments more generally.


Resolving Social Dilemmas

Resolving Social Dilemmas
Author: Margaret Foddy
Publisher: Psychology Press
Total Pages: 412
Release: 2013-05-13
Genre: Psychology
ISBN: 1134838816

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This book presents an accessible and state-of-the-art survey of current research on social dilemmas. A social dilemma arises when actions that are justifiable in terms of individual rationality (e.g. over-harvesting resources, or using private instead of public transportation) threaten the common good and in the long run the individual's own self-interest as well. The study of social dilemmas has important links with many areas in psychology, as well as with cognate disciplines such as risk analysis, environmental science, political science, and economics. Accordingly, the book should appeal not only to psychologists but also to a wider audience of scholars and researchers. Contributors include both established authorities and recent innovators, and the organization and contents of the book reflect the most recent trends in this exciting area. Increased attention is given to modeling dynamics and processes in social dilemmas, and greater emphasis placed on exploring structural solutions to dilemmas. New findings and theoretical developments regarding group and inter-group processes are highlighted and a move is made away from a heavy reliance on laboratory experiments and game theory to field studies and real-world applications. A scholarly prospective chapter at the beginning and an integrative concluding chapter provide useful overviews of the area and the contributions to the book.


Resolving Ethical Dilemmas

Resolving Ethical Dilemmas
Author: Bernard Lo
Publisher: Lippincott Williams & Wilkins
Total Pages: 385
Release: 2013-04-29
Genre: Medical
ISBN: 1469826062

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Now in its Fifth Edition, this respected reference helps readers tackle the common and often challenging ethical issues that affect patient care. The book begins with a concise discussion of clinical ethics that provides the background information essential to understanding key ethical issues. Readers then explore a wide range of real-world ethical dilemmas, each accompanied by expert guidance on salient issues and how to approach them. The book’s two-color design improves retention of material for visual learners. An accompanying website lets readers access the full text, along with features designed to reinforce understanding and test knowledge. New to the Fifth Edition: This edition includes new discussions of ethical issues as they relate to clinical practice guidelines and evidence-based medicine, electronic medical records, genetic testing, and opioid prescription. The book also includes an increased focus on ethical issues in ambulatory care. Readers will also find more detailed analysis of cases, more examples of ethical reasoning, more highlight pages relating clinical ethics to emergency medicine, oncology, palliative care, and family medicine. Also new are discussions of quality improvement and use of advance care planning rather than advance directives.


Games

Games
Author: C. Thi Nguyen
Publisher: Oxford University Press
Total Pages: 253
Release: 2020-03-24
Genre: Philosophy
ISBN: 0190052104

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Games are a unique art form. Games work in the medium of agency. Game designers tell us who to be and what to care about during the game. Game designers sculpt alternate agencies, and game players submerge themselves in those alternate agencies. Thus, the fact that we play games demonstrates the fluidity of our own agency. We can throw ourselves, for a little while, into a different and temporary motivations. This volume presents a new theory of games which insists on their unique value. C. Thi Nguyen argues that games are an integral part our systems of communication and our art. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. When we play games, we can pursue a goal, not for its own value, but for the value of the struggle. Thus, playing games involves a motivational inversion from normal life. We adopt an interest in winning temporarily, so we can experience the beauty of the struggle. Games offer us a temporary experience of life under utterly clear values, in a world engineered to fit to our abilities and goals. Games also let us to experience forms of agency we might never have developed on our own. Games, it turns out, are a special technique for communication. They are a technology that lets us record and transmit forms of agency. Our games form a "library of agency" and we can explore that library to develop our autonomy. Games use temporary restrictions to force us into new postures of agency.


New Issues and Paradigms in Research on Social Dilemmas

New Issues and Paradigms in Research on Social Dilemmas
Author: Anders Biel
Publisher: Springer Science & Business Media
Total Pages: 298
Release: 2007-11-30
Genre: Social Science
ISBN: 0387725962

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Readers need look no further if they seeking an edited volume compiled to present the latest developments in the field of social dilemma research. Social dilemmas are situations when there is a conflict between self-interest and collective interest. This work examines under what circumstances people make decisions that are in line with the collective interest as well as investigating what can increase the likelihood of cooperation. Three man sections mirror the different levels of analysis: individual, group, and societal.


The Oxford Handbook of Cyberpsychology

The Oxford Handbook of Cyberpsychology
Author: Alison Attrill-Smith
Publisher: Oxford University Press, USA
Total Pages: 779
Release: 2019-05-21
Genre: Human-computer interaction
ISBN: 0198812744

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The Oxford Handbook of Cyberpsychology explores a wide range of cyberpsychological processes and activities through the research and writings of some of the world's leading cyberpsychology experts. The book is divided into eight sections covering topics as varied as online research methods, self-presentation and impression management, technology across the lifespan, interaction and interactivity, online groups and communities, social media, health and technology,video gaming and cybercrime and cybersecurity.


The Art of Videogames

The Art of Videogames
Author: Grant Tavinor
Publisher: John Wiley & Sons
Total Pages: 240
Release: 2009-11-19
Genre: Computers
ISBN: 9781444310184

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The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming, situating videogames in the framework of analyticphilosophy of the arts Explores how philosophical theories developed to addresstraditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogameenthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artisticand entertainment media, how videogames allow for interactivefiction, the role of game narrative, and the moral status ofviolent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and excitingform of representational art


Resolving Security Dilemmas

Resolving Security Dilemmas
Author: Brian Frederking
Publisher: Routledge
Total Pages: 160
Release: 2018-10-24
Genre: Political Science
ISBN: 1351812246

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This title was first published 2000: The book applies constructivist arguments about culture, norms and identity to explain the superpower negotiations that produced the INF Treaty. It contributes to the constructivist research program in two ways. First, it develops a speech act model of social interaction to illustrate constructivist arguments and second, it develops a constructivist theory of security dilemmas that suggests practical ways to resolve them. The substantive conclusion of the book is that the dominant understanding of the end of the Cold War (the buildup argument) is not correct as it advocates policies that tend to perpetuate conflicts. Instead this book argues that the 'new thinking' explanation is more coherent and suggests improved practical ways to resolve other security dilemmas.


Solving Social Dilemmas

Solving Social Dilemmas
Author: Roger D. Congleton
Publisher: Oxford University Press
Total Pages: 481
Release: 2022
Genre: Civil society
ISBN: 0197642780

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"Solving Social Dilemmas demonstrates that social, political, and economic progress occur when ethical dispositions evolve in a manner that solves or ameliorate social dilemmas. That same process can account for the emergence of prosperous societies in the West during the late nineteenth and early twentieth centuries. It was substantially a consequence of increased moral support for commerce and careers in commerce that had emerged during the previous two centuries. To support these claims, two analytical histories are developed. The first uses elementary game theory to illustrate how critical social dilemmas can be solved by internalized ethical ideas about "proper" or "moral" conduct. That analytical history implies that in the absence of solutions to critical social dilemmas-of which there are many thousands-social, political, and economic development tends to be curtailed. The second analytical history surveys three centuries of ethical assessments concerning the proper role of commerce in a good life and good society. The authors reviewed all used economic illustrations to illustrate moral principles or how they may be applied. Because the illustrating examples are ones that their readers would have found "obvious," they shed light on the ethical dispositions in the communities to whom those works were addressed. Together, they reveal that concerns about the effects of market son ethical dispositions were diminishing during the centuries before the great acceleration of commerce in the nineteenth century. In fact, many of the authors reviewed argued that there was a complete harmony between ethical dispositions and commerce. Together the two narratives imply that shifts in norms directly and indirectly account for the relative prosperity of the West compared to other parts of the World during the twentieth century. It turns out that flourishing commercial societies have moral foundations"--